Panzer Leo
Posts: 526
Joined: 6/13/2001 From: Braunschweig/Germany Status: offline
|
Well folks, need some opinions here... I've thrown a wild plea for help to Matrix to maybe make a little fix on the mech.exe and give me that repaired thingy to make it the next H2H mech.exe, but the guys are busy for good reason and I will not cry, if they simply don't have the time to...they've done enough... But that still leaves us with a major problem, the Arty delays... To sum it up: Main problem is the short delay for US arty. Although it is a wanted feature to have US arty at faster response than others, the usual delay for FO called onboard arty is 0.1... Even for the US much too fast... Also arty crews with exp 76+ may fire at 0.2 delay (US), even offboard units...(and exp German onboard also do frequently, too) If there will be no fix to the mech.exe, there's only one way I can offer to eliminate a part of this problem. I can delete the "fast response artillery" status for all onboard rockets, howitzers (including selfpropelled versions). This would slow them down by one category and they would have the same respond time like the offboard units. Mortars will not be effected, they still will be fast response and considerable quick... This way the US can get a 0.2 at best (only with exp 76+), other nations will have a minimum delay of 1.1 for these units. The price you would have to pay is: -onboard howitzer become quite inaccurate when not firing on preplanned targets -rockets will not have their sounds anymore, but use normal arty barrage sounds The only way to keep US arty away from 0.2 is to penalize the crews experience... So it's your choice...higher arty delays with these costs...yes or no ?
_____________________________
[URL=http://www.theblitz.org/member_sites/panzer_leo_spw@w/spwaw_h2h_modrework.php] [IMG]http://www.theblitz.org/member_sites/panzer_leo_spw@w/PzLeos-H2H-Title-1.jpg[/IMG] [/URL] Mir nach, ich folge euch !
|