USSAmerica
Posts: 18715
Joined: 10/28/2002 From: Graham, NC, USA Status: offline
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quote:
ORIGINAL: floydg Mike - Thanks. We look forward to your bug reports. The file reading is a lot faster because of the new way we get the AE data (via the DLL). The start-up from the database files is as slow as it always was because I still need to look into optimizing that. Floyd Ok, Floyd, here's the first one. Just a nit, really, with the multi-turn load. It gets confused about the turn order if there are single digit turn numbers present. It loaded turn 1 when I initialized tracker with the scenario. Then, I tried to multi load turns 2 - 15. It loaded 10-15 first, then went back and loaded 2-9. I'm sure if I had turns in the 20's, it would have loaded all of them before moving onto 3-9. To work around it, I dumped my db, reinitialized with turn 1, then multi loaded just turns 2-9. After them, I multi loaded turns 10-15 and all is well.
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Mike "Good times will set you free" - Jimmy Buffett "They need more rum punch" - Me Artwork by The Amazing Dixie
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