Panzer Leo
Posts: 526
Joined: 6/13/2001 From: Braunschweig/Germany Status: offline
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...how to fix a BIG last issue... I've been talking to quite a few gamers now and there's one thing always mentioned across the board, when it comes to a #1 candidate for a change...the arty delay times. The problem is, that the arty delay is simply to short for onboard weapons. I tried to increase the delay time of howitzers by simply taking away the status of dedicated artillery, what should slow them down one time category...but nothing happened. It seems, that ANY onboard arty piece (SPA, howitzers, mortars, rockets...) is already by unit type a fast response arty unit...? Is this a mistake or is there a reason...I can't find a reason why it should be, as it makes the "2" setting in the formation to a "dedicated arty" useless (except for offboard units). I'm really stuck at the moment, as this is the last big thing, that keeps me from completing my work... We now have arty delays of 0.1 for some onboard howitzers and this really makes some players unhappy (to put it in kind words :D )...and no sense at all...it is a major disturbence to gameplay especially in H2H play... If there should be someone who did already something on the coding (I think it's a mech.exe tweak) and is willing to spent a day fixing this, I think not to complicated problem, a legion of SP Fans including me would be very thankfull... ...so please someone who has an idea speak up here, or write me a mail...maybe one of the Matrixguys can give a hint...if it should be something I can fix with a hexeditor I would just need a little push in the right direction...
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[URL=http://www.theblitz.org/member_sites/panzer_leo_spw@w/spwaw_h2h_modrework.php] [IMG]http://www.theblitz.org/member_sites/panzer_leo_spw@w/PzLeos-H2H-Title-1.jpg[/IMG] [/URL] Mir nach, ich folge euch !
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