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RE: Heads up... - 12/8/2009 10:49:31 PM   
Marty A

 

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quote:

ORIGINAL: Erik Rutins

The auto-updater is now setup as well, if you want to try an alternate download method.


link to this? i can not get the link sean post to work.

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Post #: 31
RE: Heads up... - 12/8/2009 10:59:01 PM   
Mike Solli


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Well, households all around the world will get nothing done on their honey do lists and there will be a bunch of bleary eyed guys dragging their butts to work tomorrow morning (me among them).

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Created by the amazing Dixie

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Post #: 32
RE: Heads up... - 12/8/2009 11:00:57 PM   
Erik Rutins

 

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quote:

ORIGINAL: Marty A
link to this? i can not get the link sean post to work.


Just click on the "Check for Update" link on your game menu.

< Message edited by Erik Rutins -- 12/8/2009 11:01:08 PM >


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Post #: 33
RE: Heads up... - 12/8/2009 11:12:48 PM   
jazman

 

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quote:

ORIGINAL: Yakface

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: Oliver Heindorf

ages later....

Mine is booming along, but I can throw a rock and hit Digital River, almost.
If the server isn't at DR, then I must just live right.

Ooops, it's done. Bye.


Looks like I'm downloading from Digital Puddle


May I offer "Digital Trickle" as a more apt alternative?


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Post #: 34
RE: Heads up... - 12/8/2009 11:15:43 PM   
scott64


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quote:

ORIGINAL: Erik Rutins

quote:

ORIGINAL: Marty A
link to this? i can not get the link sean post to work.


Just click on the "Check for Update" link on your game menu.

Tried that and received this error : Errors:

File 1: Failed to create the Internet connection.


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Post #: 35
RE: Heads up... - 12/8/2009 11:15:52 PM   
Marty A

 

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a screen pops up real quick saying something about handle and then get this when i try that update on game screen:




Attachment (1)

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Post #: 36
RE: Heads up... - 12/8/2009 11:17:57 PM   
scott64


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Will have to go the old fashion way.





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Post #: 37
RE: Heads up... - 12/8/2009 11:20:23 PM   
scott64


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Too many people downloading

Edit: blazing away at 50.0 kb/sec

< Message edited by scott1964 -- 12/8/2009 11:26:30 PM >


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Post #: 38
RE: Heads up... - 12/8/2009 11:21:57 PM   
stldiver


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3 mins left of my download Scott, you can have my spot

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Post #: 39
RE: Heads up... - 12/8/2009 11:36:34 PM   
jazman

 

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quote:

ORIGINAL: scott1964

Too many people downloading

Edit: blazing away at 50.0 kb/sec


Off with his head! We know he's made a deal with the devil.

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Post #: 40
RE: Heads up... - 12/8/2009 11:37:46 PM   
Erik Rutins

 

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Either your firewalls are blocking it or you are all overloading our servers. The updates go through us, rather than DR, so overload is a possibility.

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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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Post #: 41
RE: Heads up... - 12/8/2009 11:50:03 PM   
scott64


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Yah, done.

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Lucky for you, tonight it's just me


Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/

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Post #: 42
RE: Heads up... - 12/8/2009 11:57:36 PM   
bradfordkay

 

Posts: 8683
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My thought is that it was an overload of your servers. The first two times I tried to dl it, I got "failed to make connection" messages. The third time I got through. It took a little over an hour on the DSL line at work (the beta took about 14 hours on the dialup connection at home).

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fair winds,
Brad

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Post #: 43
RE: Heads up... - 12/9/2009 3:08:13 AM   
DrewMatrix


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quote:

Either your firewalls are blocking it or you are all overloading our servers.


Who us?

I got a "busy signal" of various sorts the first 3-4 times but then got on and downloaded slowly (likely due to all the traffic) but without mishap.



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Post #: 44
RE: Heads up... - 12/9/2009 5:40:12 AM   
Cap Mandrake


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Hey guys..where is my registration number that I need to get updates?

I need to take my training wheels off.

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Post #: 45
RE: Heads up... - 12/9/2009 8:57:22 AM   
LoBaron


Posts: 4776
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From: Vienna, Austria
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Look @ the CD-Cover
Or you should have the order confirmation mail somewhere lying around if youre lucky....

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Post #: 46
RE: Heads up... - 12/9/2009 9:49:10 AM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
Note:
When loading AI games after updating, you may notice the 'show hex sides' suddenly come on and some options get reset.

This is because the preferences were not being saved (although it thought it was) but are now.
Just reset them to what you want and continue. Loading saves from 1095 will have the settings from then on.

Also, you should be able to change map style without exiting the game now. Just change it before loading a save and it will use the current setting regardless of how it was when saved.

This should also correct the problem in PBEM when the Japanese player changes options. In earlier builds, changing options was only saved when the player ended his turn. This lead to some cases where reports were turn off, but Japanese player forgot to turn back on just before ending his turn.

Now you can change the options, and save normally. The settings will be restored when the game is reloaded.

The other good thing about this is that when devs are looking at a save, we now know what settings were being used. Which might help with determining the problem (if any).


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Post #: 47
RE: Heads up... - 12/9/2009 10:20:31 AM   
Local Yokel


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Why all the angst?  20 or 40 Kb/sec?  1015 a.m. on the 9th here in the UK and I'm getting a steady 182 Kb/sec - oh I see you all got killed in the rush

On a serious note, our Guadalcanal scenario PBEM has been running on the Patch 2 Beta, and we have just had a major carrier battle.  Have changes between the beta and the v1.00.95 update been made that might significantly affect the outcome of such a battle?  I think it's unlikely, but wouldn't want the result to have been unduly skewed by beta code.

There. Done in under ten.

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Post #: 48
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