navwarcol
Posts: 637
Joined: 12/2/2009 Status: offline
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Harpoon v 3.9.4 will be used. It is not really my first choice, but it is the one most likely to be owned by all players. I am unsure yet which db will be used, but it will probably be a hybrid db that myself and some others put together over several years. Issues such as boarding, etc would not be part of the equation, at this time, anyway. From what I see, their success rate is limited to 50%..and that is just not what we are looking for in this. I also would recommend decent connections for the multiplayer. There is a chance that some smaller ground actions may be played out via chat, using the paper H4 ground combat rules, as for a small action, they may be more speedy than loading up POA2. As for the group of players..each side will consist of one overall commander, and then various other commanders..ie...overall admiral CINC-PACFLT for USN, followed by command levels down to individual subs, and either individual surface combatants, or battlegroup commanders of several surface units. The phase 1, will posit several *strategic* level decisions, that will affect the setup for phase 2's actual game. Phase 1, will be a committee type of action, where the two sides (actually, 3 sides, US, Taiwan, PRC) will decide on several courses of action, each of which will have good, and bad, implications for the gaming phase. As an idea of what I mean, *spoiler alert* One of the choices which will be offered to the PRC side, is whether or not to go after the oil rich Spratleys...the choice to do this, will help their overall strength in some ways I wont go into here, but it will also raise the threat level in theater, which will result in a choice for the US side of whether or not to react, and of course, reaction means more US troops than normal will already be in the area...and, as you can see, it creates a back and forth dynamic, the end result of which, will have a tremendous bearing on the combat situation of phase 2. Once we are in phase 2..the top commander tells the subordinates essentially what the plan is, hopefully with some input from them, but it is the subordinates who will be actually gaming the battles out themselves... hope this explains a bit how it works.
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