Joel Billings
Posts: 32265
Joined: 9/20/2000 From: Santa Rosa, CA Status: offline
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It's covered in the manual. From Section 5.4.16 in the manual: Support Level: Indicates the number of each type of support unit that the computer will attempt to automatically assign to the headquarters. Below this are buttons to increase (ADD) or decrease (SUB) the current support level. Selecting LOCK will turn off the automatic movement of support units to and from the headquarters. Note that automatic assignment will not function for that particular headquarters unit if any higher headquarters unit in that HQ unit’s chain, to include the High Command, is set to LOCKED (7.6.3). 7.6.3.2. AUTOMATIC ATTACHMENT OF SUPPORT UNITS Each eligible headquarters unit can have its support unit level set by the player by using the ADD or SUB buttons located in the headquarters unit detail window (5.4.16). The level setting indicates the number of each type of support unit that the computer will attempt to provide to that particular headquarters unit, based on availability. For example, if the player sets “Support Level” to 3 the computer would attempt to provide 3 support units of each type, to include Armored, Anti- Tank, Artillery, Anti-aircraft, Rocket, etc. This process occurs automatically during the phasing player’s logistic phase and consists of two cycles during which support units are moved first up the chain of command (excess) and then down the chain of command (demand). Support units in an unready status will be transferred to the applicable High Command headquarters unit during the first cycle. Since there is no logistics phase prior to the first player-turn on turn one, there is no auto move of support units in the first-player turn of each game. The entire automated support unit transfer system can be disabled by checking the appropriate sides ‘Lock HQ Support’ buttons in the Game Options screen (3.3.3). In addition, the player can disable the automated transfer function for a particular headquarters unit by selecting the ‘LOCKED’ button in its detail window. Note that all headquarters units subordinated to a particular High Command headquarters unit will be locked out of the automatic attachment transfer of support units if their High Command headquarters unit has its Support Level set to “LOCKED.” In addition, if any of the higher headquarters units in a particular HQ unit’s chain of command is set to “LOCKED,” that headquarters unit will not have the ability to utilize the automatic transfer of support units. While the actual chain of higher headquarters units will be dependent on current attachments, the notional German chain (from low to high) is Corps to Army to Army Group to OKH, while the notional Soviet chain is initially Corps to Army to Military District or Front to STAVKA, then Army to Front to STAVKA. Players can use the Order of Battle (OOB) screen (5.4.1) to get a big picture view of their side’s chain of command and the filter 147 functions of the Commander’s Report (5.4.9) to view a specific higher headquarters unit and its subordinate HQ units. For example, to view Army Group Center’s command chain, do the following: Open Commander’s Report (info screens tab or hotkey c) Select HQ List tab Select Army Group Center (This takes you back to Unit List tab with all units subordinated to AGC selected) Select “NONE” under ‘UNIT DISPLAY FILTERS’ Select Crps, Army, ArmyGr under ‘UNIT DISPLAY FILTERS’ Select HHQ column header twice to end up with sort with AGC at top of list and all other subordinate HQ’s sorted by their next higher headquarters unit. 7.6.3.3. CONSTRUCTION AND ENGINEER PERMANENT SUPPORT LEVELS Construction and engineer support units have permanently assigned support level settings that override player support level settings, with the exception of “LOCKED,” which will stop the automatic transfer of any support units from the “LOCKED” headquarters unit. The permanent support level settings for construction and engineer values are as follows: Headquarters Type Construction Engineer High Command (Type 1) 0 0 Army Group/Front (Type 2) 16 4 Army (Type 3) 3 3 Corps (Type 4) 2 2 Game play tip: Want to minimize the number of support units in a HQ unit, but still allow automatic transfer through that HQ unit? Use a setting of ‘0’ so that the only support units the computer will send to the HQ will be the permanent levels of construction and engineers.
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All understanding comes after the fact. -- Soren Kierkegaard
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