Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Singapore is not building fortifications?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Singapore is not building fortifications? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Singapore is not building fortifications? - 8/18/2009 8:46:09 PM   
kmussler

 

Posts: 69
Joined: 6/12/2002
From: Rensselaer, Indiana, USA
Status: offline
Hi AE Team,
I'm not sure who particularly to address this to, but I have yet to see Singapore building any fortifications. It starts at 0 forts and 10% building. There are 66 engineers and 10 engineer vehicles at the base but after several turns there has been no buiilding progress. This isn't the only time I've seen this. I've started scenerio #1 twice and scenerio #6 twice. I believe this has happened each time. Am I doing something wrong or is it a game problem? Thanks.

Kurt
Post #: 1
RE: Singapore is not building fortifications? - 8/18/2009 8:56:18 PM   
BigJ62


Posts: 1800
Joined: 12/28/2002
From: Alpharetta, Georgia
Status: offline
are the units that have engs in combat mode?

_____________________________

Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.

(in reply to kmussler)
Post #: 2
RE: Singapore is not building fortifications? - 8/18/2009 8:56:51 PM   
herwin

 

Posts: 6059
Joined: 5/28/2004
From: Sunderland, UK
Status: offline

quote:

ORIGINAL: kmussler

Hi AE Team,
I'm not sure who particularly to address this to, but I have yet to see Singapore building any fortifications. It starts at 0 forts and 10% building. There are 66 engineers and 10 engineer vehicles at the base but after several turns there has been no buiilding progress. This isn't the only time I've seen this. I've started scenerio #1 twice and scenerio #6 twice. I believe this has happened each time. Am I doing something wrong or is it a game problem? Thanks.

Kurt


Repair takes priority. You might want to turn off repair of urban infrastructure.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to kmussler)
Post #: 3
RE: Singapore is not building fortifications? - 8/18/2009 9:51:28 PM   
BigJ62


Posts: 1800
Joined: 12/28/2002
From: Alpharetta, Georgia
Status: offline
Yep and very exspensive.


quote:

ORIGINAL: herwin


quote:

ORIGINAL: kmussler

Hi AE Team,
I'm not sure who particularly to address this to, but I have yet to see Singapore building any fortifications. It starts at 0 forts and 10% building. There are 66 engineers and 10 engineer vehicles at the base but after several turns there has been no buiilding progress. This isn't the only time I've seen this. I've started scenerio #1 twice and scenerio #6 twice. I believe this has happened each time. Am I doing something wrong or is it a game problem? Thanks.

Kurt


Repair takes priority. You might want to turn off repair of urban infrastructure.



_____________________________

Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.

(in reply to herwin)
Post #: 4
RE: Singapore is not building fortifications? - 8/18/2009 11:03:32 PM   
erstad

 

Posts: 1944
Joined: 8/3/2004
From: Midwest USA
Status: offline
Singapore starts scenario 1 with 50% of port damage. Don't know about Scen 6, but it could well be similar. This damage needs to be repaired before forts can be built. To the best of my knowledge there is no way to disable this. You can see the port damage level on the base screen. Once it's at zero, forts should start building assuming presence of engineers in combat mode.

This is unrelated to repair of shipyards, resource centers, etc. However, if any of those are damaged you would want to shut off those repairs anyway, as you are spending YOUR supply to fix something YOUR ENEMY will soon have.

Why Scen 1 starts with port damage at Singers, I can't say. However, my guess is that the scenario designer wanted to model the historical lack of appreciation for the threat to singapore, and deliberately wanted to delay the point at which fort building could start. Again, that's just a guess. But it is definite that there is port damage at the start.

(in reply to BigJ62)
Post #: 5
RE: Singapore is not building fortifications? - 8/18/2009 11:07:44 PM   
kmussler

 

Posts: 69
Joined: 6/12/2002
From: Rensselaer, Indiana, USA
Status: offline
Thanks Guys,
I turned off and then back on the build forts button. I also found that indeed, the repair infrastructure options were on (an oversight on my part). I turned them off. All engineer units were in combat mode. So I hit the end of turn button and... Singapore added a fort and was 30% towards #2 fort. I'm guessing it was the infrastructure repair. Thanks for the help.

Kurt

(in reply to herwin)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Singapore is not building fortifications? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.061