SuluSea
Posts: 2358
Joined: 11/17/2006 Status: offline
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quote:
ORIGINAL: floydg Tracker Fans - After over a year, a new release of WitPTracker AE is now available. Life and play got in the way of programming, but the release does add some good features and fix some annoyances. New Features: Victory points for LCU losses are counted Economic multipliers are read from the save file, supporting custom scenarios Support for larger pilot pool size Paratroop/cavalry notation on infantry units is now shown in LCU panel and LCU production panel Nation filter in Aircraft panel and Ships panel Additional details added for pilots in the Summary panel Ship withdrawal/return shown on ships Comments can be added to the witptracker.properties file (start the line with a hash (#) character) Device end date shown in Device panel (on upgrade everything shows as 0/0, but after reading a turn, it will be properly updated) CSV export of Resource panel information SigInt file import possible with two-day turn cycle games Ship panel added CV-related information, fuel/hex, cargo/fuel/hex, and filter for AK-t ships Base panel filter for bases with damage Ship Class panel added number of ships and ships-to-come counts, fuel/hex, cargo/fuel/hex, conversion types in details, grouped-types in filter Air Groups panel shows plane deficit/overage (active - max) TF Panel shows fuel usage/day Resources panel shows region and filter added for region Engine planning 18 months out LCU Panel shows packed/unpacked state and alert added when packed or unpacked EDIT: Ship movement shown in Map panel. Green squares are at-sea locations and green lines are drawn directly to connect them. Blue squares show in port locations. Bugs Fixed: Proper handling of two-day turns for SigInt files Port, AF and fort expansion that was out of range for the database is fixed (shows as 101%) Support types from an LCU counted towards the base regardless of the LCU's operations mode Engineer count in the LCU panel corrected Pilot filter on Group only shows pilots that are active in a group Device type ELINT corrected Special sunk conditions corrected (e.g., hit obstruction, grounding, eaten by giant whale ) Air Group target fixed (needs to read a new turn to get corrected) Known Issues: Ship Class Upgrades get confused when there are multiple of the same device in the same place Ship withdrawal alert may show too often Purchased LCUs with non-standard TOEs show database errors when they go back into the reinforcement queue (harmless, but annoying) Scenarios where units have a delay of 9999 are shown, but a filter should be added to hide them In case you forgot, the release is available here: https://sites.google.com/site/witptracker/home This release is also packaged with the latest pwsdll.dll file, so hopefully we'll never need to worry about that issue again. And again, a special thanks to Michael M for his assistance deciphering things. Enjoy! Damian and Floyd Your work is very much appreaciated guys.
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"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer
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