damezzi
Posts: 299
Joined: 7/18/2007 Status: offline
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This is the first time I'm messing around with the editor trying to make some tests to see if my chess scenario is possible. As I said, I barely know the game mechanics as a player, let alone as a designer and I still didn't read all the tutorials available. Anyway, I'm already messing around and got stuck in a point. I've set two regimes with 3 units and one hq each. Each unit has one SFT type I derived from the rifle type. I've set them to full supply, experience, action points, etc. Also, I've set the two different regimes to war state. Well, my goal was just to run some combat between those units in order to see how far I could control results, but, as soon as I begin the game I don't get the option of attacking with my first regime. When I click on an enemy unit I get the movement, transfer, etc, buttons on the bottom, instead of the attacking options(even if unavailable). If I finish the turn I get the status of the other regime units and the attacking options appear for both regimes, as if all were enemies. Here I'm able to set an attack on the first regime units, but not on the second regime units. Synthesizing: in one round I get the option for movement for all units (regime 1 and 2), but I'm only able to move regime 1 units; after finishing the round I get the option for attacks for all units (regime 1 and 2), but I'm only able to attack with regime 2 units. Another thing I notice is that even if I can setup an attack with regime 2 units, not all of them seem available for attacking, even if they have full action points and supply. What else do I need? Maybe I'm only missing something obvious here, but I would like to go on with tests before mastering the game mechanics, just to know if what I want to do is possible. So, any help will be welcome.
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