Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Suggestion: add supression

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Operation Barbarossa: The Struggle for Russia >> Suggestion: add supression Page: [1]
Login
Message << Older Topic   Newer Topic >>
Suggestion: add supression - 11/12/2009 2:40:24 PM   
Deadmoon

 

Posts: 56
Joined: 10/2/2008
Status: offline
One of the issues in PG thay i liked most is the "supression" concept, something that is missing here.

Basically you attack other units and reduce their strength, you either deal damage or not. There are some units that shouldn´t be able to damage other units so easily (read my previous post).

I think that game would benefit if developers could add the "supression" concept. Not exactly as PG series but something like for each attack suffered there´s a chance that a unit could become "supressed" (same as chances of retire). In that case the unit suffer a (for example) -30% in all it´s stats for a whole turn.

This way you could attack those heavy russian tanks with several Panzer units and, instead of dealing nearly nothing you could try ot supress tham, making them less dangerous and allowing a chance of dealing damage to them. Make numbers count!

This would add a new depth to combat. Now it´s just: attack and make damage, attack with other unit, deal more damage...repeat till it reach "zero". Boring.

< Message edited by Deadmoon -- 11/12/2009 2:41:11 PM >
Post #: 1
RE: Suggestion: add supression - 12/7/2009 3:48:35 AM   
Templer_12


Posts: 1700
Joined: 1/5/2009
From: Germany
Status: offline

ORIGINAL: Deadmoon

One of the issues in PG thay i liked most is the "supression" concept, something that is missing here.

Basically you attack other units and reduce their strength, you either deal damage or not. There are some units that shouldn´t be able to damage other units so easily (read my previous post).

I think that game would benefit if developers could add the "supression" concept. Not exactly as PG series but something like for each attack suffered there´s a chance that a unit could become "supressed" (same as chances of retire). In that case the unit suffer a (for example) -30% in all it´s stats for a whole turn.

This way you could attack those heavy russian tanks with several Panzer units and, instead of dealing nearly nothing you could try ot supress tham, making them less dangerous and allowing a chance of dealing damage to them. Make numbers count!

This would add a new depth to combat. Now it´s just: attack and make damage, attack with other unit, deal more damage...repeat till it reach "zero". Boring.


I´ve to agree here!
Dev´s do something about it!

_____________________________


(in reply to Deadmoon)
Post #: 2
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Operation Barbarossa: The Struggle for Russia >> Suggestion: add supression Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.219