Kull
Posts: 2625
Joined: 7/3/2007 From: El Paso, TX Status: offline
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quote:
ORIGINAL: LGKMAS Okay I decided I had missed too much to make it realistic. Been there, done this.....many times. The first time in, you realize there are all sorts of things you can and should do differently, just because there are sooooo many of the finer-tuned mechanics to learn. Plus there's the inevitable bone-headed stuff that all of us do when playing our first grand campaign. The second time through (as you are seeing), it's very easy to exploit the AIs weaknesses, especially as it tries to follow the "early war expansion script". So, as in real life, the Japs are sending out lots of small and poorly defended invasion convoys, and it's really easy to wipe them out. The problem is, the AI will keep sending small TFs to try and fulfill the script (or in some cases will just assume it was successful and move on to goal #2). And it will, very rapidly, start to feel like you are shooting fish in a barrel. Because...you kind of are. Now that's fine if you enjoy that sort of thing, but if your real goal is to experience something more akin to the real War in the Pacific, you'll have to put some handcuffs on your actions. In general, if the Japanese AI is allowed to fulfill it's missions in the first 5-7 months of the war, you'll be faced with a much tougher opponent, entrenched inside a contiguous perimeter, and you'll need to root them out, island by island. All while dealing with tough Naval SCTFs supported by carriers and land-based air. It all depends of course, on you. Play whatever style you enjoy, but also be aware (as btd64 rightly points out), that successful or entertaining strategies used against the AI are certain death if used against even a decent human opponent. If PBEM is your long term goal, keep in mind that it's easy to acquire bad habits against the AI.
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