jimh009
Posts: 368
Joined: 5/15/2005 Status: offline
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This AAR covers the period October 27th - December 4th, 1942 General Observations As can be seen by the dates, this AAR covers a lengthy period. Reason for the lack of posts during this time is because this period was, as expected, the definition of the word "boring"...at least if you need action in your game. From late October until mid-November, the Allies did nothing more than finish up the transfer of ships/troops/supplies to Pearl from various places (Sydney, Noumea, West Coast). Playing Cat and Mouse Around Pearl Harbor Then in mid-November a little bit of excitement visited the Central Pacific. In yet another raid (which was a bug in the AI script...I sent the save file to AndyMac), a Japanese surface task force consisting to 2 BB's and other vessels paid Pearl Harbor a visit. Beyond the bizaare of just having a lone surface TF pay Pearl harbor a visit in mid-November of 1942, the results of the engagement were even stranger. The Allies had several days notice of the Japanese raid due to search planes on Johnston Island. As all my BB's were upgrading in Pearl I couldn't put up much of a fight with surface forces alone. Happily, I had five CV's sitting disbanded in port. So I formed three CV TF's and headed out to meet the Japanese Raider. I picked my spot carefully...be a bummer to run into the BB's at night with my carriers. The next day, Allied carriers were positioned one hex away from this surface TF. I thought...perfect. Slaughter! Nope. Two massive attacks by the vaunted Allied carrier pilots from five carriers produced a grand total of three bomb hits that didn't even scratch the paint. Part of the problem was that many planes didn't launch due to "overstacking" of carriers in the TF. The following day I moved my carriers to the Northwest. This was on the logical premise that since the Japanese raider force had "been busted" that it would attempt to retreat. Wrong. The Japanese force moved to the Northeast and ended up parked in the same hex the KB always uses to bomb Pearl Harbor! Oops. In another "oops", I forgot to take the 100's of aircraft I had in Pearl Harbor off of their training missions. So these helpless BB's were sitting in range of all these aircraft and not a single plane attacked them. The following night, the Japanese BB's then, amazingly, moved into Pearl Harbor. No doubt they were searching for some juicy targets. And you know what...any other day they would have had them. A huge tanker TF and another huge amphib task force carrying two full divisions had just left. And another massive transport TF from the West Coast was one day out. Instead of finding a juicy target, the Jap BB's found my PT boat squadron (hastily assemmbled the day before!), and got tangled up with it...one torpedo hit the Kongo. Two PT boats were lost. I held my breath after the surface combat was over...hoping like hell that the Japanese wouldn't bombard Pearl! I had 100's of ships in the Harbor, and a bombardment would NOT have been pretty to watch. Thankfully, they didn't bombard. Instead, they turned around and headed back toward Midway. During the day phase of that turn (3rd day of the raid), Allied CV's were once again in range of this bold TF. But, of course, the weather nixed the morning bombing run. And the afternoon bombing was, once again, totally useless. A few more bombs bounced off the BB's, but no torpedos found their mark. Getting frustrated, on the fourth day I had to "make a guess" where this Japanese BB TF was going to go. Back toward Midway? Or back toward where they came from in the Central Pacific. Since they had been heading toward Midway, I retrated my carriers in that direction. Of course, the damn BB's changed course and headed to the Southwest! Thankfully, I had finally wised up and started operating my three CV task forces out of different hexes. One of the TF's was still in Dauntless range...barely...and it make an attack. The 15 bombers (yes, I had only 15 bombers in total on the Enteprise, that's how depleted the Dauntless formations are) in the raid from the USS Enterprise caused more damage than the previous 200 plane bombing attacks from five carriers did! Both BB's sustained heavy damage. Then, on the fifth day, the rest of the Allied Carriers finally found the BB's and finished them off with multiple torpedo strikes. Overall, it was a peculiar but fun game of cat and mouse. Baker Island Invasion This whole thing was going on right smack dab in the middle of when I wanted to load up everything for the Baker Island invasion. Due to this cat and mouse game, the invasion essentially got delayed by about two weeks...as I needed time to pull the carriers back toward Pearl (the Saratoga and Yorktown ended up way the hell out by Wake Island, chasing after the remanants of the task force). After reading other AAR's about disasterous attacks on Atolls, I truly was braced for the worse...despite all the planning I did for this attack and the strategy I was going to try to "soften things up" a bit. The Invasion forces consisted of the following : 1 Marine Regiment, 1 combat engineer regiment, two tank batallions, 1 Army Regiment, 1 Field Artillery Regiment. All said and done, around 14K troops. All units EXCEPT the Army Regiment had 100 days planning for Baker Island. The Army Regiment had only 36 days. Intelligence...which proved deadly accurate as it turned out...said there were 9K troops on the island scattered among 3 or 4 different land units. Due to the less than 2-1 odds, this also gave me concern. But there wasn't time to find more units and wait 50+ days for the planning to take place. So, in late NOvember I loaded up everything at Pearl Harbor using 2/3 of all the AP's and AK's in the Allied fleet and set-off for Baker Island. The forces congregated two hexes outside of Baker on December 1st, and also met two surface TF's (with four BB's between them) and the CV Wasp that had been patrolling the South Pacific. Due to the lack of fighters and bombers on the Enteprrise, I decided to leave that carrier back in Pearl (it had a total of 30 aircraft on board, and only two fighters, making it rather useless!). The Attack Strategy I tried a new tactic for taking an atoll during the Baker invasion and it worked splendidly. Here's the process i used over the course of the three day battle for Baker Island. I had three bombardment TF's (6 battleships between them) and three CV's task forces (with five CV's between them). On the first day (December 2nd), I moved ONE bombardment TF (BB's New Mexico and Mississippi) into Baker. During the air turn, I then bombed Baker Island with Dauntlesses, Avengers AND Wildcats. The bombardment attack was solid and very disruptive, but the air attack really hurt the Japanese. On the second day, I reset the first bombardment TF to bombard Baker Island again. As I expected, this bombardment didn't cause much damage. But I sent in a second bombardment TF (BB Warspite and BB New Mexico) which caused significant damage again. And during the air phases, Baker Island was then bombed by a strong air attack...leading to quite a few "destroyed" squadrons and, in particular, destroyed guns. This gave me hope that I was loosening things up somewhat, as the bombardment the previous day led to only lots of "disabled units." On the third day I reset the first two bombardment TF's to bombard Baker Island again. As expected, these two bombardment TF's did little damage. But I sent in the third and final bombardment TF (BB Washington and BB South Dakota). That bombardment was deadly...virtually all losses by the Japanese were "destroyed," including virtually all of their guns. Troops landed that night. I was incredibly happy to see the low troops losses. I had lots of disabled troops and vehicles, but only three squads and a handful of guns were destroyed. Since the troops were loaded purely on AK's and AP's, they unloaded fully (well, almost) during the day. Then the land combat phase happened. I was bracing for the worse...really nasty casualties. Instead, the Allied shock attack annihilated the Japanese. Here's the surpising results: -------------------------------------------------------------------------------- Ground combat at Baker Island (149,136) Allied Shock attack Attacking force 12454 troops, 183 guns, 358 vehicles, Assault Value = 392 Defending force 3747 troops, 13 guns, 4 vehicles, Assault Value = 60 Allied engineers reduce fortifications to 1 Allied adjusted assault: 166 Japanese adjusted defense: 1 Allied assault odds: 166 to 1 (fort level 1) Allied forces CAPTURE Baker Island !!! Japanese aircraft no flights Japanese aircraft losses No Japanese losses Combat modifiers Defender: forts(+), disruption(-), supply(-) Attacker: shock(+), disruption(-) Japanese ground losses: 8255 casualties reported Squads: 142 destroyed, 141 disabled Non Combat: 142 destroyed, 149 disabled Engineers: 16 destroyed, 2 disabled Guns lost 21 (19 destroyed, 2 disabled) Vehicles lost 4 (4 destroyed, 0 disabled) Units destroyed 3 Allied ground losses: 1173 casualties reported Squads: 55 destroyed, 24 disabled Non Combat: 118 destroyed, 75 disabled Engineers: 11 destroyed, 2 disabled Vehicles lost 69 (41 destroyed, 28 disabled) Assaulting units: 21st Infantry Regiment 34th Combat Engineer Regiment 762nd Tank Battalion 763rd Tank Battalion 22nd Marine Rgt /5 226th Field Artillery Battalion Defending units: 4th Garrison Unit 26th JAAF AF Bn 4th RF Gun Battalion 35th JAAF AF Bn Allied Losses and the Absolute Necessity of Planning Allied losses were incredibly light in this invasion. Moreover, the ONLY land unit to sustain any meaningful losses was the Army Regiment...which was basically wiped out! Not coincidentally, the Army Regiment was the only unit that didn't have 100 days of planning. What this says that for taking the Atolls, it is crucial that you have 70 or more days of planning if you don't want your land units to be wiped out! The Next Stop...Tarawa and Makin For the next week or so, Allied forces will re-load the combat forces and drag them back to Pearl while unloading the support forces that will garrison Baker Island. Since the Japanese were nice and built a size 1 airfield for me, I brought a base force down with 16 air support. This will allow for the f4 reconnaissance squadron I have on Canton Island to be repositioned and have the "legs" to reconnoiter Tarawa and vicinity now. I figure it will be another month before Tarawa kicks off...if only due to the vast travel times needed to return to Pearl and head back out. So, early 1943 would be my guess. Supply and Tankers How things change. Four months ago I was running my tankers non-stop and just barely had enough fuel to be able to keep up the tempo of operations. Now I have 500K fuel in Noumea, 300K in Sydney, all minor bases have enough fuel, and Pearl harbor is pushing a 1,000,000 fuel points. As such, I have 40 tankers now "just sitting" in Los Angeles with nothing to do. I'm running a few smaller CS's tanker TF's between the West Coast and Pearl Harbor/Hilo/Lahaina...but that's it. I also have one tanker TF that will be based at Canton. It won't unload fuel at Canton, though. Instead, that tanker TF will be used to "refuel" the two replenishment task forces. As more bases are conquered in the Central Pacific, this tanker TF will be moved and more or less follow the replenishment TF's around (thus always keeping them fully stocked with fuel).
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