witpqs
Posts: 26087
Joined: 10/4/2004 From: Argleton Status: offline
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Floyd, I did some testing and found those error messages. Please note that this is all using 1.3.1. The bottom line is that turns 1 and 2 load fine. Turn 3 loads fine when done as part of a multi-turn load with turn 2. But, when turn 3 is loaded using 'Read Turn', it generates error messages. As described below of course I started with a fresh database between iterations of testing. BTW, if you want them, I have saved all files for you. quote:
First I tried to start Tracker to create a new database. The designated save file is wpae019.pws, which is not present. Instead I had the old turns named '001-wpae019.pws', '002-wpae019.pws', '003-wpae019.pws' for turns 1, 2, and 3 respectively. D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>java -Xms384m -Xmx512m - jar "WitPTracker.jar" Initializing WitP Tracker AE database. ERROR: Save game file "D:\My Games\Matrix Games\WITP AE - PBM #1\SAVE\wpae019.pw s" could not be opened. ERROR: Problem with save game file. Exiting. D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>pause Press any key to continue . . . In this attempt I copied 001-wpae019.pws to wpae019.pws, and the database seemed to load and create fine. D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>java -Xms384m -Xmx512m - jar "WitPTracker.jar" Initializing WitP Tracker AE database. WitP Tracker AE tables loaded in 27 seconds WARNING: Intelligence file <D:\My Games\Matrix Games\WITP AE - PBM #1\SAVE\asigi nt.txt> for wrong date. D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>pause Press any key to continue . . . I then proceeded to do a multi-turn load of turns 2 and 3 (file names above). Again no errors were generated, so I tooled around in the interface looking at things. Still no errors generated. D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>java -Xms384m -Xmx512m - jar "WitPTracker.jar" WitP Tracker AE tables loaded in 41 seconds D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>pause Press any key to continue . . . I deleted the database and started over. Here are the messages from loading hte first turn. D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>java -Xms384m -Xmx512m - jar "WitPTracker.jar" Initializing WitP Tracker AE database. WitP Tracker AE tables loaded in 27 seconds WARNING: Intelligence file <D:\My Games\Matrix Games\WITP AE - PBM #1\SAVE\asigi nt.txt> for wrong date. D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>pause Press any key to continue . . . Here I load turn 2, by renaming the file 002-wpae019.pws to wpae019.pws and using 'read turn'. D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>java -Xms384m -Xmx512m - jar "WitPTracker.jar" WitP Tracker AE tables loaded in 42 seconds D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>pause Press any key to continue . . . Here I load turn 3, by renaming the file 003-wpae019.pws to wpae019.pws and using 'read turn'. This is where the errors occur. Note that in the previous test run turn 3 did seem to load fine when I used the multi-turn read to load turns 2 and 3 at the same time. D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>java -Xms384m -Xmx512m - jar "WitPTracker.jar" WitP Tracker AE tables loaded in 41 seconds Exception in thread "AWT-EventQueue-0" java.util.ConcurrentModificationException at java.util.AbstractList$Itr.checkForComodification(Unknown Source) at java.util.AbstractList$Itr.next(Unknown Source) at witptracker.InMemoryDB.GetShip(InMemoryDB.java:1858) at witptracker.Alert.GetObjectName(Alert.java:231) at witptracker.AlertPanel$1.getValueAt(AlertPanel.java:85) at javax.swing.JTable.getValueAt(Unknown Source) at javax.swing.JTable.prepareRenderer(Unknown Source) at javax.swing.plaf.basic.BasicTableUI.paintCell(Unknown Source) at javax.swing.plaf.basic.BasicTableUI.paintCells(Unknown Source) at javax.swing.plaf.basic.BasicTableUI.paint(Unknown Source) at javax.swing.plaf.ComponentUI.update(Unknown Source) at javax.swing.JComponent.paintComponent(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JViewport.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JLayeredPane.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>pause Press any key to continue . . .
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