H. Hoth
Posts: 45
Joined: 9/11/2009 Status: offline
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quote:
ORIGINAL: Michael the Pole quote:
ORIGINAL: AH4Ever So sorry, my comment was a bit sarcastic but I was only considering your above suggestion. It seems to me in a game of this scale only major ports are represented and if you control them you should be able to utilize them. As for supply capacity of a port, could it not be dealt with in the convoy results if it isn't already. Once again - "I want to play a good realistic game but I don't want to have to button their tunics." Personally, I LOVE sarcasm -- as has been said elsewhere around here, this is Liberty Hall, please don't feel it necessary to apologize for zealous defense of a position! I've been known for zeal myself, occasionally. You must have missed the posts (above) where it was conceded that limiting ports to just 4 sizes would be superior to my original suggestion of 10. While the game scale does tend to confuse people, in this case we have several ports on the map that are essentially just an old fishing pier -- and if it came right down to it, some of them I'd hesitate to go fishing from! And by putting port sizes on the map, you could damage the port via bombardment or ground attack or concievably by demolition. I don't want to get overly detailed, either, but I find myself repeating about once every two weeks Omar Bradley's comment that "amatuers study strategy, professionals study logistics." Liberty hall, you sir are a hypocrite.
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"in the absence of orders, go find something and kill it" Generaloberst E. Rommel
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