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RE: Would you wait for the first patch

 
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RE: Would you wait for the first patch - 9/29/2009 8:58:41 AM   
JamesM

 

Posts: 1017
Joined: 8/28/2000
From: QLD, Australia
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After playing around and having graphic (direct draw off) and sluggishness issues  I think I will wait until the first patch before I start playing this game seriously.  One thing with Direct Draw off the screen moves too fast, I hope there can be a switch to modify the speed of scrolling.

(in reply to EagleMountainDK)
Post #: 31
RE: Would you wait for the first patch - 9/29/2009 9:19:03 AM   
watchtower


Posts: 867
Joined: 8/2/2004
From: Republic of Kilburn. London UK
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Well I feel as though years have gone by waiting for this.....hang on! Years have gone by!! So had to buy it. I will have a little play around with it but will wait for patch before spending much time with it as still getting to grips with WitP:AE. BTW it seems to be running fine on a 5 year old dual core 2.2 with 2 gig ram XP.

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Post #: 32
RE: Would you wait for the first patch - 9/29/2009 11:53:43 AM   
JudgeDredd


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Joined: 11/14/2003
From: Scotland
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Although having Highlight Target Damage on does seem to have a big impact on speed for some machines (mine included), I have found (after initially saying it's unplayable as you need Target Damage highlighted) that in fact the game is playable. Unbeknown to me, the targets actually change colour anyway, so highlighting makes no difference except to...erm...highlight. What I mean to say is, even without being able to use Highlight Target Damage, I can still see which targets are damaged

So I am a happy bunny for now...game is very playable and very enjoyable. If you can stay away from highlighting things, then the game runs pretty smoothly (though I do Set Priority to high and Set Affinity to one core for a little extra punch).

I'm having an absolute blast as the LW in BoB one week campaign! Punched a nice big hole in the CH and CHL radar and it had a big effect on my aircraft being able to get "feet dry" before they were bounced by the UK. It's also great seeing my fighters and bombers being chased over the Channel.

Love IT!

(in reply to watchtower)
Post #: 33
RE: Would you wait for the first patch - 9/29/2009 1:01:22 PM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
Status: offline
one thing about Highlighting target damage, to be honest, it is only needed during plotting, it really is not needed during the turn, other then to have more contrast, the missions know where they are going, so they don't need it

and during missions, if your on the attack, F2 is a good key, it turns off all of the target Icons, other then what is plotted to be attacked

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Post #: 34
RE: Would you wait for the first patch - 9/29/2009 1:22:15 PM   
JudgeDredd


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Joined: 11/14/2003
From: Scotland
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Well the fact it's needed at all is an issue, because even during plotting, it makes scrolling the map for targets an issue.

However, I don't agree with you that it's needed (even though I thought it was needed)...all targets have a colour assigned to them reflecting damage...all highlighting does is put that colour around the damaged targets and a green outline round everything else. So there really is no need as the icons are already the colour of the highlight. It does make them stand out more and therefore some people may need them...but if your eyes are that bad, you probably shouldn't be sitting in front of a computer screen for hours on end anyway.

But I'm cool for you guys fixing it for the times when/if I do use it

(in reply to Hard Sarge)
Post #: 35
RE: Would you wait for the first patch - 9/30/2009 6:05:30 PM   
TechSgt

 

Posts: 306
Joined: 9/19/2008
From: Los Angeles
Status: offline
I found Highlight Damage only useful when plotting, zoom on a very damaged city with targets, ie. Berlin late war.
It helps to make the individual targets stand out.

I've never ran them switched with it on.

TS

(in reply to JudgeDredd)
Post #: 36
RE: Would you wait for the first patch - 10/2/2009 9:28:12 AM   
Hexagon


Posts: 1133
Joined: 6/14/2009
Status: offline
Well, i want add my 2 cents.

1-add circle range for airfields, you select one and can see range by airplane type.

2-in defense add a button to highlight airfield with airplanes, sometimes is hard remember where are your air units.

3-this is a thing that i dont expect but... menu is a piece of ***** worst menu that i see ever.

4-when you select a target it could be a good idea see what planes are in range before add units to the attack, for example, i select one objetive and i see that i have X H-111 with full bomb capacity in range, Y JU-88 with half bomb and Z ME-109 with medium fighter time.


Game looks fine but looks for me very short in the interface part needs more help to players

(in reply to TechSgt)
Post #: 37
RE: Would you wait for the first patch - 10/2/2009 4:57:58 PM   
mikkey


Posts: 3142
Joined: 2/10/2008
From: Slovakia
Status: offline
Can you add a dialog box for button Recall All Missions or place it on the other side of the menu? If you push it mistakenly, so all fighters are recall back and the whole defense is ruined.

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Post #: 38
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