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RE: Partisans

 
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RE: Partisans - 12/18/2009 6:40:58 PM   
ComradeP

 

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Joined: 9/17/2009
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Along the line of the earlier comment that fortifications decrease over time if left without a garrison, can we assume fairly permanent fortifications are possible as long as there's a garrison?

Is the quality of fortifications abstracted into a generic level as in, say WitP without a clear difference between actual bunkers and the things creative infantrymen put together in a few days? Is it possible for the player to build an "Ostwall" or new Stalin line, or do higher fort levels indicate concrete or otherwise protected/armoured fortifications?

Do the Axis get fortress units in 1944? If I may be so bold as to make a suggestion, adding empty fortress unit cadres which the player can decide not to fill (historical) or fill (ahistorical, but a possibility, eventually the units intended to man the fortifications were absorbed into Volksgrenadier units and most died in late 1944 in the West or surrendered along the Rhine). Fortress units would have basically no mobility, but a high heavy weapons:manpower ratio (as in: more access to heavy weapons).

I always thought the plan, explained by Guderian in Panzer Leader, that fortress battalions/fortress units should be formed to man a defensive line on the eastern frontline (which meant Poland at the time) to hold the Soviets was a pretty good idea, but as Guderian says: the assets that could be used for that were wasted elsewhere.

Thanks for all the answers by the way, you guys must be pretty tired by now just from answering the questions that pop up every few minutes

(in reply to elmo3)
Post #: 31
RE: Partisans - 12/18/2009 7:16:37 PM   
elmo3

 

Posts: 5820
Joined: 1/22/2002
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Forts remain as long as occupied.  They have levels ranging from 0 (under construction) to 5 ( 3 max in a swamp).  There is no other distinction than the level.  As with everything else about this game there is a lot more to it but that is the general idea.

_____________________________

We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester

(in reply to ComradeP)
Post #: 32
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