crsutton
Posts: 9590
Joined: 12/6/2002 From: Maryland Status: offline
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quote:
ORIGINAL: Canoerebel Here's the report for the one event that best summarizes Allied futility (or plain bad luck) over that two-day turn: Night Time Surface Combat, near Morotai at 81,102, Range 11,000 Yards Japanese Ships CL Nagara, Shell hits 5, on fire CL Natori, Shell hits 1 CL Yura, Shell hits 8, on fire DD Akebono, Shell hits 1 DD Sazanami, Shell hits 1 DD Ushio, Shell hits 1 DD Kisaragi, Torpedo hits 1, and is sunk DD Yayoi DD Fumizuki DD Tatsuyuke DD Uruyuke DD Suresushio Allied Ships BB South Dakota, Shell hits 4 BB Indiana, Shell hits 8, Torpedo hits 1, on fire BB Prince of Wales, Shell hits 2, Torpedo hits 1, on fire BB Royal Sovereign CA Chester, Shell hits 2 CA Shropshire, Shell hits 1 CL Tromp, Shell hits 1 DD McCook DD Frankford DD Sampson DD Anderson, Shell hits 3, heavy fires DD O'Brien DD Walke DD Morris DD Banckert, Shell hits 1 DD Stronghold, Shell hits 1 DMS Dorsey How does a CL force do this to a BB/CA force that has a very good commander? Quite frankly, your surface force was too large for a night surface fight. You most likely would have done much better without the BBs. I think it is pretty apparent that the game even more so that WITP can pull some nasty tricks on super large task forces. I am especially fond of the collisions. It does not always happen but sometime too much is bad.
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I am the Holy Roman Emperor and am above grammar. Sigismund of Luxemburg
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