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RE: WitPTracker AE Release 1.0

 
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RE: WitPTracker AE Release 1.0 - 3/7/2019 1:10:23 PM   
kukudas

 

Posts: 21
Joined: 6/11/2015
From: South Korea
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quote:

ORIGINAL: floydg

Edit the witptracker.bat file and change the numbers after Xms and Xmx by 128 until it works. Or just add nomap at the end:

Either:
java -Xms384m -Xmx512m -jar "WitPTracker.jar"  nomap


or
java -Xms512m -Xmx640m -jar "WitPTracker.jar"






Great thanks!!!!!!!! Finally!!!!!!!!!! IT WORKS!!!!!!!!!!!!!!


_____________________________


(in reply to floydg)
Post #: 5731
RE: WitPTracker AE Release 1.0 - 4/5/2019 10:05:35 PM   
Knavey

 

Posts: 3052
Joined: 9/12/2002
From: Valrico, Florida
Status: offline
Probably not being updated anymore, but a logic check on "you forgot to upload the last turn dummy" would be nice.

Thanks for a great program, once I got it running, I feel lost without it now.

_____________________________

x-Nuc twidget
CVN-71
USN 87-93
"Going slow in the fast direction"

(in reply to kukudas)
Post #: 5732
RE: WitPTracker AE Release 1.0 - 4/5/2019 10:07:40 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Knavey

Probably not being updated anymore, but a logic check on "you forgot to upload the last turn dummy" would be nice.

Thanks for a great program, once I got it running, I feel lost without it now.


Yeah, I haven't updated in a while, but I have been tinkering with the code. I suppose I could add a "skipped turn" warning.

(in reply to Knavey)
Post #: 5733
RE: WitPTracker AE Release 1.0 - 4/9/2019 3:26:27 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
What did I do wrong? How do I fix this? Is it going to be a problem the rest of the game?




Attachment (1)

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If we're all created in the image of god then why aren't we all invisible?

(in reply to floydg)
Post #: 5734
RE: WitPTracker AE Release 1.0 - 4/9/2019 4:50:22 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline
Larry -

It looks like the pilot ID could be larger than expected. So this pilot (and others with larger-than-expected IDs) won't be stored in the database. I'll need to think of some way to fix that...

Floyd

(in reply to larryfulkerson)
Post #: 5735
RE: WitPTracker AE Release 1.0 - 5/10/2019 4:54:32 PM   
AleRonin


Posts: 125
Joined: 4/30/2019
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Amazing tool, thanks for your effort Floydg

(in reply to floydg)
Post #: 5736
RE: WitPTracker AE Release 1.0 - 5/16/2019 7:36:12 PM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
after years of working flawlessly suddenly this?


Any advice appreciated.




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_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to kukudas)
Post #: 5737
RE: WitPTracker AE Release 1.0 - 5/16/2019 8:00:39 PM   
btd64


Posts: 9973
Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
Status: offline
Looks like a storage thing. I don't remember how to fix it. Look on the tracker website....GP

< Message edited by btd64 -- 5/16/2019 8:01:54 PM >


_____________________________

Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
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"Do everything you ask of those you command"....Gen. George S. Patton

(in reply to RogerJNeilson)
Post #: 5738
RE: WitPTracker AE Release 1.0 - 5/16/2019 8:48:13 PM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
Ok ignore, I managed to get it to work, though not sure how....


Roger

_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to RogerJNeilson)
Post #: 5739
RE: WitPTracker AE Release 1.0 - 5/16/2019 8:53:35 PM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
It looks like you might have tried to run that tracker twice, it will not let you do that.

(in reply to RogerJNeilson)
Post #: 5740
RE: WitPTracker AE Release 1.0 - 5/17/2019 10:15:20 AM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
Yes I am familiar with that problem. It was not already running I am sure as it was a fresh boot of windows but hey ho.... its working fine again so who knows. Life is sometimes too short to worry about why things didn't work when they are doing again - unless they continue to misbehave.

Roger

_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to BillBrown)
Post #: 5741
RE: WitPTracker AE Release 1.0 - 6/23/2019 2:29:55 AM   
Aksully

 

Posts: 97
Joined: 2/16/2016
Status: offline
Anyone have an idea with this error? Thx in advance! Running Win 10 64 bit home


C:\Matrix Games\War in the Pacific Admiral's Edition\Extras\Tracker>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 7 seconds
Exception in thread "AWT-EventQueue-0" java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferInt.<init>(Unknown Source)
at java.awt.image.Raster.createPackedRaster(Unknown Source)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at witptracker.MapPanel$Map.<init>(MapPanel.java:440)
at witptracker.MapPanel.<init>(MapPanel.java:229)
at witptracker.GUIMain.CreateAndShowGUI(GUIMain.java:920)
at witptracker.GUIMain$5.run(GUIMain.java:1042)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

C:\Matrix Games\War in the Pacific Admiral's Edition\Extras\Tracker>pause
Press any key to continue . . .

< Message edited by Aksully -- 6/23/2019 2:30:48 AM >

(in reply to RogerJNeilson)
Post #: 5742
RE: WitPTracker AE Release 1.0 - 6/23/2019 2:42:36 AM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
Try using this for your bat file

java.exe" -Xms256m -Xmx768m -jar "WitPTracker.jar" nomap
pause

also you probably should try doing a restart on your computer before running tracker.


(in reply to Aksully)
Post #: 5743
RE: WitPTracker AE Release 1.0 - 6/23/2019 4:06:59 AM   
Aksully

 

Posts: 97
Joined: 2/16/2016
Status: offline
Thanks BB for your reply. I'll try your suggestion Sunday. And I did restart my PC as suggested earlier here. And thanks for just answering the question. You seem to be a decent person in the thread trying to help others. Most appreciated!

(in reply to BillBrown)
Post #: 5744
RE: WitPTracker AE Release 1.0 - 6/23/2019 10:58:42 PM   
Aksully

 

Posts: 97
Joined: 2/16/2016
Status: offline
Hey BB, Well you got me headed to success with your suggestion. I tried your bat suggestion but it failed. Then I edited it to just the java without the .exe" and used the rest and it WORKED! Of course with no map. I'd like to try this to see if it will open a map. So would I substitute map for no map and see if it works? Anyhow, your help is appreciated and thanks again.

(in reply to Aksully)
Post #: 5745
RE: WitPTracker AE Release 1.0 - 6/23/2019 11:03:01 PM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
No, just erase the nomap command line parameter like this

java -Xms256m -Xmx768m -jar "WitPTracker.jar"
pause

And I apologize, I forgot to erase the .exe" from my first post. I use a complete address in mine.

< Message edited by BillBrown -- 6/23/2019 11:05:22 PM >

(in reply to Aksully)
Post #: 5746
RE: WitPTracker AE Release 1.0 - 6/23/2019 11:55:51 PM   
Aksully

 

Posts: 97
Joined: 2/16/2016
Status: offline
Thanks BB but it didn't show the map at the bottom like I believe it should. But no worries. Just glad to have the tool working so I can use it to help me keep track of things!

(in reply to BillBrown)
Post #: 5747
RE: WitPTracker AE Release 1.0 - 6/24/2019 12:19:30 AM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
I am not sure what you mean about a map at the bottom. there is a map selection on the data set drop down( third from the bottom )




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(in reply to Aksully)
Post #: 5748
RE: WitPTracker AE Release 1.0 - 6/24/2019 12:21:26 AM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
Then you will get a map page with options
this is highly reduced to fit the forum criteria




Attachment (1)

(in reply to BillBrown)
Post #: 5749
RE: WitPTracker AE Release 1.0 - 6/24/2019 1:25:21 AM   
Aksully

 

Posts: 97
Joined: 2/16/2016
Status: offline
There it is Bill! My mistake. Thks for the correction!

(in reply to BillBrown)
Post #: 5750
RE: WitPTracker AE Release 1.0 - 6/24/2019 1:33:12 AM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
I wonder if you were thinking about combat reporter, found here: http://www.matrixgames.com/forums/tm.asp?m=2456864
Another excellent program.

(in reply to Aksully)
Post #: 5751
RE: WitPTracker AE Release 1.0 - 6/24/2019 10:31:56 AM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
floydg, is there any chance you can add a Victory Point columns for Ship Classes tab in Tracker?

(in reply to BillBrown)
Post #: 5752
RE: WitPTracker AE Release 1.0 - 6/24/2019 2:13:09 PM   
Aksully

 

Posts: 97
Joined: 2/16/2016
Status: offline
Yes BB. I think I was "merging" different TF's!!!!

(in reply to BillBrown)
Post #: 5753
RE: WitPTracker AE Release 1.0 - 7/21/2019 10:34:03 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Yaab

floydg, is there any chance you can add a Victory Point columns for Ship Classes tab in Tracker?


Sorry for the response delay -- the victory points are not part of the ship class structure. I suppose I can find a ship of that class and use the VP from that ship to represent the class. Just more work...

(in reply to Yaab)
Post #: 5754
RE: WitPTracker AE Release 1.0 - 7/24/2019 8:14:56 AM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
When I browse the ship classes I often wonder how much VP is this xAK, DD or SS.

(in reply to floydg)
Post #: 5755
RE: WitPTracker AE Release 1.0 - 8/7/2019 4:32:32 PM   
hooraysimpsons

 

Posts: 13
Joined: 7/31/2019
Status: offline
I put my entire tracker folder in my Dropbox in an attempt to keep the tracker database synced between two PCs to play on. This did not work. Is the tracker.data file not where the information is stored?

TIA

(in reply to Yaab)
Post #: 5756
RE: WitPTracker AE Release 1.0 - 8/7/2019 7:21:06 PM   
hooraysimpsons

 

Posts: 13
Joined: 7/31/2019
Status: offline
It looks like the modified date/time stamp on trackerdb.data is not updated upon running. Is this normal? It may explain the behavior I'm seeing. Thanks


quote:

ORIGINAL: hooraysimpsons

I put my entire tracker folder in my Dropbox in an attempt to keep the tracker database synced between two PCs to play on. This did not work. Is the tracker.data file not where the information is stored?

TIA


(in reply to hooraysimpsons)
Post #: 5757
RE: WitPTracker AE Release 1.0 - 8/8/2019 1:52:47 PM   
Alfred

 

Posts: 6685
Joined: 9/28/2006
Status: offline

quote:

ORIGINAL: hooraysimpsons

I put my entire tracker folder in my Dropbox in an attempt to keep the tracker database synced between two PCs to play on. This did not work. Is the tracker.data file not where the information is stored?

TIA


Tracker reads the game saved file.

Alfred

(in reply to hooraysimpsons)
Post #: 5758
RE: WitPTracker AE Release 1.0 - 8/8/2019 2:18:28 PM   
hooraysimpsons

 

Posts: 13
Joined: 7/31/2019
Status: offline
Where does it saved the data after reading the turn? Trying to use tracker on two different PCs. Used tracker for turns 1 and 2 on laptop. Went back to laptop for turn 5. Even though the entire tracker folder is in Dropbox, it only says turns 1 and 2 were loaded. Then had it read the data for turn 5. Seems like it was successful. However, the bottom still says last turn read was 2. When filtering by current turn it goes to turn 2 and of course turn 3 and 4 still missing.

(in reply to Alfred)
Post #: 5759
RE: WitPTracker AE Release 1.0 - 8/8/2019 4:11:02 PM   
Aksully

 

Posts: 97
Joined: 2/16/2016
Status: offline

quote:

ORIGINAL: Alfred


quote:

ORIGINAL: hooraysimpsons

I put my entire tracker folder in my Dropbox in an attempt to keep the tracker database synced between two PCs to play on. This did not work. Is the tracker.data file not where the information is stored?

TIA


Tracker reads the game saved file.

Alfred

Hello Alfred,
I have a similar question for you;

Say I am working on my next turn set up and just complete orders for all my Australian units and save in Save slot 9 and close WITP AE. Then open up that save the next day to work on units in Sumatra. If I run Tracker will it update with all the Australian moves I made before I start work on Sumatra units. Or does it only run after you complete all orders and complete that turn? Thx in advance!

(in reply to Alfred)
Post #: 5760
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