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RE: Japanese airframe production - 9/14/2009 4:27:40 PM   
Historiker


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I'm now thinking about restarting the production of the Ki-30 while keeping the Ki-51 in production.
Both are light bombers and can fly without any problems from lvl 2 airfields. This means they can operate at very exposed bases, at newly established bases and from bases the opponent might not consider.
The Ki-30 has a good range and carries one 250kg bomb which will make it usefull against unarmoured ships. The Ki-51 has 4 small bombs which will help against ground forces, especially in china.

I will also restart the production of the Ki-32 as the Kawasaki (early) engine pool is still filled while its out of production and only used by the Ki-32. The planes will consequently cost only half of the usual plane costs as the engines are for free. The Ki-32 shall be usefull for pilot training and secondary roles.


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Post #: 211
RE: Japanese airframe production - 9/14/2009 8:46:51 PM   
vonSchnitter


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Well, Historiker;

I think you are wrong - mostly. A little play testing against the AI reveals a few things:

a) Army air assets used against any sort of shipping are useless (most of the IJA single engine stuff is now level not dive bomber).
b) Any IJ Bombers are in big trouble if unescorted - even the Brewster stuff is bad news.
c) You are right - using any 2Es - including Lilys - from AFs smaller than 4 will cause a lot of OP losses.

Some more findings: Nates are pretty good at breaking up allied bomber incursions - as a point defence fighter it is doing fine - just do not expect any kills.

Zeros do fine against fighters - on Sweep missions around 20k
The same is true for Oscars ....

That leaves a problem:

Jap bombers (IJN land based / IJA ) are very good in CAS missions no matter what (where Stuka types should excell) but are mediocre at interdiction strikes and are utterly useless on deep AF strikes.

Besides: the last paragraph is going against the grain of US AirCorps and GAF doctrine - or experience in he latter case.

Cheers


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Post #: 212
RE: Japanese airframe production - 9/15/2009 1:24:58 PM   
bklooste

 

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Another consideration is survivability , the 2 engine types are more survivable which mean fewer pilot losses. A few of the 1 engines are nice for smaller fields and as trainers but i'm not sure it is wise to be building more.

Im a firm believer that pilots are much more important for Japan than airframe or production efficiencies.

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Post #: 213
RE: Japanese airframe production - 12/10/2009 11:51:04 PM   
hmota

 

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For my game I want to make some changes in aicraft production, for now I´m thinking about this...(target is to fill quickly starting airgroups with zeroes and oscars,change the IJA bomber groups to Sallys/Helens and maybe Lillys types, and bring second generation of fighters Tojo/Tony/A6M3a to production earlier)



Ki-56 Thalia 2x change to Ki-44-Iia Tojo 1x (after change)
Ki-51 Sonia 30x change to A6M2 Zero 21x (after change)
Ki-36 Ida 32x change to A6M2 Zero 22x (after change)
Ki-27b Nate 10x change to Ki-43-Ic Oscar 7x (after change)
Ki-27b Nate 35x change to Ki-43-Ic Oscar 24x (after change)
F1M2 Pete 3x change to Ki-61-Ia Tony 2x (after change)
E14Y1 Glen 9x change to A6M3a 6x (after change)
Ki-202 Shusei 2x change to ???

i want to increase the numbers after changing models but I will wait for situation with resources...

Some aditional changes that I plan...

D3A1 Val 12x increase to 30x
B5N2 Kate 0x increase to 30x
A6M2 Zero 56x increase to 70x
Ki-21-Iia Sally 23x increase to 50x
Ki-43-Ic Oscar 32x increase to 40x

these changes as I think frees 5 slots from engines production...Kawasaki(early), Nakajima Hikary, Hitachi Amakaze, Nakajima Kotobuki and Hitachi(early)...I plan to change these factories to Nakajima Ha-35 and Nakajima Ha-32 plus increase production in them to supply A/c production...




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RE: Japanese airframe production - 12/18/2009 8:22:15 PM   
findmeifyoucan

 

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Just a question about the 36 Kate's that start the war in Japan. How do you release them so that you can actually use them on your Carriers? Do you have to physically move a Carrier to the same hex in order to move them off the mainland. They are restricted and it would be a shame with such highly experience pilots in this group to be stuck on the Japan mainland for the rest of the war.

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Post #: 215
RE: Japanese airframe production - 12/18/2009 8:34:00 PM   
findmeifyoucan

 

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Just a comment on all these increases in production which I might add is a great idea but will you have enough good pilots to man all these aircraft??

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Post #: 216
RE: Japanese airframe production - 12/18/2009 9:02:07 PM   
Q-Ball


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quote:

ORIGINAL: findmeifyoucan

Just a question about the 36 Kate's that start the war in Japan. How do you release them so that you can actually use them on your Carriers? Do you have to physically move a Carrier to the same hex in order to move them off the mainland. They are restricted and it would be a shame with such highly experience pilots in this group to be stuck on the Japan mainland for the rest of the war.


You can't release them, they are stuck there.

What you can do it click on the pilot to release to Group Reserve, then click again to release to General Reserve. Do this for all but 2 pilots. Those 34 pilots are now in the Bomber Reserve Pool, and ready to replace your Kate losses on KB. Save them, you will probably need them early.

With the remaining unit, I would "upgrade" it to Jeans if PDUs are on, and flesh it out with 48 replacement pilots. Set them to 100% Train, Naval Attack, Torpedos. Wait a couple months and you will have 48 OK (not great, just OK) pilots for more Kate replacements.

Go back to step one and repeat.

Think of all the restricted Home Island units as basically Training units, even though you can't officially make them training units.

< Message edited by Q-Ball -- 12/18/2009 9:03:28 PM >


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Post #: 217
RE: Japanese airframe production - 12/18/2009 9:27:09 PM   
findmeifyoucan

 

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Okay, thanks.
How do I check on how many units I have both in training and teaching training units in Training Command?

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Post #: 218
RE: Japanese airframe production - 12/19/2009 12:19:18 AM   
FatR

 

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I'm currently trying not to deviate from historical production too much, to see how different planes perform, but one thing I decided to do is to convert Ki-21s production to Ki-49s, immediately after Ki-49-II will become available. It has armor, and armor means alot in AE. Also, I consider expanding Ki-49-Is production by 2-3 times. Unlike later versions it has a magnetic anomaly detector and so is better against subs, so I want to stockpile enough of them for Army ASW patrol units to last the entire war (obviously, ASW is not a very hazardous duty, but ops losses will accumulate over time). Ki-49-I seems to be the only IJA plane any good at ASW, and you really need IJN Netty and Mavis/Emily units for other purposes. Moreover, said detector makes it practically unique, because Lorna is really, really hampered by short range it has in AE, and it arrives only in 44/4, anyway. Even if MAD just works as a bad radar, having a radar-equipped ASW plane in 1942 is not bad (G3M3 units are needed for naval search, after all). The only reason not to stockpile some Ki-49-Is for your ASW needs I see is gamey-ness of this decision.

< Message edited by FatR -- 12/19/2009 12:25:55 AM >

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Post #: 219
RE: Japanese airframe production - 12/19/2009 3:13:18 PM   
findmeifyoucan

 

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So left clicking puts them into TRACOM and right clicking deactivates them. Is deactivating putting them into the General Groupl which you had indicated? Also pilots I have sent to TRACom, how do I pull them back out of that group. For example, say I don't want them training green pilots anymore and put them back to the front?

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Post #: 220
RE: Japanese airframe production - 12/19/2009 3:32:52 PM   
FatR

 

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Use the "Request Veteran" option to draw pilots from TRACOM.

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Post #: 221
RE: Japanese airframe production - 12/23/2009 12:22:10 AM   
findmeifyoucan

 

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Just a question about all these changes you plan to make to air production. How long do you think this will take to make all these changes and have everything producing, 3 years?? LOL

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Post #: 222
RE: Japanese airframe production - 12/23/2009 12:34:36 AM   
Kitakami


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quote:

ORIGINAL: findmeifyoucan
Just a question about all these changes you plan to make to air production. How long do you think this will take to make all these changes and have everything producing, 3 years?? LOL


If said in jest, ignore my comment. But it does not take that long to make all those changes. In fact, I find them quite moderate. My personal prefence would be 20 Zeros less and 30 Oscars more, but that is merely a preference :)

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Post #: 223
RE: Japanese airframe production - 12/23/2009 3:55:16 PM   
findmeifyoucan

 

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Okay, I am sure it would not take that long but with all the changes are you sure the supply expenditure is affordable for the Japanese? Aren't Zeros the better fighter plane? I would think you'd prefer the Zeros over the Oscars. While talking about Oscars I assume the c class is the best one though it would appear that the class a has much longer range.

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Post #: 224
RE: Japanese airframe production - 12/23/2009 5:34:34 PM   
pacificbetta

 

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Zeroes are for carrier capabale IJN squadrons, and the oscars are meant for land based IJA squadrons. Both plane types cannot equip the squadrons of the "other" service arms.

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Post #: 225
RE: Japanese airframe production - 12/23/2009 5:51:58 PM   
findmeifyoucan

 

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I always thought that there were both land based and Carrier based Zeros in War in the Pacific?

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Post #: 226
RE: Japanese airframe production - 12/23/2009 7:30:57 PM   
pacificbetta

 

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There are LB zeroes in the game. What I was trying to say was that the oscar equipped squadrons cannot ever use zero. They are simply incompatible and that is why there is a need for oscar (or later replacement plan types) even though zero is a much better plane than oscar.

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Post #: 227
RE: Japanese airframe production - 12/24/2009 11:42:04 AM   
PaxMondo


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quote:

ORIGINAL: findmeifyoucan

I always thought that there were both land based and Carrier based Zeros in War in the Pacific?

A6M2 is an IJN plane and can only equp IJN fgroups. You have a lot of IJA groups and for those you will need Oscar to start as it is your best IJA plane.

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Post #: 228
RE: Japanese airframe production - 12/24/2009 3:16:34 PM   
Chickenboy


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quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: findmeifyoucan

I always thought that there were both land based and Carrier based Zeros in War in the Pacific?

A6M2 is an IJN plane and can only equp IJN fgroups. You have a lot of IJA groups and for those you will need Oscar to start as it is your best IJA plane.

@findmeifyoucan:

You're correct, there are IJN land-based fighter units operating the A6M2 (and the Claude early in the war pre-upgrade). For the most part, these units start in the Marshall islands and Taiwan.

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Post #: 229
RE: Japanese airframe production - 3/23/2012 4:54:46 PM   
treespider


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About to start re-reading old threads ... I a$$-u-me some of these are still relevant. Would this be a good one?

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Post #: 230
RE: Japanese airframe production - 3/24/2012 4:47:30 AM   
PaxMondo


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sure ... there are a number of these.  they seem to recycle every month or two. 

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