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RE: WitPTracker AE Release 1.6.1 Available!

 
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RE: WitPTracker AE Release 1.6.1 Available! - 11/21/2010 1:28:57 AM   
fcharton

 

Posts: 1112
Joined: 10/4/2010
From: France
Status: offline
Three small bugs I've noticed

1- In the map module, sometimes, clicking on a hex doesn't select it, but selects a neighbouring one. This seems to happen when one clicks on even numbered hex rows.
2- when loading a new turn, if I am on the victory points/ship sunk screen (might happen with others, though), the table seems to go a bit awry. Sometimes, data does not get loaded into the table, and the table loses its sort order (even though the sort marker remains). Other tables (eg Airgroups) don't get redrawn when the loading ends.
3- in the ships table, the experience (day and night) column doesn't sort right

Francois

(in reply to Nomad)
Post #: 1921
RE: WitPTracker AE Release 1.6.1 Available! - 11/21/2010 1:57:46 AM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: fcharton

Three small bugs I've noticed

1- In the map module, sometimes, clicking on a hex doesn't select it, but selects a neighbouring one. This seems to happen when one clicks on even numbered hex rows.
2- when loading a new turn, if I am on the victory points/ship sunk screen (might happen with others, though), the table seems to go a bit awry. Sometimes, data does not get loaded into the table, and the table loses its sort order (even though the sort marker remains). Other tables (eg Airgroups) don't get redrawn when the loading ends.
3- in the ships table, the experience (day and night) column doesn't sort right

Francois


I'll take a look. I know for #1, my algorithm was a bit off...

(in reply to fcharton)
Post #: 1922
RE: WitPTracker AE Release 1.6.1 Available! - 11/23/2010 10:18:34 AM   
MAARTENR


Posts: 808
Joined: 5/1/2004
Status: offline
What must i do to produce engines and other materials?




Attachment (1)

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Post #: 1923
RE: WitPTracker AE Release 1.6.1 Available! - 11/23/2010 10:22:04 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
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quote:

ORIGINAL: MAARTENR

What must i do to produce engines and other materials?


Maartenr - are you playing as the Allies ? If so, you can do nothing it is up to the scenario designer what you get and I wouldn't worry about production in this case. The Allies get plenty.

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(in reply to MAARTENR)
Post #: 1924
RE: WitPTracker AE Release 1.6.1 Available! - 11/23/2010 10:35:08 AM   
MAARTENR


Posts: 808
Joined: 5/1/2004
Status: offline
ok

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Post #: 1925
RE: WitPTracker AE Release 1.6.1 Available! - 11/24/2010 12:49:03 PM   
Bliztk


Posts: 779
Joined: 4/24/2002
From: Electronic City
Status: offline
Request: A switch to put the Delay 123 days as 430913. Sometimes I prefer not doing the math mentally 

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(in reply to MAARTENR)
Post #: 1926
RE: WitPTracker AE Release 1.6.1 Available! - 11/24/2010 12:52:37 PM   
n01487477


Posts: 4779
Joined: 2/21/2006
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quote:

ORIGINAL: Bliztk

Request: A switch to put the Delay 123 days as 430913. Sometimes I prefer not doing the math mentally 

Many of them have mouse over conversions ... and "sometimes I prefer" to hear people say "please" and "thank you" -- cause we do this for nothing!

Sorry you prob. caught me in a bad mood cause my CV strike just failed!

[edit]note to self ... calm down it's only a game. Sorry Blitzk you caught the venom - no hard feelings.

< Message edited by n01487477 -- 11/24/2010 1:08:34 PM >


_____________________________


(in reply to Bliztk)
Post #: 1927
RE: WitPTracker AE Release 1.6.1 Available! - 11/24/2010 1:53:30 PM   
beppi

 

Posts: 382
Joined: 3/11/2004
From: Austria
Status: offline
Thanks for the cool and important tool, cant imagine to play a PBEM without it.

Request: I have searched on the tracker page a few times but is there nothing like a donate button to donate some bucks for some beer for the tracker team ?

(in reply to n01487477)
Post #: 1928
RE: WitPTracker AE Release 1.6.1 Available! - 11/24/2010 2:01:36 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: n01487477

quote:

ORIGINAL: Bliztk

Request: A switch to put the Delay 123 days as 430913. Sometimes I prefer not doing the math mentally 

Many of them have mouse over conversions ... and "sometimes I prefer" to hear people say "please" and "thank you" -- cause we do this for nothing!



Where we can put a date, we do. In most cases, the save file only has a number of days and converting to a month/day/year takes a bit of code.

quote:



Sorry you prob. caught me in a bad mood cause my CV strike just failed!

[edit]note to self ... calm down it's only a game. Sorry Blitzk you caught the venom - no hard feelings.


Not sure what you're griping about. I downed a few planes, but you sufficiently ventilated a CVE...

(in reply to n01487477)
Post #: 1929
RE: WitPTracker AE Release 1.6.1 Available! - 11/24/2010 2:02:53 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: beppi

Thanks for the cool and important tool, cant imagine to play a PBEM without it.

Request: I have searched on the tracker page a few times but is there nothing like a donate button to donate some bucks for some beer for the tracker team ?


We discussed this and decided the only incentive we needed was encouragement. See post 1927...

(in reply to beppi)
Post #: 1930
RE: WitPTracker AE Release 1.6.1 Available! - 11/24/2010 4:26:24 PM   
USSAmerica


Posts: 18715
Joined: 10/28/2002
From: Graham, NC, USA
Status: offline

quote:

ORIGINAL: floydg


quote:

ORIGINAL: beppi

Thanks for the cool and important tool, cant imagine to play a PBEM without it.

Request: I have searched on the tracker page a few times but is there nothing like a donate button to donate some bucks for some beer for the tracker team ?


We discussed this and decided the only incentive we needed was encouragement. See post 1927...


Floyd, Damian, PLEASE go and enjoy a beer that would be on me if I had a way to donate some beer money to you guys.

Tracker rocks!

_____________________________

Mike

"Good times will set you free" - Jimmy Buffett

"They need more rum punch" - Me


Artwork by The Amazing Dixie

(in reply to floydg)
Post #: 1931
RE: WitPTracker AE Release 1.6.1 Available! - 11/24/2010 5:44:05 PM   
Bliztk


Posts: 779
Joined: 4/24/2002
From: Electronic City
Status: offline
Sorry, since I have post a ton of nonsense requests for features in this thread to be added to the tracker I forgot the basic THANKS for the wonderful labor of love that it`s called WitpTraker AE.

You should put the button for "donate beer" in your website


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(in reply to USSAmerica)
Post #: 1932
RE: WitPTracker AE Release 1.6.1 Available! - 11/24/2010 6:29:00 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline



(in reply to Bliztk)
Post #: 1933
RE: WitPTracker AE Release 1.6.1 Available! - 11/25/2010 2:33:44 AM   
commissarhanish_MatrixForum


Posts: 70
Joined: 1/27/2007
Status: offline
Love the utility. Question..where do I find the key for the warning codes tracker gives for engine production? For example sy=2020

Thanks

(in reply to floydg)
Post #: 1934
RE: WitPTracker AE Release 1.6.1 Available! - 11/25/2010 2:38:27 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: commissarhanish

Love the utility. Question..where do I find the key for the warning codes tracker gives for engine production? For example sy=2020

Thanks

Thanks ... yes we had to abbreviate some of the information due to space limitations... I'll try to make some of it more meaningful in the future.
So "sy" means supply and in this case the factory doesn't have enough supply (10K) to repair any damaged or expanded factories.

Floyd and I had good intentions of filling the Tracker web site with info ...

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Post #: 1935
RE: WitPTracker AE Release 1.6.1 Available! - 11/25/2010 9:59:50 AM   
gajdacs zsolt

 

Posts: 113
Joined: 9/16/2009
Status: offline
Hi!

As I saw this thread I started thinking how could I contribute. I started up tracker searching for a way to find airframe production history, but unfortunately in the industry overview tab the airframe count history is not implemented, and in the air production tab the total doesn't have a history. Is there any way I could somehow 'find' a monthly production history, or something like that?

Thanks!

(in reply to n01487477)
Post #: 1936
RE: WitPTracker AE Release 1.6.1 Available! - 11/25/2010 11:44:29 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: Zsolo007

Hi!

As I saw this thread I started thinking how could I contribute. I started up tracker searching for a way to find airframe production history, but unfortunately in the industry overview tab the airframe count history is not implemented, and in the air production tab the total doesn't have a history. Is there any way I could somehow 'find' a monthly production history, or something like that?

Thanks!

Yeah it's possible I'll see about implementing it in what will be a fairly big update sometime in the future...

_____________________________


(in reply to gajdacs zsolt)
Post #: 1937
RE: WitPTracker AE Release 1.6.1 Available! - 11/25/2010 4:26:02 PM   
erstad

 

Posts: 1944
Joined: 8/3/2004
From: Midwest USA
Status: offline
quote:

I'll take a look. I know for #1, my algorithm was a bit off...


Of course, the severity of this depends on which bit was off in the algorithm: MSB, LSB, or something in-between

(in reply to floydg)
Post #: 1938
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 1:28:01 AM   
StoneAge

 

Posts: 1303
Joined: 2/16/2009
From: Melbourne, Australia
Status: offline
Guys,
Still loving this tool.

1 question though. On the alerts page what should be show under the critical dropdown as I have never seen anything on this page.

I have just passed 1000 turns (have needed to reset the DB 3 Times so far (after about 300/400 turns loads very slowly)) and the allies are destroying my industry left right and centre (eg Osaka is only a smoking hole now). I thought this would bwe classed as critical.

StoneAge

(in reply to erstad)
Post #: 1939
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 1:36:28 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: StoneAge

Guys,
Still loving this tool.

1 question though. On the alerts page what should be show under the critical dropdown as I have never seen anything on this page.

I have just passed 1000 turns (have needed to reset the DB 3 Times so far (after about 300/400 turns loads very slowly)) and the allies are destroying my industry left right and centre (eg Osaka is only a smoking hole now). I thought this would bwe classed as critical.

StoneAge

Yeah we've never used the critical alert - so far ... Floyd and I have talked about adding some for the next release.

Thanks for the support

_____________________________


(in reply to StoneAge)
Post #: 1940
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 12:43:35 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: n01487477

quote:

ORIGINAL: StoneAge

Guys,
Still loving this tool.

1 question though. On the alerts page what should be show under the critical dropdown as I have never seen anything on this page.

I have just passed 1000 turns (have needed to reset the DB 3 Times so far (after about 300/400 turns loads very slowly)) and the allies are destroying my industry left right and centre (eg Osaka is only a smoking hole now). I thought this would bwe classed as critical.

StoneAge

Yeah we've never used the critical alert - so far ... Floyd and I have talked about adding some for the next release.

Thanks for the support


The economic stuff added for the next release is all "critical".

(in reply to n01487477)
Post #: 1941
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 4:17:01 PM   
pws1225

 

Posts: 1166
Joined: 8/9/2010
From: Tate's Hell, Florida
Status: offline
I am a Newbie playing as Japanese. I am trying to install Tracker on my Dell machine running Vista 64 bit OS. I've downloaded Java and the C++ as directed in the setup instructions, but am getting the "Can't load IA 32-bit.dll on AMD 64 bit platform" message when I run the batch file.

I've tried moving the java.exe file to the folder where Tracker is located (as suggested my an earlier post) but am having no luck. I am no computer whiz, so I am wondering if there a "Complete Idiot's Guide" to installing Tracker on a system running Vista 64-bit.

Thanks in advance for any help you can send my way.

Paul

(in reply to floydg)
Post #: 1942
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 4:48:58 PM   
pws1225

 

Posts: 1166
Joined: 8/9/2010
From: Tate's Hell, Florida
Status: offline
Ha! Never mind guys, I screwed up and copied java.exe from the "Programs Files" folder and not the "Program Files (x86)" folder. Once I copied the 32 bit version of java.exe from the "Program Files (x86)" folder, Tracker appears to have loaded as expected.

Thanks to n01487477 for his post on another thread for illuminating me on my error.

Paul

(in reply to pws1225)
Post #: 1943
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 4:55:24 PM   
xnavytc

 

Posts: 243
Joined: 1/28/2010
Status: offline
question concerning the base list, what numbers make up the NAV column, seattle has 330 but i dont see or cant add any numbers to get the 330, also, would be nice to have supp req/have and avisuppreqd/have in a list to see what bases i need to move support units too or take some away?

(in reply to pws1225)
Post #: 1944
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 7:58:32 PM   
Schorsch

 

Posts: 81
Joined: 1/25/2010
From: Germany
Status: offline
Hi, I got this pwsdll.dll memory error and don´t know how to fix it. I´m able to load 3 turns until tracker stops loading the turn.



I´ve put the xms and xmx to max and got the same result. same with nomap...

my system:
winxp 32bit
4Gb RAM
Java is up to date

(in reply to xnavytc)
Post #: 1945
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 8:32:08 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: xnavytc

question concerning the base list, what numbers make up the NAV column, seattle has 330 but i dont see or cant add any numbers to get the 330, also, would be nice to have supp req/have and avisuppreqd/have in a list to see what bases i need to move support units too or take some away?


The number outside the quotes is direct naval support at the base and the number inside the quotes is naval support projected from other HQ in range.

(in reply to xnavytc)
Post #: 1946
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 8:35:06 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Schorsch

Hi, I got this pwsdll.dll memory error and don´t know how to fix it. I´m able to load 3 turns until tracker stops loading the turn.

[...]

I´ve put the xms and xmx to max and got the same result. same with nomap...

my system:
winxp 32bit
4Gb RAM
Java is up to date



It appears to be failing to load the pwsdll.dll file to read the save file. Instead of increasing the memory, since I don't think that's the problem, can you set it back to the defaults and see if that makes a difference?

(in reply to Schorsch)
Post #: 1947
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 8:38:50 PM   
Schorsch

 

Posts: 81
Joined: 1/25/2010
From: Germany
Status: offline

quote:

ORIGINAL: floydg


quote:

ORIGINAL: Schorsch

Hi, I got this pwsdll.dll memory error and don´t know how to fix it. I´m able to load 3 turns until tracker stops loading the turn.

[...]

I´ve put the xms and xmx to max and got the same result. same with nomap...

my system:
winxp 32bit
4Gb RAM
Java is up to date



It appears to be failing to load the pwsdll.dll file to read the save file. Instead of increasing the memory, since I don't think that's the problem, can you set it back to the defaults and see if that makes a difference?



Isn´t 384/512 the default seize? or should i go below these

(in reply to floydg)
Post #: 1948
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 8:57:42 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Schorsch


quote:

ORIGINAL: floydg


quote:

ORIGINAL: Schorsch

Hi, I got this pwsdll.dll memory error and don´t know how to fix it. I´m able to load 3 turns until tracker stops loading the turn.

[...]

I´ve put the xms and xmx to max and got the same result. same with nomap...

my system:
winxp 32bit
4Gb RAM
Java is up to date



It appears to be failing to load the pwsdll.dll file to read the save file. Instead of increasing the memory, since I don't think that's the problem, can you set it back to the defaults and see if that makes a difference?



Isn´t 384/512 the default seize? or should i go below these


Yes, these are the defaults. Please try them.

(in reply to Schorsch)
Post #: 1949
RE: WitPTracker AE Release 1.6.1 Available! - 11/27/2010 10:14:41 PM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline
quote:

ORIGINAL: Schorsch

Hi, I got this pwsdll.dll memory error and don´t know how to fix it. I´m able to load 3 turns until tracker stops loading the turn.



I´ve put the xms and xmx to max and got the same result. same with nomap...

my system:
winxp 32bit
4Gb RAM
Java is up to date



try using -Xms256m -Xmx512m, it is working for me after getting that error

< Message edited by Nomad -- 11/27/2010 10:15:49 PM >


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(in reply to Schorsch)
Post #: 1950
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