Tordenskiold
Posts: 85
Joined: 10/21/2003 Status: offline
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After playing for a while the Novice stadium is past albeit I’m not yet a Veteran but feel a little bit more qualified to mean things about this game. This is my private opinion of course and other people might disagree utterly, but anyway: WW2 is an historical fact, and everything written about this war combined, will probably give us 70-80% facts in detail about what actually happened, maybe more. In a game on a scale like ToW I expect to be able to reproduce almost impossible historical achievements if I play very well, like Finland fighting of USSR in the Winter war, and the German conquest of Norway. There are probably many other examples like Rommel in Africa etc. This isn’t easy because people like myself who have read a lot about WW2 know what to try to do such that the history do not repeat itself. A hard bargain indeed. I have tried to figure out how this can be done. I think that morale and fighting spirit might be key words both on a country level as well as on a unit level. This as an addition to pure military strength. A very good general might reduce enemy morale in addition to boosting his own men (the latter is valid now I presume), and a country’s morale might be a parameter in line with war effort. Such that low country morale, which might have been the case in the UK in the start of the war, would lead to low risk taking such that big parts of the Royal Navy stayed in port. (Freezed), in 1939-40. I believe the French and the Italians where in more or less the same situation. The German morale was equivalently high at that time putting the "whole" country on war foot. There are lots of other examples one might discuss too. Country and unit morale should increase based on accomplishment and thus give a reward based on the gamer’s achievements. It might perhaps also be possible to invest in nation morale using PP’s like what actually was done through posters and advertising in many countries. On the user interface part and other things that need correction I think most things are already mentioned in other threads. After playing for a while I feel that these are the main issues: 1. Units with no AP’s left should have a distinct different look than a unit that can move and fight, also from a zoomed out perspective. This will make playing much less exhausting. 2. Air units should have a distinct different look from a zoomed out perspective than ground units independent of what kind of settings one chooses in the options menu. Enhance game play. 3. German units in the west should be “unfrozen” immediately if France attacks. Otherwise that particular game is ruined.
< Message edited by Tordenskiold -- 8/5/2009 1:42:57 PM >
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