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Game won't save with 1.01 patch

 
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All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Armada 2526 Series >> Tech Support >> Game won't save with 1.01 patch Page: [1]
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Game won't save with 1.01 patch - 12/17/2009 5:41:38 PM   
Raion

 

Posts: 13
Joined: 12/17/2009
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Game works so far, but I have only gone a few turns (not many at all). It is mentioned that patch for Net.framework 3.5 SP 1 is needed when I do not even have that Framework (all I go to is two - so SP2 for that, I guess, maybe that will fix it, I do not know.)

And it is not because I am playing too large of a game. Afterall I tried on the normal map, and that did not even work.
3.0GHz dual-core Pentinum 4 cpu
Geforce 9600 GT 512mb video card (using 182.50 Nvidia drivers.)(all other application work on my computer.)
X-Fi Creative Sound Labs audio card with latest drivers.

Any hints if I need Net.Framework 3.5
Game plays fine, just can not "Save" any game on any map and gives error message about JIT compiler debugger would be needed so this error message comes up about some Function call not even being there - GC(something or other did not write it down, since I am in the game when I get it.
Post #: 1
RE: Game won't save with 1.01 patch - 12/17/2009 5:46:21 PM   
Raion

 

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Have not even had a spaceship battle either (just so you know).

(in reply to Raion)
Post #: 2
RE: Game won't save with 1.01 patch - 12/17/2009 5:54:57 PM   
Raion

 

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I can try a small game but I thought a normal game would work, but the message is such that I really don't even think that will work either.

(in reply to Raion)
Post #: 3
RE: Game won't save with 1.01 patch - 12/17/2009 6:26:39 PM   
Raion

 

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Joined: 12/17/2009
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Tried a Tiny Custom Game with 3 players and 400 turns (the normal game was only with 6 players.) Nothing will Save a game started. A player can continue the game or quit by the dialog box that comes up, but the "Details" of the message is this:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.MissingMethodException: Method not found: 'System.GCNotificationStatus System.GC.WaitForFullGCComplete()'.
at Armada2526.CoreGame.Game.SaveGame(String fileName)
at Armada2526.SharedUI.SaveGameDialog.Save()
at Armada2526.SharedUI.SaveGameDialog.saveButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at Armada2526.SharedUI.CustomButton.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at Armada2526.SharedUI.CustomButton.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Armada2526
Assembly Version: 1.0.1.0
Win32 Version: 1.0.1.0
CodeBase: file:///F:/Armada%202526/bin/Armada2526.exe
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
SlimDX
Assembly Version: 2.0.4.38
Win32 Version:
CodeBase: file:///F:/Armada%202526/bin/SlimDX.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4148
Win32 Version: 9.00.30729.4148
CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.4148_x-ww_d495ac4e/msvcm90.dll
----------------------------------------
irrKlang.NET2.0
Assembly Version: 1.1.3.0
Win32 Version:
CodeBase: file:///F:/Armada%202526/bin/irrKlang.NET2.0.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.1433
Win32 Version: 8.00.50727.1433
CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.1433_x-ww_5cf844d2/msvcm80.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


(That is what I get every time I try and save a game with the 1.01 patch.)(and I can continue to play the game but never save it.)
Windows XP SP 2 computer system

(in reply to Raion)
Post #: 4
RE: Game won't save with 1.01 patch - 12/17/2009 6:27:05 PM   
sage

 

Posts: 204
Joined: 8/5/2004
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How much RAM do you have? A P4 is a very old chip, and I wonder if you don't have a lot of RAM?

(in reply to Raion)
Post #: 5
RE: Game won't save with 1.01 patch - 12/17/2009 6:33:44 PM   
Raion

 

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I have 2gB of Ram memory and up to 3gB of virtual memory although that is only set at 2gB right now.

(in reply to sage)
Post #: 6
RE: Game won't save with 1.01 patch - 12/17/2009 6:38:48 PM   
Raion

 

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I could play the 1.00 version also but then, I did not pursue that version and downloaded the patch to patch it, and now it is the 1.01 version.

(in reply to Raion)
Post #: 7
RE: Game won't save with 1.01 patch - 12/17/2009 6:43:27 PM   
Raion

 

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I could also play LostEmpire:Immortals(if I can mention that) while other players could not, with a saved game that was far into the game from another player. I just mention that because it was the program and not alloting enough memory to continue it, and that has up to 5000 stars in that game. But as it is, players are always looking for something better, and Armada 2526 is better (and I also have Sins of a Solar Molar as I call it) and we players are always looking for something better, better meaning Armada 2526 seem to fit that agenda.
Turn-based and not real-time and all of that.

(in reply to Raion)
Post #: 8
RE: Game won't save with 1.01 patch - 12/17/2009 11:31:44 PM   
Grandpoobah


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Joined: 12/1/2009
Status: offline
Did you buy the game from Matrix?? If you did then do not apply the V1.01 patch as it is only for games purchased from retail stores.

quote:


This v1.01 update is intended for Armada 2526 customers who purchased their game in a retail store. The retail version is v1.00. The Matrix Games Online Store release is already updated to v1.01 and this update is unnecessary if you purchased Armada 2526 directly from Matrix Games.



< Message edited by Grandpoobah -- 12/17/2009 11:32:21 PM >

(in reply to Raion)
Post #: 9
RE: Game won't save with 1.01 patch - 12/18/2009 4:45:20 AM   
Raion

 

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Joined: 12/17/2009
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Original store-bought version 1.00 CD in box patched to version 1.01

(in reply to Grandpoobah)
Post #: 10
RE: Game won't save with 1.01 patch - 12/18/2009 4:49:36 AM   
Raion

 

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Joined: 12/17/2009
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Oh, I forgot since the phone line has been out or off and on now (?)
I had the graphics set up all the way and did not try that on the low graphics settings. I guess I can try that now and see if it has something to do with that, if anything. I figured the game looked fine the way the graphics were and had not had a spacebattle yet. But then if it works on low graphics settings and that has something to do with it, I will let you know, (if my phone line works).

(in reply to Raion)
Post #: 11
RE: Game won't save with 1.01 patch - 12/18/2009 5:09:34 AM   
Raion

 

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Joined: 12/17/2009
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Nope, the graphics settings all to low did not change anything, and the same message come up as listed.
Don't know if another patch is coming out or anything so check back to see if anything is added then. (Game looked about the same also, but did not go into detail with it, just tried to save it.)


(in reply to Raion)
Post #: 12
RE: Game won't save with 1.01 patch - 12/19/2009 1:24:26 AM   
Raion

 

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Joined: 12/17/2009
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So you need NET.framework 3.5 on a computer to save this game. I am opposed as I guess I only want a C++ programmed game, because I am tired of updates from Microsoft even if they are free. Freedom means freedom from Microsoft and NET whatever does not do that.

I probably will for this game, but in the future................................probably not anymore. One can spend time downloading from Microsoft or play a game, but may not have time for both. Someone loses in the end.

Humans are on this Planet in this Universe.
The Universe may not be Enough!
Millions of years ago it may have started with Ancient Mama Lucy or Ardi, and then humans spreaded out on the Planet, culturally diversified and present to you the way the world is now.

All that may be what God talked about in The Bible. Instead of a Warning, an intelligence, humans decided that they were no longer needed in this Universe.
And all old civilizations that thought that way ended and only some parts of it were kept. New civlizations took over, not tied down to the idiocy that the old civlization presented.

It Had To Be! or else there be no life to discuss it forever and humans may have to really decide with intelligence whether they want to exist or not.
There are no guaraantees.

(in reply to Raion)
Post #: 13
RE: Game won't save with 1.01 patch - 12/19/2009 11:48:23 AM   
Iceman

 

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Raion, STFU!



You're not gonna start all this again in *these* forums too, are you? 
PLEASE, spare us.

(in reply to Raion)
Post #: 14
RE: Game won't save with 1.01 patch - 12/19/2009 5:41:34 PM   
Raion

 

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Joined: 12/17/2009
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All that is needed is NET.Framework 2 SP2 and now the game saves a game and works, except if there is somthing else wrong.

Well, you should know about that other game, Iceman, it seems you know about it all.

(in reply to Iceman)
Post #: 15
RE: Game won't save with 1.01 patch - 1/21/2010 9:57:08 AM   
Ntronium


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Joined: 10/23/2009
Status: offline
Yes all you actually need is 2.0 SP1

This works for most people, but some people have reported problems with the upgrade, hence the current recommendation to use v3.5


(in reply to Raion)
Post #: 16
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