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Modern Wars: Volume I: Bootcamps

 
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[Poll]

Modern Wars: Volume I: Bootcamps


Yes
  79% (27)
No
  5% (2)
Don't care
  14% (5)


Total Votes : 34


(last vote on : 7/13/2010 3:12:23 AM)
(Poll will run till: -- )
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Modern Wars: Volume I: Bootcamps - 9/2/2009 9:15:07 PM   
Jason Petho


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I am in the midst of putting together some bootcamp scenarios for Modern Wars: Volume I and was thinking of instead of a series of Bootcamp scenarios, similar to that exist in the Campaign Series, how putting all the bootcamp/training in a Linked Campaign?

Thoughts? Comments? Suggestions?

PS. If you decide to vote, do let me know why you picked what you did.

Jason Petho

< Message edited by Jason Petho -- 9/2/2009 9:28:49 PM >


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RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 3:10:16 AM   
Big Ivan


Posts: 1963
Joined: 6/9/2008
From: Mansfield, Ohio USA
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A big YES to that idea Jason!

That would be really functional. You would get to play a LCG and learn different things as you go on. For the final scenario in the LCG you could have it ALL come together where you would use every thing that was learned in previous scenarios.

That's a good idea!
Thanks

Big Ivan

(in reply to Jason Petho)
Post #: 2
RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 3:17:14 AM   
scottintacoma

 

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Joined: 1/25/2008
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I think that would be great. I realy liked the series of secenarios in RS. They followed though with a campaign, even though they were not linked.

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RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 3:45:33 AM   
V22 Osprey


Posts: 1593
Joined: 4/8/2008
From: Corona, CA
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Yes, I like the Idea of "training" Campaign rather than a bunch of bootcamp scenarios lost in the vast numbers of scenarios.

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Post #: 4
RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 4:18:19 AM   
Landser44


Posts: 25
Joined: 11/11/2007
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I voted no becuase it might slow down development and I would be against that! LOL

If you build it Jason, we will play it!

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Landser44


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Post #: 5
RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 5:16:50 AM   
sabre1


Posts: 1928
Joined: 8/15/2001
From: CA
Status: offline
Like a training campaign, and agree with the young guy.

(in reply to Landser44)
Post #: 6
RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 5:54:56 AM   
jesdazone

 

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love the idea of leading the newcomer step by step in this next in the series Jason, btw still no response on if you can send me the modern graphics you used in your maps or a file containing them particulary the morden armor symbols for TOE's

Jerry Sanford

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Post #: 7
RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 6:43:49 AM   
Jason Petho


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From: Terrace, BC, Canada
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quote:

ORIGINAL: tiger1tank

love the idea of leading the newcomer step by step in this next in the series Jason, btw still no response on if you can send me the modern graphics you used in your maps or a file containing them particulary the morden armor symbols for TOE's

Jerry Sanford


Hi Jerry

The symbols I use, I build when I make a map.

The symbols are traditional NATO standard symbology.

Jason Petho


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RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 2:35:37 PM   
Noypi53

 

Posts: 227
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quote:

ORIGINAL: Jason Petho

I am in the midst of putting together some bootcamp scenarios for Modern Wars: Volume I and was thinking of instead of a series of Bootcamp scenarios, similar to that exist in the Campaign Series, how putting all the bootcamp/training in a Linked Campaign?

Thoughts? Comments? Suggestions?

PS. If you decide to vote, do let me know why you picked what you did.

Jason Petho


Dear Jason,

I voted Yes in the poll. The Campaign should progressively introduce the game concepts to both newbies & veterans, especially for newbies. It's a good way to attract more people to the game.

Noypi

(in reply to Jason Petho)
Post #: 9
RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 4:38:42 PM   
andym


Posts: 1117
Joined: 7/12/2006
From: Kings Lynn UK
Status: offline
Excellent idea Jason.

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Post #: 10
RE: Modern Wars: Volume I: Bootcamps - 9/3/2009 10:56:46 PM   
TJD

 

Posts: 294
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I think it's a brilliant idea. Thank you, Jason, for your effort.

/TJD

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Post #: 11
RE: Modern Wars: Volume I: Bootcamps - 9/4/2009 4:20:37 AM   
XLVIIIPzKorp


Posts: 224
Joined: 10/24/2006
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I like it too. Kinda reminds of long ago learning how to play AH's Tobruk.

(in reply to TJD)
Post #: 12
RE: Modern Wars: Volume I: Bootcamps - 9/4/2009 12:22:48 PM   
Geomitrak


Posts: 179
Joined: 6/11/2007
From: Cambridge, UK
Status: offline
A 'yes' from me too!

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Post #: 13
RE: Modern Wars: Volume I: Bootcamps - 9/5/2009 12:50:15 AM   
Borst50

 

Posts: 261
Joined: 4/1/2008
Status: offline
I voted Yes.

Why? Because I feel it involves the player on a more emotional level then a regular stand alone senario.boot camps are good for training yes...but you have bootcamps and have a linked mini campaign...where ther player can feel motivated to try different thing...then you have it all.

(in reply to Jason Petho)
Post #: 14
RE: Modern Wars: Volume I: Bootcamps - 9/6/2009 5:30:08 PM   
big dawg


Posts: 311
Joined: 2/5/2007
From: Georgia, USA
Status: offline
YEP!

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Post #: 15
RE: Modern Wars: Volume I: Bootcamps - 9/14/2009 10:03:54 PM   
CaptainHuge


Posts: 28
Joined: 12/18/2008
From: Ottawa, Canada
Status: offline
They would probably be necessary to help newcomers get into the game.  This is a great game and it needs greater visibility.  I love the way the game plays.  It would be great to be able to expand it to earlier eras.  Does anyone remember 'Age of Rifles'?  Certainly dated now, but a great game, with somewhat similar mechanics to the Campaign Series.  It probably wouldn't take a huge amount to change some graphics files and weapons characteristics in order to recreate it.

(in reply to big dawg)
Post #: 16
RE: Modern Wars: Volume I: Bootcamps - 9/15/2009 1:52:21 AM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
Erik has stated that Matrix has tried to get the rights to AoR but not able to at this time.

(in reply to CaptainHuge)
Post #: 17
RE: Modern Wars: Volume I: Bootcamps - 9/19/2009 6:50:52 PM   
countblue


Posts: 160
Joined: 1/8/2008
From: Vienna,Austria
Status: offline
Voted dont care since I can play Scenarios or LCG to learn new stuff no difference to me.
But remember to take care and make it easy going so an inexperienced user gets through the LCG in one piece otherwise he/she might get frustrated early on..

my .02
CB

(in reply to Jason Petho)
Post #: 18
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