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RE: Directive 21 turn 10

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> After Action Reports >> RE: Directive 21 turn 10 Page: <<   < prev  2 3 [4] 5 6   next >   >>
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RE: Directive 21 turn 10 - 11/26/2009 10:16:06 AM   
larryfulkerson


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I've uploaded it to a file server and all you guys can find the latest version of D21 at this address:

http://www.mediafire.com/?znz2rygmrzn

Thanks to sPzAbt653 and TP00 for all their hard work on D21.

EDIT: adjusted the url to point to the 29NOV2009 version of Directive 21 package.

< Message edited by larryfulkerson -- 11/30/2009 3:43:29 AM >

(in reply to hmota)
Post #: 91
RE: Directive 21 turn 11 - 11/30/2009 3:44:45 AM   
larryfulkerson


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Turn 11 is finished. Here's the losses (abbrev.) for both sides so far:




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Post #: 92
RE: Directive 21 turn 11 - 11/30/2009 3:51:39 AM   
larryfulkerson


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I've put together a 'movie' of the moves in turn 11 into one large file so that the entire front lines and all the movement of everything can be seen in one picture.  You can find this bad boy at this url:

http://www.mediafire.com/?fwo13yg0nrz

By the way it's named figure 295 because I'm including pictures like this one in my super detailed AAR.  They are html documents to be opened in your browser and some of them include movies, real movies, and if you're not following the documents you're really missing out.  You can find all the documents in this thread:

http://www.matrixgames.com/forums/tm.asp?m=2295777

enjoy.

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Post #: 93
RE: Directive 21 turn 11 - 11/30/2009 3:58:15 AM   
larryfulkerson


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Hey you guys....sorry to bring you bad news but it just seemed to me to be a duplicate of information published elsewhere to be doing an AAR here and a super-detailed AAR elsewhere so I've decided to save Matrix Games some disk space and just continue the super detailed AAR and discontinue this one.  Hope you don't have heartburn about this decision but it'll save me a lot of time and MG a lot of disk space.  Well, maybe a little disk space.  Thanks for your interest in this project.

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Post #: 94
RE: Directive 21 turn 11 - 11/30/2009 6:19:36 PM   
sapper32


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Nice one Larry will have to follow the other one now Good job bye the way.

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Post #: 95
RE: Directive 21 turn 13 - 12/9/2009 2:03:57 PM   
larryfulkerson


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It looks like I may be through with the beginners how-to and can continue this AAR here.

Here's a picture of a couple of breakthroughs I made near Smolensk.




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Post #: 96
RE: Directive 21 turn 13 - 12/10/2009 12:07:45 AM   
larryfulkerson


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Here's how the air war is going during T13




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Post #: 97
RE: Directive 21 turn 14 - 12/12/2009 6:32:31 AM   
larryfulkerson


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I decided to take a major risk and execute an elabrate left hook in the Leningrad area to try to isolate and destroy several Soviet divisions, arty units, and other equipment to the NW of Leningrad.




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RE: Directive 21 turn 14 - 12/12/2009 1:34:52 PM   
Joshuatree

 

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Good choice. If you can cut his supply lines and isolate his units, then you will have bought yourself some more time.... I don't see lots of reserves at his side either.

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Post #: 99
RE: Directive 21 turn 14 - 12/14/2009 3:12:22 AM   
larryfulkerson


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Here's the losses from turn 14:




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Post #: 100
RE: Directive 21 turn 14 - 12/14/2009 5:59:56 PM   
larryfulkerson


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It's turn 15 and this is the moves map for turn 14. Some gains were made here and there and the supply situation is getting better in some places making it possible for offensives to be made.

You can find the turn 14 moves map at this url:  http://www.mediafire.com/?4jmmzzmnddm

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Post #: 101
RE: Directive 21 turn 15 - 12/14/2009 6:19:52 PM   
larryfulkerson


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I have pushed further north than I originally intended and am toying with the idea to go ahead and grab all the territory up there if the supply situation improves enough to enable such an idea. OR I thought maybe I can just bust some bridges leading out of Leningrad to that area and letting it go at that. I haven't made up my mind about which to do so maybe I'll do both. I would appreciate some ideas you guys have that bear on this situation or any other, that you guys might have.

EDIT: I'm assuming that Elmer won't repair the bridges after I bust them. An assumption that might not be true.




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< Message edited by larryfulkerson -- 12/14/2009 6:22:22 PM >

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RE: Directive 21 turn 15 - 12/14/2009 6:30:30 PM   
sapper32


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I wouldnt be able to resist the temptation to race north Larry and swing my now shortened front line from the coast to the lake,Do you envisage many Red units in that area????
As for the southern area it could be a long way to the Luga River and Lake ilman

< Message edited by sapper32 -- 12/14/2009 6:33:07 PM >

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Post #: 103
RE: Directive 21 turn 15 - 12/14/2009 6:38:25 PM   
larryfulkerson


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Here's the front lines and the supply situation at the beginning of turn 15:




< Message edited by larryfulkerson -- 12/14/2009 7:00:04 PM >

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Post #: 104
RE: Directive 21 turn 15 - 12/14/2009 7:08:56 PM   
larryfulkerson


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quote:

ORIGINAL: sapper32
I wouldnt be able to resist the temptation to race north Larry and swing my now shortened front line from the coast to the lake,

I quite agree. The problem is that the supply situation in that area is really poor and I don't wish to engage major Soviet units with a disadvantage. But if the supply situation improves, as I expect that it eventually will, then YES....that would be a great idea.
quote:

ORIGINAL: sapper32
Do you envisage many Red units in that area????

I've seen the Soviet dude ( Elmer ) move units in and out of that area so I'm pretty sure there is at least one Soviet unit of unknown strength in there somewhere.
quote:

ORIGINAL: sapper32
As for the southern area it could be a long way to the Luga River and Lake ilman

Again, I agree. And the supply situation isn't the best it could be yet. 39 per hex is the best that can be gotten so far and 19 per hex isn't all that bad but 9 per hex isn't quite enough for the combat(s) that I envision for my units. If he has a better supply situation than I do I either have to destroy his units quickly and then go on the defensive ( which I don't expect I can do ) or just don't go into there with my units yet, which is what I've been doing.

Thanks for the advice. And thanks for keeping up with this AAR. I expect you may be the only one. LOL

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Post #: 105
RE: Directive 21 turn 15 - 12/14/2009 8:16:54 PM   
sapper32


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Nice pic of the whole front Larry i will have to download and try this giant out after christmass how many units are under your command??

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Post #: 106
RE: Directive 21 turn 15 - 12/14/2009 9:40:14 PM   
larryfulkerson


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The very latest version of D21 ( as of 29 NOV 2009 )can be found at this url:  http://www.mediafire.com/?znz2rygmrzn

I'll have to look into the number of units and reply with the number after I'm thru with my turn 17 of August Fog.  Stay tuned.



< Message edited by larryfulkerson -- 12/14/2009 10:58:30 PM >

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Post #: 107
RE: Directive 21 turn 15 - 12/14/2009 10:57:27 PM   
larryfulkerson


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I went back a couple of turns to look into the number of units in play because it changes from turn to turn due to withdrawls and reinforcements. Here's the figures.




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RE: Directive 21 turn 15 - 12/14/2009 11:46:39 PM   
larryfulkerson


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The supply situation is so poor in the Murmansk area that I'm afraid I may not be able to make any more attacks for a long time if ever. I'm thinking that Elmer will attack me, push me back, and destroy all the units up there. Not much I can do about it either. Maybe I shouldn't have pushed so hard to get where I am now.




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< Message edited by larryfulkerson -- 12/14/2009 11:47:17 PM >

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Post #: 109
RE: Directive 21 turn 15 - 12/14/2009 11:52:34 PM   
larryfulkerson


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I think I may have found proof that Elmer will disband units rather than let them be destroyed. In turn 14 I "surrounded" a very badly damaged Soviet unit and now in turn 15 it's not there.




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RE: Directive 21 turn 15 - 12/15/2009 3:43:33 AM   
sPzAbt653


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quote:

I think I may have found proof that Elmer will disband units rather than let them be destroyed.


Another possible option is that Elmer tried to move it, and it suffered the dreaded 'disengagement' attack, and the result was evaporation.

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Post #: 111
New Version of Directive 21 - 12/23/2009 2:11:08 AM   
larryfulkerson


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As you may know by now there's a newer better version of Directive 21 ( 22DEC2009 version)which can be found at this url: http://www.mediafire.com/?12zjyyjhnnk

And anyone not having D21 and wanting to play it will, naturally, download the latest version.  So accordingly, I need to do this AAR on the latest version to represent the actual gameplay that people will experience.  Which means that I need to start over and use the newer version.  So that's what I will do if that's okay with you guys.  Or even if it's not.  So stay tuned for turn 1


< Message edited by larryfulkerson -- 12/24/2009 8:26:17 PM >

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Post #: 112
RE: Directive 21 turn 10 - 12/23/2009 3:14:59 AM   
Panama


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Hey guys. I'm looking at all these files in the Directive 21 zip file. Where does the .dll file go? I think the .eqp file goes into Graphics with it's own folder with the exact same name as the .SCE file right? Do the graphics files go into this same directory? This is all new to me.

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Post #: 113
RE: Directive 21 turn 10 - 12/23/2009 3:20:55 AM   
larryfulkerson


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Um.....I should have included a readme.txt file to explain about the files. Sorry




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Post #: 114
RE: Directive 21 turn 1 - 12/24/2009 8:30:16 PM   
larryfulkerson


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So um.....I got an early turn ending after just the first round and there isn't much to say about what happened but I did put together one of those fabulous entire-front-lines-in-motion pictures and it's way way too big to post here so I put it in an html document which you can find here:

http://www.filedropper.com/d2122dec2009turn1

Lemme know if you want more detail in the html AAR document and I'll include it as well.  Happy holidays everybody. 

(in reply to larryfulkerson)
Post #: 115
RE: Directive 21 turn 1 - 12/27/2009 3:48:43 AM   
larryfulkerson


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Here's turn 2's AAR:

http://www.filedropper.com/d2122dec2009turn2

Just more advancing, destroying Soviet units, more airfleld attacks, some bridge busting.  A couple of those fabulous entire front in motion pictures are included.  Enjoy.

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Post #: 116
RE: Directive 21 turn 1 - 12/27/2009 4:23:51 AM   
sPzAbt653


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There is an instruction file in the original .zip file.

Hey Mr. Fulkerson, what strategy are you planning this time? Moscow, Leningrad, Caspian Sea ??




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RE: Directive 21 turn 3 - 12/27/2009 4:56:38 AM   
larryfulkerson


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quote:

ORIGINAL: sPzAbt653
Hey Mr. Fulkerson, what strategy are you planning this time? Moscow, Leningrad, Caspian Sea ??


Hey...let's go for the gold. All of the above. Why not? Either that or play it by ear. I plan on destroying all the Soviet units I can get next to. I figure I might last longer that way. LOL.

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Post #: 118
RE: Directive 21 turn 3 - 12/27/2009 9:57:07 PM   
larryfulkerson


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I'm sneaking up on Riga and making progress all over the map. The Stalin Line is in sight and Minsk is just around the corner and through the trees.  Turn 3 is finished and the AAR can be found here:

http://www.filedropper.com/d2122dec2009turn3

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Post #: 119
Directive 21 turn 4 - 12/28/2009 11:55:04 PM   
larryfulkerson


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I captured Riga ( briefly ), am approaching my first major river assault, sneaking up on Minsk, and have bumped into the Stalin Line in the south.  Turn 4 is fiinished and the AAR can be found here:

http://www.mediafire.com/?nmgudmamzdi

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Post #: 120
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