jwilkerson
Matrix Legion of Merit

Posts: 10525
Joined: 9/15/2002 From: Kansas Status: offline
|
Right, I first posted on this forum due to inability (in WITP) to come close to producing the historical USN submarine camapgin. In stock, if USN submarines operated in the home island area - they were toast. As I gravitated to playing Japan in PBEM (never could find any Japanese opponents) my opponents were continually having issues reproducing the historical USN submarine campaign. In one game, we kept adding more and more house rules, no Air ASW missions period, no Naval Search missions with percent over 30%, no ASW task forces, etc. Regardless of the house rules, the USN submarines were still too vulnerable to operate in the Japanese Home Islands, even in 1944. So, yes we are trying to tone down the ASW from stock levels - and it will require adjusting one's tactics - and that applies to me as well. In my 2x2 game with Nik, Tony and Rob, as Japanese, I've had to use a number of new tactics to try to protect my ports. USN submarines were "camping" in the ports and torpedoing ships left and right. But having standing surface TFs in the hexes and naval search over the hex, seems to balance things out. The submarines can get hits occasionally, but can't massacre the ships while sitting in the ports. Patch 02 will probably make "port camping" more difficult, as this tactic aggrevates some players, but submarines should be able to operate in the enemy backwaters, it was certainly done historically and we are trying to make that possible.
_____________________________
AE Project Lead New Game Project Lead
|