msaario
Posts: 245
Joined: 5/22/2002 From: Back in E U R O P A Status: offline
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[QUOTE]Originally posted by brisd [B]Also IMHO (from my readings) that the Japanese pilot program was superior till mid '43 when the attrition finally took its toll and their air arm collapsed under weight of numbers. I haven't done a study of pilot experience in UV, what experience starting and replacement pilots have but the Japanese should hold an edge here through most of the game period. I don't see the numbers of Japanese aces (kills of allied aircraft) that happened historically in my games so far, whether this is due to my or my opponents tactics or all the histories were wrong after all. [/B][/QUOTE] !! Someone is agreeing with me !! My point is (still): Make the high experience guy relatively speaking more effective than the low exp guy. If it is linear now, change it. See my example below (oversimplified, disregarding morale, fatigue etc). Two pilots go head to head, one with 90 exp, one with 60, currently perhaps go like 9-6 advantage for the better pilot??? A little tweaking, and we'd have - say - an 11-4 advantage for the better guy, or something like that. So, don't leave the algorithm linear, the difference should be more of logarithmic type. Now you got the better pilots scoring more often than currently (experience levels are still intact), losses higher on the low exp pilots (realistic, isn't it?) and kills more concentrated on the better pilots. Voila! Then you can factor in other stuff, like the Thach weave etc. Once the Japanese lose these top pilots, well, they will start losing more and more planes and pilots, but they have aces with lots of kills (MIA, KIA, WIA...)! Did anyone understand what I am saying? This is not Japanese-biased, on the contrary, the US pilots will make more aces later as their replacement pilots start with a higher exp level! --Mikko
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