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RE: Tennant Creek recaptured!

 
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RE: Tennant Creek recaptured! - 10/10/2010 1:03:59 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Ua Pou is captured and with that the Marquesas operation has been successfully concluded.
The plan is here to build some decent forts and leave a few planes and naval garrisons that will require some effort to remove.

That's a good analysis Janh; I'm pretty certain that the USMC and Army LCU's can be found at PH.
I'm keeping a close eye at what's coming and going.

Don't think Andy has the required bases and fuel for a major buildup at Suva and recon only indicates a moderate presence here.
Australia is probably starved of fuel. A major effort against New Guinea is most likely not imminent either.

Somehow I don't think the Line Islands or Marquesas is the target for Andy's next offensive either.
If I were Andy I would probably sit it out until mid 43; build fuel and supply stores, upgrade carriers and CAG groups and receive new ships.
- Time and again he has been buffed, bluffed and stalled in the Cent Pac.

3 more enemy LCU's have been spotted in Burma, don't know what kind of units this is.
If our next assault is seriously blunted I'm afraid we have to put the lid on further offensive operations.
Kathia is now a size 6 airfield and is probably drawing a fair amount of supplies, staving off the worst crisis in the Allied army.
- If we do continue to attack we may be able to overtax Allied supply capabilities. Also certain that Andy is using 500 transports to
feed his troops.

AFTER ACTION REPORTS FOR Jan 20, 43

Sub Attacks

I'm launching numerous recon and attack missions against PH...comes at a price!

TF 235 encounters mine field at Pearl Harbor (180,107)

Japanese Ships
SS I-124, Mine hits 1, on fire, heavy damage
--------------------------------------------------------------------------------
Submarine attack near Luganville at 120,150

Japanese Ships
SS I-175

Allied Ships
xAK Bundaleer, Torpedo hits 3, on fire, heavy damage

Allied ground losses:
Vehicles lost 1 (1 destroyed, 0 disabled)

xAK Bundaleer is sighted by SS I-175
SS I-175 attacking xAK Bundaleer on the surface

--------------------------------------------------------------------------------

Air Combat

Morning Air attack on 10th USN Naval Construction Battalion, at 191,168 (Ua Pou)
Weather in hex: Heavy rain

Raid spotted at 33 NM, estimated altitude 9,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
D3A1 Val x 5

Japanese aircraft losses
D3A1 Val: 1 damaged

Allied ground losses:
3 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Aircraft Attacking:
5 x D3A1 Val bombing from 7000 feet
Ground Attack: 1 x 250 kg GP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Luganville at 120,150
Weather in hex: Severe storms

Raid spotted at 17 NM, estimated altitude 8,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
G4M1 Betty x 28

Japanese aircraft losses
G4M1 Betty: 3 damaged

Allied Ships
PC Vigilant
PC Tiger
xAK Aspasia Nomikos, Bomb hits 1, on fire
PG Warrego
xAK Theofano Livanos

Allied ground losses:
3 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
28 x G4M1 Betty bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

--------------------------------------------------------------------------------

Ground Combat

Ground combat at Ua Pou (191,168)
Japanese Shock attack

Attacking force 1149 troops, 11 guns, 0 vehicles, Assault Value = 41
Defending force 350 troops, 0 guns, 5 vehicles, Assault Value = 1

Japanese adjusted assault: 66
Allied adjusted defense: 10

Japanese assault odds: 6 to 1 (fort level 0)

Japanese forces CAPTURE Ua Pou !!!

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-), experience(-)
supply(-)
Attacker: shock(+), leaders(+)

Allied ground losses:
385 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 21 destroyed, 0 disabled
Engineers: 23 destroyed, 0 disabled
Vehicles lost 5 (5 destroyed, 0 disabled)
Units destroyed 1

Assaulting units:
86th Naval Guard Unit

Defending units:
10th USN Naval Construction Battalion

--------------------------------------------------------------------------------


< Message edited by PzB -- 10/10/2010 1:04:23 PM >


_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to Djordje)
Post #: 1411
RE: Tennant Creek recaptured! - 10/10/2010 1:51:46 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Next turn should be interesting;

1. Attack in Burma - odds will not get better and we are at 110% supplies.
2. Surface attack at Espiritu Santo
3. Bomardment of Cooktown




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to PzB74)
Post #: 1412
RE: Tennant Creek recaptured! - 10/10/2010 2:28:13 PM   
CapAndGown


Posts: 3206
Joined: 3/6/2001
From: Virginia, USA
Status: offline
How do you get in so close without being attacked? 7 hexes is practically right next door. 

(in reply to PzB74)
Post #: 1413
RE: Tennant Creek recaptured! - 10/10/2010 2:30:34 PM   
inqistor


Posts: 1813
Joined: 5/12/2010
Status: offline
I find Andys target choosing highly questionable. There are like 10 bases around Port Moresby, which could provide LRCAP, even with short-range army fighters. This could lead to war of attrition, but not now. With enough reserves Allies could begin thinking about it in 6 months, but, since they are now fighting in Burma, where they throw last reserves (Hurricanes I, and now I see Canadian XIIb), they have no reserves at all.
And, with only 6 fighters at Cooktown... isn't Cooktown in range of bombers from Port Moresby vicinity?


There is CV with ton of DDs, and no combat planes, at Pearl Harbor, so I am guessing it is damaged Enterprise.

Those planes above Pearl Harbor are probably mostly from CVs, so lets wait, until they depart.
You should consider seeking Carrier Battle, because in April Allies begin producing 130 Hellcats per month.
In the meantime, have you checked all those islands in Hawaii?
If some of them are empty... quick sub amphibious assault, then throw some mines from another sub, and park few midget-submarines in hex (the biggest challenge of game - finding use for midget-subs ). That should be nasty surprise during retaking.
Or you could park KB in vicinity, but outside Pearl Harbor planes range.

In Burma, you could try to Shock Attack, as there is near 2:1, but considering both side loses, Japan should continue this meat grinder. Allies are losing more squads destroyed, and they have high fatigue, which should also destroying disabled squads. Terrain works for both sides, so even, when Allied reinforcements arrive, they need more, than triple current AV, to make anything useful. But it would be probably better to send tanks somewhere else, as Japan is short on Vehicle Replacements.

(in reply to PzB74)
Post #: 1414
RE: Tennant Creek recaptured! - 10/10/2010 2:59:49 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
KABOOM!

The Yamato and Musashi cream Cooktown; with spotter we cause 600+ casualties and torch almost a 100 ac on the ground
If you hear someone cursing it's probably Andy...!

I can't take credit for Andy letting me that close to shore.
- If he used 10% of his bomber in a naval search role he would scare me off.

I'm not overly afraid of showing my battle fleet to enemy LBA yet; they're so heavily armored
and with a CAP it would take 500 SBDs and TBDs to seriously hurt them. Hudson't don't do that.

The ground attack meets a reinforced enemy; 2 Brit brigades and enemy AV was at over 2000.
Again we suffer many casualties; mostly from regiment and tank support units. Our divisions are in fine fighting trim and encourage me to
continue attacking. A reserve division and regiment are ordered to move forward while I'm sending some tank units to the rear.

Agree, shock attack would be lethal...for Japan
Can absolutely recon the Hawaiian islands Inq, enemy LBA would most likely nuke anyhing we left there; ashore or afloat.

Enemy ground losses are horrendous in respect that 50% of the casualties are destroyed units and equipment:

Allied ground losses:
2791 casualties reported
Squads: 128 destroyed, 127 disabled
Non Combat: 154 destroyed, 209 disabled
Engineers: 8 destroyed, 15 disabled
Guns lost 6 (5 destroyed, 1 disabled)
Vehicles lost 129 (69 destroyed, 60 disabled)


AFTER ACTION REPORTS FOR Jan 21, 43

Sub Attacks

Another midget attack; mothership is dc'ed and must RTB. Midget founders...

ASW attack near Pearl Harbor at 180,107

Japanese Ships
SS I-20, hits 8

Allied Ships
SC-703
SC-700

--------------------------------------------------------------------------------

Bombardments

Night Naval bombardment of Cooktown at 92,137 - Coastal Guns Fire Back!

Allied aircraft
no flights

Allied aircraft losses
Hudson III (LR): 6 destroyed on ground
Beaufort V: 10 destroyed on ground
B-25C Mitchell: 8 destroyed on ground
Beaufort VIII: 6 destroyed on ground
Hudson I: 3 destroyed on ground
Mitchell II: 3 destroyed on ground
B-26 Marauder: 5 destroyed on ground
SBD-3 Dauntless: 2 destroyed on ground
Beaufighter VIc: 2 destroyed on ground
Hudson III (LR): 5 destroyed on ground
P-38G Lightning: 1 destroyed on ground

4 Coastal gun shots fired in defense.

Japanese Ships
BB Musashi
BB Yamato
BB Mutsu
BB Kirishima
CA Suzuya
CA Mikuma
DD Isokaze
DD Oyashio
DD Takanami
DD Makinami
DD Makigumo
DD Kazegumo

Allied ground losses:
663 casualties reported
Squads: 4 destroyed, 1 disabled
Non Combat: 33 destroyed, 68 disabled
Engineers: 1 destroyed, 2 disabled
Guns lost 2 (1 destroyed, 1 disabled)

Airbase hits 13
Airbase supply hits 10
Runway hits 190
Port hits 20
Port fuel hits 3
Port supply hits 5

F1M2 Pete acting as spotter for BB Musashi
BB Musashi firing at Cooktown
BB Yamato firing at Cooktown
F1M2 Pete acting as spotter for BB Mutsu
BB Mutsu firing at 6th RAN Base Force
6th RAN Base Force firing at BB Mutsu
E13A1 Jake acting as spotter for BB Kirishima
BB Kirishima firing at 20th RAAF Base Force
CA Suzuya firing at Cooktown
CA Mikuma firing at Cooktown
DD Isokaze firing at Cooktown
6th RAN Base Force firing at DD Oyashio
DD Oyashio firing at 6th RAN Base Force
DD Takanami firing at Cooktown
DD Makinami firing at Cooktown
DD Makigumo firing at Cooktown
DD Kazegumo firing at Cooktown

--------------------------------------------------------------------------------

Surface Combat

Must have invoked the fear of God in the sailers to see the Jap battle fleet steam by lobbing
18.1" shells at them... The fleet moving out of LBA range would and could not spend time on them.

Tanaka didn't engage this turn either...strange.

Day Time Surface Combat, near Cooktown at 93,137, Range 27,000 Yards

Japanese Ships
BB Kirishima
BB Mutsu
BB Yamato
BB Musashi
CA Mikuma
CA Suzuya
DD Kazegumo
DD Makigumo
DD Makinami
DD Takanami
DD Oyashio
DD Isokaze

Allied Ships
AM Wagga
xAKL Vichy
xAK Vito
xAKL James Cook
AM Punjab
AM Bengal

Maximum visibility in Clear Conditions: 30,000 yards
CONTACT: Japanese lookouts spot Allied task force at 21,000 yards
CONTACT: Allied lookouts spot Japanese task force at 21,000 yards
Both TF attempt to withdraw!
Range increases to 27,000 yards...
BB Mutsu engages AM Bengal at 27,000 yards
BB Yamato engages xAK Vito at 27,000 yards
Task forces break off...

--------------------------------------------------------------------------------

Air Combat

We suppress enemy troops in Burma; 15k feet now to reduce flak efficiency.
Betties score a few hits again.

Heavy air strikes on PM!

I have now moved 70 Army fighters to Rabaul with another 110 on the way.
Also need to redistribute base force units to efficiently handle a prolonged air battle around PM.
- I also keep in mind that it's possible Andy will come from another direction and that this is simply a diversion.

Morning Air attack on 23rd Indian Mountain Gun Regiment, at 60,43
Weather in hex: Clear sky

Raid spotted at 20 NM, estimated altitude 21,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 6
Ki-44-IIa Tojo x 36

Allied aircraft
Hurricane IIb Trop x 1
P-40E Warhawk x 3

No Japanese losses

Allied aircraft losses
P-40E Warhawk: 1 destroyed

Aircraft Attacking:
6 x A6M2 Zero sweeping at 15000 feet
--------------------------------------------------------------------------------
Morning Air attack on 23rd Indian Mountain Gun Regiment, at 60,43
Weather in hex: Clear sky

Raid spotted at 15 NM, estimated altitude 17,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 29
Ki-21-IIa Sally x 36
Ki-21-IIb Sally x 27
Ki-43-Ic Oscar x 38
Ki-44-IIa Tojo x 12
Ki-49-IIa Helen x 48

Allied aircraft
P-39D Airacobra x 1

Japanese aircraft losses
Ki-21-IIa Sally: 1 damaged
Ki-21-IIb Sally: 1 damaged
Ki-49-IIa Helen: 6 damaged

Allied ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled

Also attacking 17th Indian Division ...
Also attacking 73rd Motorised Brigade ...
Also attacking 25th Indian Mountain Gun Regiment ...
Also attacking RAF 222 Group Base Force ...
Also attacking 6th Medium Regiment ...
Also attacking 32nd Infantry Division ...
Also attacking 73rd Motorised Brigade ...
Also attacking 25th Indian Mountain Gun Regiment ...
Also attacking RAF 222 Group Base Force ...
Also attacking 73rd Motorised Brigade ...
Also attacking 25th Indian Mountain Gun Regiment ...
Also attacking RAF 222 Group Base Force ...
Also attacking 25th Indian Mountain Gun Regiment ...
--------------------------------------------------------------------------------
Morning Air attack on 5th Chinese Corps, at 60,43
Weather in hex: Clear sky

Raid spotted at 44 NM, estimated altitude 20,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-44-IIa Tojo x 36
Ki-49-IIa Helen x 27

Japanese aircraft losses
Ki-49-IIa Helen: 1 damaged

Aircraft Attacking:
27 x Ki-49-IIa Helen bombing from 15000 feet
Ground Attack: 4 x 250 kg GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130
Weather in hex: Heavy cloud

Raid spotted at 40 NM, estimated altitude 16,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
B-17E Fortress x 47
B-17F Fortress x 28
B-24D Liberator x 39

Allied aircraft losses
B-24D Liberator: 1 damaged

Japanese ground losses:
10 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled

Airbase hits 10
Airbase supply hits 3
Runway hits 147
--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130
Weather in hex: Heavy cloud

Raid spotted at 20 NM, estimated altitude 12,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
B-17E Fortress x 6

No Allied losses

Airbase hits 1
Runway hits 10

Aircraft Attacking:
6 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130
Weather in hex: Heavy cloud

Raid spotted at 13 NM, estimated altitude 12,000 feet.
Estimated time to target is 4 minutes

Allied aircraft
B-17F Fortress x 3

Allied aircraft losses
B-17F Fortress: 1 damaged
--------------------------------------------------------------------------------
Morning Air attack on TF, near Luganville at 120,150
Weather in hex: Moderate rain

Raid spotted at 45 NM, estimated altitude 6,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
G4M1 Betty x 13

No Japanese losses

Allied Ships
PC Vigilant
PC Tiger
xAK Theofano Livanos
PG Warrego, Bomb hits 1, heavy fires

Aircraft Attacking:
13 x G4M1 Betty bombing from 3000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on 23rd Indian Mountain Gun Regiment, at 60,43
Weather in hex: Clear sky

Raid spotted at 33 NM, estimated altitude 16,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-21-IIa Sally x 58
Ki-44-IIa Tojo x 45

Allied aircraft
Hurricane IIb Trop x 1
P-40E Warhawk x 2

Japanese aircraft losses
Ki-21-IIa Sally: 6 damaged

Allied aircraft losses
P-40E Warhawk: 1 destroyed

Allied ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Also attacking 5th Chinese Corps ...
Also attacking 23rd Indian Mountain Gun Regiment ...
Also attacking 5th Chinese Corps ...
Also attacking 23rd Indian Mountain Gun Regiment ...
Also attacking 5th Chinese Corps ...
Also attacking 23rd Indian Mountain Gun Regiment ...
Also attacking 5th Chinese Corps ...
Also attacking 23rd Indian Mountain Gun Regiment ...
Also attacking 5th Chinese Corps ...
Also attacking 23rd Indian Mountain Gun Regiment ...
Also attacking 5th Chinese Corps ...
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Luganville at 120,150
Weather in hex: Light rain

Raid spotted at 48 NM, estimated altitude 7,000 feet.
Estimated time to target is 16 minutes

Japanese aircraft
G4M1 Betty x 13

No Japanese losses

Allied Ships
AM Moa, Bomb hits 1, and is sunk
xAK Lowana, Bomb hits 1, heavy fires
PG Warrego, on fire
PC Vigilant

Allied ground losses:
Guns lost 1 (1 destroyed, 0 disabled)
Vehicles lost 12 (4 destroyed, 8 disabled)

Aircraft Attacking:
13 x G4M1 Betty bombing from 3000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

Heavy smoke from fires obscuring xAK Lowana

--------------------------------------------------------------------------------

Ground Combat

Ground combat at 60,43
Japanese Deliberate attack

Attacking force 126487 troops, 1424 guns, 1524 vehicles, Assault Value = 4477
Defending force 44439 troops, 822 guns, 570 vehicles, Assault Value = 1565

Japanese adjusted assault: 2271
Allied adjusted defense: 2185

Japanese assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
5567 casualties reported
Squads: 16 destroyed, 477 disabled
Non Combat: 83 destroyed, 470 disabled
Engineers: 2 destroyed, 31 disabled
Vehicles lost 313 (108 destroyed, 205 disabled)

Allied ground losses:
2791 casualties reported
Squads: 128 destroyed, 127 disabled
Non Combat: 154 destroyed, 209 disabled
Engineers: 8 destroyed, 15 disabled
Guns lost 6 (5 destroyed, 1 disabled)
Vehicles lost 129 (69 destroyed, 60 disabled)

Assaulting units:
7th Ind.Tank Brigade
14th Division
113th Infantry Regiment
11th Division
90th Infantry Regiment
14th Guards Regiment
21st Infantry Regiment
23rd Tank Regiment
4th Tank Regiment
7th Tank Regiment
6th Tank Regiment
21st Ind.Mixed Brigade
38th Division
1st Tank Regiment
112th Infantry Regiment
1st Mobile Infantry Regiment
114th Infantry Regiment
17th Infantry Regiment
42nd Infantry Regiment
24th Infantry Regiment
9th Tank Regiment
17th Tank Regiment
33rd Division
1st Recon Battalion
Imperial Guards Division
55th Infantry Regiment
16th Infantry Regiment
4th Division
16th Guards Regiment
51st Field AA Battalion
11th Ind.Art.Mortar Battalion
1st Field Artillery Regiment
6th Ind.Hvy.Art. Battalion
2nd Hvy.Artillery Regiment
18th Mountain Gun Regiment
2nd Ind.Art.Mortar Battalion
3rd Medium Field Artillery Regiment
14th Ind.Art.Mortar Battalion
4th Ind.Hvy.Art. Battalion
13th Ind.Hvy.Art Battalion
48th Field Artillery Regiment
Botanko Hvy Gun Regiment
1st Ind.Hvy.Art. Battalion
3rd Ind. Mountain Gun Regiment
15th Army
3rd Ind.Hvy.Art. Battalion
21st Army

Defending units:
84th Indian Brigade
45th Recce Regiment
23rd British Brigade
73rd Motorised Brigade
32nd Infantry Division
16th British Brigade
111th Chindit Brigade
17th Indian Division
5th Chinese Corps
6th Medium Regiment
RAF 222 Group Base Force
23rd Indian Mountain Gun Regiment
Burma Corps
25th Indian Mountain Gun Regiment
14th Indian Light AA Regiment
--------------------------------------------------------------------------------
Ground combat at 74,82
Japanese Shock attack

Attacking force 342 troops, 0 guns, 0 vehicles, Assault Value = 16
Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 1

Japanese adjusted assault: 26
Allied adjusted defense: 1

Japanese assault odds: 26 to 1

Combat modifiers
Defender: terrain(+), leaders(+), leaders(-), disruption(-)
fatigue(-), experience(-), supply(-)
Attacker: shock(+)

Allied ground losses:
Units destroyed 1

Assaulting units:
1st Indpt SNLF Coy

Defending units:
2nd PI Base Force

-------------------------------------------------------------------

Gunnery Training




Attachment (1)

< Message edited by PzB -- 10/10/2010 3:00:18 PM >


_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to inqistor)
Post #: 1415
RE: Tennant Creek recaptured! - 10/10/2010 3:07:34 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
It looks like you've turned the corner in Burma where the amount of disablements exceeds 50% of his smaller forces ( regiments, Bdes etc ) and so disablements in those units become destroyed.

A few more 1:1s and you should have it, time to throw everything in.


As to the Australian run.... His lack of naval search with the Hudson LRs is pretty negligent... Still, got to take advantage of whatever you can.

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to PzB74)
Post #: 1416
RE: Tennant Creek recaptured! - 10/10/2010 4:49:43 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Supplies are flowing surprisingly easy to our troops and we are again ready to attack in Burma.
I hope you're right Nemo; Andy will most likely reinforce with more troops. If we can't route the enemy then let's destroy as much of him as we can!

I would have liked to hit Townsville as well but I don't think we should push our luck.


AFTER ACTION REPORTS FOR Jan 22, 43

Surface Combat

Tanaka finally engages and it's a wipeout!!
2 US destroyers were positioned west of Espiritu but they didn't react.

Night Time Surface Combat, near Luganville at 120,150, Range 11,000 Yards

Japanese Ships
CA Kumano
CA Kinugasa
CL Agano

Allied Ships
PC Tiger, Shell hits 3, and is sunk
PC Vigilant, Shell hits 4, and is sunk
AM Kiwi, Shell hits 5, and is sunk
PG Warrego, Shell hits 4, and is sunk
xAK Cardross, Torpedo hits 2, and is sunk
xAK Lowana, Shell hits 15, and is sunk
xAKL Mulcra, Shell hits 18, and is sunk
xAK Aspasia Nomikos, Shell hits 32, and is sunk
xAK Theofano Livanos, Shell hits 12, and is sunk
Allied ground losses:
Vehicles lost 217 (129 destroyed, 88 disabled)

Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
Allied ships attempt to get underway
CA Kinugasa engages PG Warrego at 11,000 yards
CA Kumano engages PG Warrego at 11,000 yards
CL Agano engages AM Kiwi at 11,000 yards
xAK Cardross sunk by CA Kinugasa at 11,000 yards
Range increases to 12,000 yards
PG Warrego sunk by CA Kinugasa at 12,000 yards
CA Kinugasa engages xAK Theofano Livanos at 12,000 yards
Range closes to 10,000 yards
CA Kinugasa engages AM Kiwi at 10,000 yards
CL Agano engages AM Kiwi at 10,000 yards
CA Kumano engages xAK Theofano Livanos at 10,000 yards
CA Kumano engages xAK Lowana at 10,000 yards
Range closes to 6,000 yards
AM Kiwi sunk by CA Kinugasa at 6,000 yards
PC Tiger sunk by CA Kumano at 6,000 yards
CA Kinugasa engages xAK Theofano Livanos at 6,000 yards
Range closes to 2,000 yards
PC Vigilant sunk by CA Kumano at 2,000 yards
xAK Theofano Livanos sunk by CA Kinugasa at 2,000 yards
xAK Lowana sunk by CA Kumano at 2,000 yards
CA Kumano engages xAKL Mulcra at 2,000 yards
CA Kinugasa engages xAK Aspasia Nomikos at 2,000 yards
xAKL Mulcra sunk by CA Kinugasa at 2,000 yards
CA Kumano engages xAK Aspasia Nomikos at 2,000 yards
xAK Aspasia Nomikos sunk by CA Kumano at 2,000 yards
xAK Aspasia Nomikos sunk by CA Kumano at 2,000 yards
Combat ends with last Allied ship sunk...

--------------------------------------------------------------------------------

Air Combat

PM is bombed heavily and we attack LCU's in Burma and sweep Kathia.
Skipping these numerous reports.

First battle test for the Judy and they place a 500kg bomb on a tin can!
Long range Betties attack transports as far south as Efate.

Morning Air attack on TF, near Luganville at 119,150
Weather in hex: Moderate rain

Raid detected at 80 NM, estimated altitude 19,000 feet.
Estimated time to target is 20 minutes

Japanese aircraft
A6M2 Zero x 16
B5N2 Kate x 13
D4Y1 Judy x 13

No Japanese losses

Allied Ships
DD Sims, Bomb hits 1, on fire
DD Reid

Aircraft Attacking:
13 x D4Y1 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb
8 x B5N2 Kate bombing from 4000 feet
Naval Attack: 2 x 250 kg SAP Bomb
5 x B5N2 Kate bombing from 3000 feet
Naval Attack: 2 x 250 kg SAP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Efate at 120,154
Weather in hex: Thunderstorms

Raid detected at 40 NM, estimated altitude 2,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
G4M1 Betty x 9

Japanese aircraft losses
G4M1 Betty: 2 damaged

Allied Ships
DD Gansevoort
DD McCalla

Aircraft Attacking:
9 x G4M1 Betty bombing from 1000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Efate at 120,154
Weather in hex: Thunderstorms

Raid detected at 80 NM, estimated altitude 6,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
G4M1 Betty x 4

Japanese aircraft losses
G4M1 Betty: 2 damaged

Allied Ships
DD Gansevoort

Aircraft Attacking:
4 x G4M1 Betty bombing from 3000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Efate at 120,154
Weather in hex: Thunderstorms

Raid detected at 40 NM, estimated altitude 3,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
G4M1 Betty x 4

Japanese aircraft losses
G4M1 Betty: 4 damaged

Allied Ships
xAKL Kini

Aircraft Attacking:
4 x G4M1 Betty bombing from 2000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Luganville at 119,150
Weather in hex: Light rain

Raid detected at 120 NM, estimated altitude 17,000 feet.
Estimated time to target is 45 minutes

Japanese aircraft
A6M2 Zero x 46
B5N2 Kate x 25

No Japanese losses

Allied Ships
DD Reid, Torpedo hits 1, and is sunk

Aircraft Attacking:
25 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Efate at 120,154
Weather in hex: Thunderstorms

Raid detected at 30 NM, estimated altitude 5,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
G4M1 Betty x 4

Japanese aircraft losses
G4M1 Betty: 1 damaged

Allied Ships
DD Gansevoort

Aircraft Attacking:
4 x G4M1 Betty bombing from 2000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

---------------------------------------------------------------------------------------

Intercept!

Andy probably wanted to keep the buildup quiet but it attracted a lot of attention.
The KB raced south but only mopping up work remained as Tanaka had all but cleaned the slate.
- Another 10 ship convoy has been spotted at Efate, maybe we can get at it too!




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to Nemo121)
Post #: 1417
RE: Tennant Creek recaptured! - 10/10/2010 4:52:39 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
You are out of the monsoon supply movement limitations (May 15 through Oct 15 IIRC), so supplies movement should be much easier.

(in reply to PzB74)
Post #: 1418
RE: Tennant Creek recaptured! - 10/10/2010 6:36:40 PM   
Djordje

 

Posts: 537
Joined: 9/12/2004
Status: offline
Really nice bombardment in Australia, well done!

Watch disruption and fatigue in your units in Burma, usually after one good attack (1:1) it takes 3-4 days for your units to recover to the level before the attack. Also check each unit individually as usually there would be some smaller ones that got hit really hard, retreat those to Rangoon or somewhere else safe with 20000 supplies and put them in rest mode.
If you keep up those odds (and if you watch your fatigue and disruption you should) soon you will begin to see allied individual units destroyed during the attacks, even without a breakthrough and he will be forced to start retreating. Watch for small arrows indicating troop movement and if he starts retreating hitting him with your whole air and shock attack should produce wonderful results.

(in reply to witpqs)
Post #: 1419
RE: Tennant Creek recaptured! - 10/10/2010 8:22:21 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Yes, supplies flow easily now but they didn't in December...that was also outside of monsoon period.

Thx Djordje; disruption hasn't been to bad - especially not for our large division sized units.
Usually disruption is below 20 after resting for 1 day.

This turn was of mixed blessings;

Good news first - KB pursued the fleeing Efate convoy and the long range Judy and Kates flamed it!
We have thus delayed the Allied build up in this region.

- NB! As I've read in other threads KB ac never attacks beyond 8 hexes. This seems to be correct; the fleeing Efate destroyers were
10-11 hexes away from Judy's on Kaga and only the convoy 8 hexes away got any attention.

Japan loose a big advantage because of this...need to examine further!

In Burma our bombers had a truly horrible day; Andy sent in a large LRCAP over the battleground and of course 3 out of 4 bomber groups that took off got separated from
their escort. Only 1 out of 8-10 fighter units ordered to escort to the exact hex decided to tag along.

So we lost 20 Sally I's, 20 Sally IIs and 20 Helen's. That's a nasty butchers bill; majority of pilots were relatively inexperienced, I find that Jap bomber crews are extremely
exposed. Fighting over our own lines reduced pilot casualties; 80 lost ac and "only" 20 pilots killed. That's a comfort, we can replace the ac.

Our reaction CAP worked well and we did shoot down 17 enemy fighters but lost a similar number.
Need to withdraw 3 bomber units and retrain them; plan is to upgrade them all to Helen IIs with armor, they suffer somewhat less.

On the ground our next attack went in as planned and a further 2 Allied units had joined the defenders.
Our casualties were 5600 vs 2400 Allied but defenders did not suffer too many destroyed units this time, no doubt because of the reinforcements.

So it looks like our offensive actions in Burma are coming to an end; there's just no way to break through the jungle wall.
The inability to get more than 50% of possible AV for our Army in Burma is the decisive factor.

I sent this question to Andy:

"Question on land combat; I know that defenders AV is always adjusted with defensive modifiers but attackers AV is usually negatively adjusted accordingly.
E.g. in Burma Jap 4000 AV is reduced to 2200 in a non base hex while Allied AV is adjusted the other way from 1600 to 3000.

What is the reason for attackers AV to always be reduced so severly?
The way it works now combat has been turned into a grinding battle; to prolong battles maybe.
"

I have started to move tank units and regimental sized units back towards Mandalay and will prepare for a defensive battle along the Tojo line.
Need to place more focus on the SRA and Central Pacific regions.

AFTER ACTION REPORTS FOR Jan 23, 43

Sub-ASW Attacks

Not a good sub day either; 1 is sunk and another damaged by a large convoy escort moving towards PH!

Sub attack near Lahaina at 201,107

Japanese Ships
SS I-23, hits 32, and is sunk

Allied Ships
DD DeHaven
SC-751
AM Swallow
DD Waller
DD Nicholas
DD Chevalier

SS I-23 launches 6 torpedoes at DD DeHaven
DD Waller fails to find sub, continues to search...
DD Nicholas fails to find sub, continues to search...
DD DeHaven fails to find sub, continues to search...
DD Chevalier attacking submerged sub ....
DD Waller fails to find sub and abandons search
DD Nicholas attacking submerged sub ....
DD DeHaven attacking submerged sub ....
DD Chevalier fails to find sub and abandons search
DD Nicholas attacking submerged sub ....
DD Nicholas cannot reach attack position over SS I-23
SS I-23 forced to surface!
DD DeHaven firing on surfaced sub ....
DD Chevalier firing on surfaced sub ....
DD Waller firing on surfaced sub ....
DD Waller firing on surfaced sub ....
DD Nicholas firing on surfaced sub ....
DD DeHaven firing on surfaced sub ....
DD Chevalier firing on surfaced sub ....
DD Waller firing on surfaced sub ....
DD Nicholas firing on surfaced sub ....
DD DeHaven firing on surfaced sub ....
DD Chevalier firing on surfaced sub ....
DD Waller firing on surfaced sub ....
DD Nicholas firing on surfaced sub ....
DD DeHaven firing on surfaced sub ....
Sub slips beneath the waves
--------------------------------------------------------------------------------
ASW attack near Lahaina at 198,107

Japanese Ships
SS I-159, hits 5

Allied Ships
DD Fletcher
AM Strive
DD Waller
DD Nicholas
DD DeHaven
DD Chevalier

SS I-159 is sighted by escort
DD Waller fails to find sub and abandons search
DD Nicholas fails to find sub, continues to search...
DD DeHaven attacking submerged sub ....
DD Chevalier fails to find sub, continues to search...
DD Nicholas fails to find sub and abandons search
DD DeHaven fails to find sub and abandons search
DD Chevalier fails to find sub, continues to search...
DD Chevalier attacking submerged sub ....
DD Chevalier loses contact with SS I-159
DD Chevalier cannot establish contact with SS I-159
DD Chevalier fails to find sub, continues to search...
DD Chevalier attacking submerged sub ....
SS I-159 eludes ASW attack from DD Chevalier
Escort abandons search for sub

--------------------------------------------------------------------------------

Air Combat

Morning Air attack on Katha , at 61,43
Weather in hex: Light cloud

Raid spotted at 22 NM, estimated altitude 31,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-44-IIa Tojo x 62

No Japanese losses

Aircraft Attacking:
34 x Ki-44-IIa Tojo sweeping at 30000 feet
--------------------------------------------------------------------------------
Morning Air attack on 15th Army, at 60,43
Weather in hex: Clear sky

Raid spotted at 10 NM, estimated altitude 36,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-44-IIa Tojo x 5

Allied aircraft
Hurricane IIb Trop x 29
Spitfire Vc Trop x 13
Kittyhawk III x 15
P-40E Warhawk x 6
P-40K Warhawk x 20


Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

Aircraft Attacking:
13 x Spitfire Vc Trop sweeping at 30000 feet
--------------------------------------------------------------------------------
Morning Air attack on 150th RAC Regiment, at 60,43
Weather in hex: Clear sky

Raid spotted at 10 NM, estimated altitude 12,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-21-IIa Sally x 55
Ki-43-Ic Oscar x 13

Allied aircraft
Hurricane I Trop x 4
Hurricane IIa Trop x 5
Hurricane IIb Trop x 23
Kittyhawk III x 4
P-39D Airacobra x 5
P-40E Warhawk x 2
P-40K Warhawk x 12

Japanese aircraft losses
Ki-21-IIa Sally: 1 destroyed, 15 damaged
Ki-43-Ic Oscar: 1 destroyed

Allied aircraft losses
P-40K Warhawk: 1 destroyed

Allied ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled

Also attacking 6th Medium Regiment ...
Also attacking 150th RAC Regiment ...
Also attacking 6th Medium Regiment ...
Also attacking 150th RAC Regiment ...
Also attacking 6th Medium Regiment ...
Also attacking 150th RAC Regiment ...
Also attacking 6th Medium Regiment ...
Also attacking 150th RAC Regiment ...
Also attacking 6th Medium Regiment ...
Also attacking 150th RAC Regiment ...
Also attacking 6th Medium Regiment ...
-------------------------------------------------------------------------------
Morning Air attack on 17th Indian Division, at 60,43
Weather in hex: Clear sky

Raid spotted at 43 NM, estimated altitude 18,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-49-IIa Helen x 27

Allied aircraft
Hurricane I Trop x 4
Hurricane IIa Trop x 5
Hurricane IIb Trop x 23
Kittyhawk III x 4
P-39D Airacobra x 5
P-40E Warhawk x 2
P-40K Warhawk x 11

Japanese aircraft losses
Ki-49-IIa Helen: 11 destroyed, 8 damaged


Aircraft Attacking:
9 x Ki-49-IIa Helen bombing from 15000 feet
Ground Attack: 4 x 250 kg GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on 5th Chinese Corps, at 60,43
Weather in hex: Clear sky

Raid spotted at 39 NM, estimated altitude 19,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
Ki-21-IIb Sally x 26

Allied aircraft
Hurricane I Trop x 2
Hurricane IIa Trop x 1
Hurricane IIb Trop x 16
Kittyhawk III x 4
P-39D Airacobra x 5
P-40E Warhawk x 2
P-40K Warhawk x 11

Japanese aircraft losses
Ki-21-IIb Sally: 10 destroyed, 5 damaged

Aircraft Attacking:
9 x Ki-21-IIb Sally bombing from 15000 feet
Ground Attack: 4 x 250 kg GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130
Weather in hex: Overcast

Raid spotted at 22 NM, estimated altitude 11,000 feet.
Estimated time to target is 7 minutes

Allied aircraft
B-17E Fortress x 29
B-17F Fortress x 22
B-24D Liberator x 38

Allied aircraft losses
B-17E Fortress: 1 damaged
B-17F Fortress: 4 damaged
B-24D Liberator: 1 damaged

Airbase hits 6
Airbase supply hits 2
Runway hits 140
--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130
Weather in hex: Overcast

Raid spotted at 34 NM, estimated altitude 12,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
B-17E Fortress x 9

No Allied losses

Airbase hits 1
Airbase supply hits 1
Runway hits 12

Aircraft Attacking:
9 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
-------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130
Weather in hex: Overcast

Raid spotted at 44 NM, estimated altitude 13,000 feet.
Estimated time to target is 15 minutes

Allied aircraft
B-17F Fortress x 3

Allied aircraft losses
B-17F Fortress: 2 damaged

Runway hits 5

Aircraft Attacking:
3 x B-17F Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on Port Moresby , at 98,130
Weather in hex: Overcast

Raid spotted at 39 NM, estimated altitude 14,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
B-17E Fortress x 8

Allied aircraft losses
B-17E Fortress: 1 damaged

Airbase hits 1
Runway hits 12

Aircraft Attacking:
8 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on 3rd Carabiniers Regiment, at 60,43
Weather in hex: Clear sky

Raid spotted at 49 NM, estimated altitude 16,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
Ki-21-IIa Sally x 35

Allied aircraft
Hurricane I Trop x 2
Hurricane IIa Trop x 1
Hurricane IIb Trop x 13
Kittyhawk III x 2
P-39D Airacobra x 5
P-40E Warhawk x 2
P-40K Warhawk x 11

Japanese aircraft losses
Ki-21-IIa Sally: 10 destroyed, 1 damaged
--------------------------------------------------------------------------------
Morning Air attack on TF, near Tanna at 124,157
Weather in hex: Heavy cloud

Raid spotted at 31 NM, estimated altitude 21,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 17
B5N2 Kate x 13

No Japanese losses

Allied Ships
xAK George Livanos, Bomb hits 10, and is sunk
xAK Illisos, Bomb hits 5, heavy fires, heavy damage

Allied ground losses:
Guns lost 4 (2 destroyed, 2 disabled)
Vehicles lost 6 (2 destroyed, 4 disabled)

Aircraft Attacking:
8 x B5N2 Kate bombing from 3000 feet *
Naval Attack: 2 x 250 kg SAP Bomb
5 x B5N2 Kate bombing from 5000 feet *
Naval Attack: 2 x 250 kg SAP Bomb

Heavy smoke from fires obscuring xAK George Livanos
Heavy smoke from fires obscuring xAK Illisos
--------------------------------------------------------------------------------
Morning Air attack on TF, near Tanna at 124,157
Weather in hex: Heavy cloud

Raid spotted at 47 NM, estimated altitude 21,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 16
D4Y1 Judy x 13

No Japanese losses

Allied Ships
xAK John Page, Bomb hits 2, heavy fires, heavy damage
xAK Stephen J. Field, Bomb hits 3, heavy fires, heavy damage
KV Thyme, Bomb hits 3, and is sunk
xAK Illisos, Bomb hits 3, and is sunk

Allied ground losses:
Vehicles lost 7 (3 destroyed, 4 disabled)

Aircraft Attacking:
10 x D4Y1 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
3 x D4Y1 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb

Heavy smoke from fires obscuring xAK Illisos
--------------------------------------------------------------------------------
Morning Air attack on 3rd Ind.Hvy.Art. Battalion, at 60,43
Weather in hex: Clear sky

Raid spotted at 13 NM, estimated altitude 9,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-44-IIa Tojo x 28

Allied aircraft
Blenheim I x 11
Blenheim IV x 20
Hurricane IIa Trop x 8
Hurricane IIb Trop x 17
Bolingbroke IV x 4
P-39D Airacobra x 5
P-40E Warhawk x 7
P-40K Warhawk x 5

Japanese aircraft losses
Ki-44-IIa Tojo: 4 destroyed

Allied aircraft losses
Blenheim I: 1 damaged
Hurricane IIb Trop: 2 destroyed
P-40E Warhawk: 1 destroyed
P-40K Warhawk: 2 destroyed

Also attacking 1st Tank Regiment ...
Also attacking 90th Infantry Regiment ...
Also attacking 1st Mobile Infantry Regiment ...
Also attacking 3rd Ind.Hvy.Art. Battalion ...
Also attacking 90th Infantry Regiment ...
Also attacking 3rd Ind.Hvy.Art. Battalion ...
Also attacking 90th Infantry Regiment ...
--------------------------------------------------------------------------------
Morning Air attack on 90th Infantry Regiment, at 60,43
Weather in hex: Clear sky

Raid spotted at 12 NM, estimated altitude 16,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-44-IIa Tojo x 10

Allied aircraft
Hurricane IIb Trop x 3
B-18A Bolo x 3
P-39D Airacobra x 2
P-40K Warhawk x 5

Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
B-18A Bolo: 1 destroyed, 2 damaged

Aircraft Attacking:
2 x B-18A Bolo bombing from 12000 feet *
Ground Attack: 2 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on 48th Field Artillery Regiment, at 60,43
Weather in hex: Clear sky

Raid spotted at 28 NM, estimated altitude 13,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-44-IIa Tojo x 2

Allied aircraft
Hurricane IIb Trop x 3
A-29 Hudson x 9
B-25C Mitchell x 6
P-40K Warhawk x 3

Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
A-29 Hudson: 1 damaged

Also attacking 4th Ind.Hvy.Art. Battalion ...
Also attacking 14th Division ...
Also attacking 1st Field Artillery Regiment ...
Also attacking 1st Tank Regiment ...

-------------------------------------------------------------------------------

Ground Combat

Ground combat at 60,43
Japanese Deliberate attack

Attacking force 119983 troops, 1385 guns, 1254 vehicles, Assault Value = 4291
Defending force 45068 troops, 844 guns, 740 vehicles, Assault Value = 1601

Japanese adjusted assault: 1480
Allied adjusted defense: 3163

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+)
Attacker:

Japanese ground losses:
5611 casualties reported
Squads: 22 destroyed, 328 disabled
Non Combat: 71 destroyed, 408 disabled
Engineers: 3 destroyed, 19 disabled
Vehicles lost 256 (104 destroyed, 152 disabled)
Units destroyed 1

Allied ground losses:
2418 casualties reported
Squads: 20 destroyed, 128 disabled
Non Combat: 30 destroyed, 297 disabled
Engineers: 0 destroyed, 15 disabled
Guns lost 7 (2 destroyed, 5 disabled)
Vehicles lost 163 (13 destroyed, 150 disabled)

Assaulting units:
23rd Tank Regiment
21st Infantry Regiment
21st Ind.Mixed Brigade
17th Tank Regiment
1st Mobile Infantry Regiment
55th Infantry Regiment
113th Infantry Regiment
114th Infantry Regiment
9th Tank Regiment
14th Division
20th Infantry Regiment
7th Tank Regiment
17th Infantry Regiment
38th Division
24th Infantry Regiment
6th Tank Regiment
1st Recon Battalion
1st Tank Regiment
90th Infantry Regiment
Imperial Guards Division
4th Tank Regiment
42nd Infantry Regiment
112th Infantry Regiment
14th Guards Regiment
33rd Division
7th Ind.Tank Brigade
16th Infantry Regiment
11th Division
4th Division
16th Guards Regiment
18th Mountain Gun Regiment
51st Field AA Battalion
11th Ind.Art.Mortar Battalion
13th Ind.Hvy.Art Battalion
4th Ind.Hvy.Art. Battalion
Botanko Hvy Gun Regiment
3rd Ind.Hvy.Art. Battalion
15th Army
3rd Medium Field Artillery Regiment
1st Ind.Hvy.Art. Battalion
2nd Hvy.Artillery Regiment
3rd Ind. Mountain Gun Regiment
14th Ind.Art.Mortar Battalion
6th Ind.Hvy.Art. Battalion
48th Field Artillery Regiment
2nd Ind.Art.Mortar Battalion
1st Field Artillery Regiment
21st Army

Defending units:
32nd Infantry Division
16th British Brigade
17th Indian Division
23rd British Brigade
45th Recce Regiment
150th RAC Regiment
Kowloon Brigade
5th Chinese Corps
3rd Carabiniers Regiment
73rd Motorised Brigade
84th Indian Brigade
111th Chindit Bde /2
RAF 222 Group Base Force
6th Medium Regiment
25th Indian Mountain Gun Regiment
23rd Indian Mountain Gun Regiment
Burma Corps
14th Indian Light AA Regiment

--------------------------------------------------------------------------

KB in action




Attachment (1)

< Message edited by PzB -- 10/10/2010 8:24:48 PM >


_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to Djordje)
Post #: 1420
RE: Tennant Creek recaptured! - 10/10/2010 9:57:04 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
I'm not sure you should stop your attack. If you look at the figures you outnumber his force 2.68 : 1 in unadjusted AV.

You've lost 22 infantry squads, 3 engineer squads and 104 vehicles for a total of 129 AV lost. Andy has lost 20 squads, 30 non-combat squads ( 3 AV ), 2 guns and 13 vehicles for a total of 38 squads.

That's an AV loss of 3.39 : 1. Now that's the attrition phase of the battle. Once you make a Bde or Regt exceed 50% casualties the amount of destruction goes up massively.


E.g. Last attack you lost 16 squads, 2 engineers and 108 vehicles = 126 AV in return for 128 Allied squads, 15 AV worth of non-combat, 8 engineer, 5 guns and 69 vehicles = 225 Allied AV.

Even on a bad day you are getting close to the 2.7:1 you need to make this worthwhile. Assuming 3 bad days of attacks like today and 1 good day every 4 attacks you STILL come out on top.

For the above example ( 3 bad days, 1 good day ) you will lose 513 AV, the Allies will lose 339 AV. That's 1.5:1 in their favour, not nearly enough to get the win. Keep attacking, even if it takes 3 or 4 bad days to wear a Bde down to the point that it gets destroyed that is well worth it because the good day when the Bde or Regt takes destroyed instead of disabled will more than compensate.

And if you look at Andy's force there are 2 Divisions and 5 Bdes and 3 Infantry Regiments. That's a lot of Regiments and Bdes which are ripe for destruction.



The ground combat model is pretty arcane at times and the whole firepower vs AV thing and the way in which defender losses impact differently than attacker losses can really make things less than clear. Bottom line though, you are winning this. You just need to attack more frequently to prevent him bringing reinforcements into the fray and rotating his damaged units out. Right now I bet he has time to rotate out the damaged units before you attack again and can get huge numbers of destroyed instead of disabled devices.


Look at the force makeups today vs last time.... BOLD means they are new units. Underlined means they were there previously. I haven't bothered with arty or HQ units.

32nd Infantry Division
16th British Brigade
17th Indian Division

23rd British Brigade
45th Recce Regiment

150th RAC Regiment
Kowloon Brigade
5th Chinese Corps
3rd Carabiniers Regiment
73rd Motorised Brigade
84th Indian Brigade

111th Chindit Bde /2
RAF 222 Group Base Force
6th Medium Regiment
25th Indian Mountain Gun Regiment
23rd Indian Mountain Gun Regiment
Burma Corps
14th Indian Light AA Regiment


11th Chindit Bde is largely gone...
It has been replaced by 150th RAC Regiment, Kowloon Bde and 3rd Carabiniers Regiment.

Despite the addition of a Bde and 2 Regiments of troops his AV has only risen by less than 40.


So, in 2 days he brought in 1 Bde and 2 Regts and evacuated another Regt. Is there any possibility of you attacking on consecutive days for 3 or 4 days in a row? I think that might break him. I would also suggest that on the 21st most of the destroyed forces you saw were part of the 111th Chindit Bde. I'd say that Bde is probably out of the war for the next 6 months while it rebuilds.

Today you probably rendered most of another Regt or Bde disabled. If you can attack before he evacs it those disablements will become destroyed squads. I think you really need to attack on 2 consecutive days and then view the results of the two days additively. I think that'll show you a much truer picture.

< Message edited by Nemo121 -- 10/10/2010 10:20:07 PM >


_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to PzB74)
Post #: 1421
RE: Tennant Creek recaptured! - 10/10/2010 10:56:47 PM   
janh

 

Posts: 1216
Joined: 6/12/2007
Status: offline
agree, seems like you can earn more than you risk to loose in Burma presently.

(in reply to Nemo121)
Post #: 1422
RE: Tennant Creek recaptured! - 10/10/2010 11:36:38 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Great analysis Nemo, guess the battle have to continue a bit longer
Andy got 17 units in Kathia, many others have been diverted to dam up my assault against Myit and the rear.

I can not attack more than once every 2-3 days because supplies are all in the red after one attack.
Have ordered our reserves to move; they will be replaced by our most severly reduced units.

In total I can provide a further 2 divisions, 3 regiments and 1 brigade.

And now we have another battle on our hands! Our long range scouts did what Andy's didn't; provide early warning of a coming assault.
Enemy carriers are moving towards Palmyra from the north while TFs have been spotted heading south by south west near Hawaii.

- Again the KB is rallied; it's south of Luganville and is moving towards Baker Island were it will refuel.
We got 80k fuel at Christmas Island and reserves at Kwajalein.

- The Mini KB arrived at Truk today and is moving towards Kwajalein together with surface elements.
This time we got 7 fleet carriers, 3 light carriers and 2 escort carriers.

Christmas Island itself is a veritable fortress with over 100k supplies, 150 aviation support, Naval, Army and Air HQs.
Maybe we can use our midget subs to some effect this time.

AFTER ACTION REPORTS FOR Jan 24, 43

Air Combat

Heavies hit PM and KB bomp Espiritu!

Morning Air attack on Port Moresby , at 98,130
Weather in hex: Partial cloud

Raid spotted at 14 NM, estimated altitude 15,000 feet.
Estimated time to target is 4 minutes

Allied aircraft
B-17E Fortress x 34
B-17F Fortress x 16
B-24D Liberator x 25

Allied aircraft losses
B-17E Fortress: 1 damaged
B-17F Fortress: 2 damaged
B-24D Liberator: 1 damaged

Japanese ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Airbase hits 1
Airbase supply hits 1
Runway hits 127
--------------------------------------------------------------------------------
Afternoon Air attack on Luganville , at 120,150
Weather in hex: Light cloud

Raid spotted at 17 NM, estimated altitude 17,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 14
B5N2 Kate x 126

Japanese aircraft losses
B5N2 Kate: 1 destroyed, 5 damaged

Allied ground losses:
195 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 35 disabled
Engineers: 0 destroyed, 1 disabled

Port hits 3

------------------------------------------------------------------------

Back for more...






Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to janh)
Post #: 1423
RE: Tennant Creek recaptured! - 10/10/2010 11:41:24 PM   
TheLoneGunman_MatrixForum


Posts: 312
Joined: 1/12/2010
Status: offline
Those destroyers that were 9 hexes away...

Did your Carrier TF's search aircraft detect them? Or were they detected by other search aircraft?

I've heard people report that carriers are more likely to attack what they discover with their own aircraft. I don't know if it's ever been confirmed or anything, just may be yet another reason without having to resort to saying that carriers are simply not capable of making attacks at ranges beyond 8 hexes.

(in reply to PzB74)
Post #: 1424
RE: Tennant Creek recaptured! - 10/11/2010 2:42:57 AM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
No, it was confirmed earlier that carrier aircraft will not attack beyond 8 hexes regardless of their capable range.

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Sigismund of Luxemburg
Post #: 1425
RE: Tennant Creek recaptured! - 10/11/2010 3:15:52 AM   
TheLoneGunman_MatrixForum


Posts: 312
Joined: 1/12/2010
Status: offline

quote:

ORIGINAL: crsutton

No, it was confirmed earlier that carrier aircraft will not attack beyond 8 hexes regardless of their capable range.


Wow, that sounds like a pretty severe bug.

Is there an ETA for a fix?

Kinda puts a dampener on playing the game to me...

(in reply to crsutton)
Post #: 1426
RE: Tennant Creek recaptured! - 10/11/2010 3:26:04 AM   
Djordje

 

Posts: 537
Joined: 9/12/2004
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Also Michaelm confirmed that it does not matter who does the actual detection, only thing that matters is actual DL value (detection level).

(in reply to crsutton)
Post #: 1427
RE: Tennant Creek recaptured! - 10/11/2010 4:05:56 AM   
witpqs


Posts: 26087
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From: Argleton
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quote:

ORIGINAL: TheLoneGunman


quote:

ORIGINAL: crsutton

No, it was confirmed earlier that carrier aircraft will not attack beyond 8 hexes regardless of their capable range.


Wow, that sounds like a pretty severe bug.

Is there an ETA for a fix?

Kinda puts a dampener on playing the game to me...


Not a bug... meant to reflect the fact that aircraft operating from a carrier need reserves to find the carrier, find the target, don't always take off with full tanks due to whatever, and other things I am not aware of.

The developer also said that highly experienced squadrons get a chance to strike farther away.

BTW, the normal limit is 8 hexes for IJN and 7 hexes for Allies.
Post #: 1428
RE: Tennant Creek recaptured! - 10/11/2010 5:23:06 AM   
erstad

 

Posts: 1944
Joined: 8/3/2004
From: Midwest USA
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quote:

You've lost 22 infantry squads, 3 engineer squads and 104 vehicles for a total of 129 AV lost


Not all vehicle losses affect AV. In fact, my experience is that you tend to lose (disable or destroy) a lot more motorized support than actual tanks, unless the unit is way down on intact support.

Which only reinforces the point.

(in reply to Nemo121)
Post #: 1429
RE: Tennant Creek recaptured! - 10/11/2010 9:25:14 AM   
janh

 

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quote:

ORIGINAL: PzB
And now we have another battle on our hands! Our long range scouts did what Andy's didn't; provide early warning of a coming assault.
Enemy carriers are moving towards Palmyra from the north while TFs have been spotted heading south by south west near Hawaii.


The value of good intel. This well enable to develop a trap and pick your targets, while Andy could have to stumble into your KB's blindly... That's how a weaker force can beat a much superior one... The lessons from the past come are actually quite useful.

(in reply to PzB74)
Post #: 1430
RE: Tennant Creek recaptured! - 10/11/2010 10:45:49 AM   
veji1

 

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7 fleet carriers + 5 assorted CVLs and CVEs is actually fairly small... Are you sure he can't bring more to the battle.. you would be far away from friendly ports and with jap DC, even on a tactical draw you could end up losing 5 CVs to him 2 or something like this. With your previous losses (miniKB, BBs..) I would advocate prudence.

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Post #: 1431
RE: Tennant Creek recaptured! - 10/11/2010 12:53:55 PM   
TheLoneGunman_MatrixForum


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quote:

ORIGINAL: witpqs


quote:

ORIGINAL: TheLoneGunman


quote:

ORIGINAL: crsutton

No, it was confirmed earlier that carrier aircraft will not attack beyond 8 hexes regardless of their capable range.


Wow, that sounds like a pretty severe bug.

Is there an ETA for a fix?

Kinda puts a dampener on playing the game to me...


Not a bug... meant to reflect the fact that aircraft operating from a carrier need reserves to find the carrier, find the target, don't always take off with full tanks due to whatever, and other things I am not aware of.

The developer also said that highly experienced squadrons get a chance to strike farther away.

BTW, the normal limit is 8 hexes for IJN and 7 hexes for Allies.


Ah! Forgive my ignorance then!

In that case, I recommend that PzB plan accordingly and make his strike from 8 hexes! :)

(in reply to witpqs)
Post #: 1432
RE: Tennant Creek recaptured! - 10/11/2010 6:57:24 PM   
Rob Brennan UK


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OOH I am looking forward to this. Goold Luck PzB and i'd agree completely on nemo's analysis. Not sure what the commonwealth replacemnet levels are at this date but i suspect he'll struggle to repair british and indian forces.

Whats on Palmyra and christmas in case he does a double assault ? christmas being unlimited is most likely a fortress (as you said earlier) but whats on the limited playmyra that might stand upto a full yankee attack ? forts , AV etc .. Really curious from an allied perspective as to how much he'll need to bring to the party (to help my own game ).




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Post #: 1433
RE: Tennant Creek recaptured! - 10/11/2010 8:44:16 PM   
PzB74


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If a Zero with max range of 14 hexes needs a security limit flying of a carrier why don't cap it at 12 hexes?
The Kate has a max range of 9 hexes and is capped at 8....
The Val has a max range of 7 and is allowed to fly 7 hexes.....
The Judy has a max range of 18 hexes and is capped at half?

This is a nonsense rule made up by AFBs!

The destroyers were spotted by the carriers themselves LoneGun, as stated I think it's detection levels that count.

Engaging the Allied carriers should only be done after they engage Christmas Island LBA.
If Andy wants to engage we will engage him with 120 Zero's and 100 naval bombers.

Yep, Christmas holds 6 forts and 550 AV. Palmyra has a limit of 6000 troops; think I got 6100 men there including a crack inf regiment and a naval guard unit.
I've begun air lifting a para unit; didn't want to fast transport in anything right now as the Allied carriers are coming.

A double assault or even single assault using a large full sized division and engineers will work but it will take time, as last time and then Andy will inherit a destroyed base.
What good will this do him if has to retire with his fleet? We will still have Christmas Island and it's size 5 airfield + the KB coming in

Maybe Andy is going for another target....! Let's wait and see, should be fun.


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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
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(in reply to Rob Brennan UK)
Post #: 1434
RE: Tennant Creek recaptured! - 10/11/2010 9:36:33 PM   
castor troy


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quote:

ORIGINAL: PzB

If a Zero with max range of 14 hexes needs a security limit flying of a carrier why don't cap it at 12 hexes?
The Kate has a max range of 9 hexes and is capped at 8....
The Val has a max range of 7 and is allowed to fly 7 hexes.....
The Judy has a max range of 18 hexes and is capped at half?

This is a nonsense rule made up by AFBs!

The destroyers were spotted by the carriers themselves LoneGun, as stated I think it's detection levels that count.

Engaging the Allied carriers should only be done after they engage Christmas Island LBA.
If Andy wants to engage we will engage him with 120 Zero's and 100 naval bombers.

Yep, Christmas holds 6 forts and 550 AV. Palmyra has a limit of 6000 troops; think I got 6100 men there including a crack inf regiment and a naval guard unit.
I've begun air lifting a para unit; didn't want to fast transport in anything right now as the Allied carriers are coming.

A double assault or even single assault using a large full sized division and engineers will work but it will take time, as last time and then Andy will inherit a destroyed base.
What good will this do him if has to retire with his fleet? We will still have Christmas Island and it's size 5 airfield + the KB coming in

Maybe Andy is going for another target....! Let's wait and see, should be fun.




that´s probably because the nonsense then capped the Allied strikes at 7 hexes. You may not find this a problem, well, I just recently ended up at 8 hexes against KB and while KB sent a strike, we didn´t. The range advantage of Japanese carrier based ac was more a theory in real life, it is there in the game though, so nothing to complain for us JFBs I guess.

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(in reply to PzB74)
Post #: 1435
RE: Tennant Creek recaptured! - 10/11/2010 10:02:56 PM   
PzB74


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From: No(r)way
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Castor, you've been playing Allies too long; more heresy from you and you're now longer a member of the club

- Jap ac had a real range advantage; the Wildcats and Hellcats did not have the Zero's range to escort the bombers.
The Jap plan for the Marianas did indeed capitalize on this advantage.

The consequences would mostly include increased op losses but if the enemy is spotted at e.g 10-11 hexes why shouldn't Zero's and Judy's take
off and attack?

The Allied carriers appeared 2 hexes from Palmyra and launched strikes.
No sign of the invasion force yet; this could even just be a raid but I doubt it.

All Jap ac at Christmas Island are held back at a given range, subs are swarming into the area.
The advantage we have from last time is that Christmas Island is much stronger, we have 4 destroyers, 3 large "E"scort destroyers there as well.
We also have mines at Palmyra and Xmas.

The one thing we still don't have is coastal guns; really a great idea not to give Japan a single CD gun before 3/43.
The only ones available are at Wake and I decided against moving them.

Next turn KB will refuel west of Baker Island; then start to position itself while it awaits the arrival of the Mini KB that will be at Kwajalein in 1-2 turns.

No snags this time, forgot to start SnagIt and took a lot blanks...

AFTER ACTION REPORTS FOR Jan 25, 43

Air Combat

As expected; Allied cv's hit Palmyra - now deserted.
We sweep Chittagong; great results! Lost 1 Tojo and claimed 16-20 enemy fighters.

Morning Air attack on Palmyra , at 170,133
Weather in hex: Clear sky

Raid spotted at 19 NM, estimated altitude 31,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
F4F-4 Wildcat x 24

No Allied losses

Aircraft Attacking:
24 x F4F-4 Wildcat sweeping at 25000 feet
--------------------------------------------------------------------------------
Morning Air attack on Palmyra , at 170,133
Weather in hex: Clear sky

Raid spotted at 32 NM, estimated altitude 28,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
F4F-4 Wildcat x 24

No Allied losses

Aircraft Attacking:
24 x F4F-4 Wildcat sweeping at 25000 feet
--------------------------------------------------------------------------------
Morning Air attack on Palmyra , at 170,133
Weather in hex: Clear sky

Raid spotted at 13 NM, estimated altitude 28,000 feet.
Estimated time to target is 4 minutes

Allied aircraft
F4F-4 Wildcat x 25

No Allied losses

Aircraft Attacking:
25 x F4F-4 Wildcat sweeping at 25000 feet
--------------------------------------------------------------------------------
Morning Air attack on Palmyra , at 170,133
Weather in hex: Clear sky

Raid spotted at 11 NM, estimated altitude 27,000 feet.
Estimated time to target is 3 minutes

Allied aircraft
F4F-4 Wildcat x 25

No Allied losses

Aircraft Attacking:
25 x F4F-4 Wildcat sweeping at 25000 feet
--------------------------------------------------------------------------------
Morning Air attack on Palmyra , at 170,133
Weather in hex: Clear sky

Raid spotted at 19 NM, estimated altitude 28,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
no flights

Allied aircraft
F4F-4 Wildcat x 20
TBF-1 Avenger x 69

Japanese aircraft losses
No Japanese losses

No Allied losses

Airbase hits 11
Airbase supply hits 11
Runway hits 95
--------------------------------------------------------------------------------
Afternoon Air attack on Chittagong , at 55,41
Weather in hex: Moderate rain

Raid spotted at 20 NM, estimated altitude 32,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-44-IIa Tojo x 34

Allied aircraft
Hurricane I Trop x 3
Kittyhawk III x 5
P-40E Warhawk x 15
P-40K Warhawk x 14

Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
Hurricane I Trop: 1 destroyed
Kittyhawk III: 1 destroyed
P-40E Warhawk: 3 destroyed
P-40K Warhawk: 4 destroyed

Aircraft Attacking:
17 x Ki-44-IIa Tojo sweeping at 30000 feet *

---------------------------------------------------------------------------------




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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to castor troy)
Post #: 1436
RE: Tennant Creek recaptured! - 10/12/2010 1:50:41 AM   
Mynok


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Well...Japan really didn't have many coastal guns they emplaced during the war. Pretty much just the ones in the Marianas.


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(in reply to PzB74)
Post #: 1437
RE: Tennant Creek recaptured! - 10/12/2010 7:48:47 AM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
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The only reason I´m playing the Allied in AE is the fact that I don´t want to play the transport tycoon of the Pacific. I know that you can use CS convoys but I never ever leave something to the AI which means I would probably spend another 15-20 min each turn to create and move transport TFs. So yeah, I´m still a JFB as this is what I would play in WITP in 90% of the time and the masses of transport duties is the only thing that holds me off in AE. My average turn takes me 1.5 hours already.

It´s not only the theoretical range of an aircraft that gives you an advantage. Try flying a 12 hex strike from your moving carriers to attack the enemy´s moving carriers, fight and try getting back. You are correct that the Zero had a range advantage over the Wildcat. But look at the real life carrier engagements or strikes against other targets coming from carriers. Not sure you will find 12 hex Zeke/Judy/Jill strikes. I may be wrong with that but IMO, the "theoretical" range advantage of Japanese carrier based ac is in the game anyway with them having 8 hex range and the Allied 7. You may not know that you can equip Hellcats and the bombers with drop tanks too. I have never heard about a carrier engagement when both sides launched all their aircraft with drop tanks to fight each other anyway. Again, I may be wrong about that, I just can´t remember having ever heard about it.

The main action at Coral Sea for example took place at around 4-5 hexes range IIRC.

< Message edited by castor troy -- 10/12/2010 7:59:17 AM >


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Post #: 1438
RE: Tennant Creek recaptured! - 10/12/2010 11:10:58 PM   
PzB74


Posts: 5076
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From: No(r)way
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If Japan wanted to place CD guns somewhere they did so; like on Tarawa - 4x8" guns.
US Base Force units have CD guns from the start making any invasion potentially very dangerous.
- US invasion forces don't have to bother about CD guns until 03/43.

A high risiko area like the Line Islands would have gotten immediate priority for CD guns.
Of course it would take time to place them, the bigger guns the more time and resources.

One of the "issues" with a simulated game like AE is that when opposing carrier forces have a set destination they move to this
destination no matter what; in real life enemy carriers were spotted and then attacked at optimal range. In game format you will end up way too close for (Jap)comfort
and thus loosing the range advantage.

2 turns have passed; don't have time to update AAR.
Enemy carrier strikes on Palmyra and huge fleets approaching; KB fleets cosing on Baker Island.
- I'm holding our assets back for now.

In Burma another attack goes in; 7500 vs 3600 casualties. Most of our losses was caused in a Bde that was below 50% strength.
It's tricky to withdraw them in time without loosing their AV. Our big divisions are in good shape; need to wait a couple of days for reinforcements before attacking again.




_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to castor troy)
Post #: 1439
RE: Tennant Creek recaptured! - 10/12/2010 11:14:02 PM   
Nemo121


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Waiting helps AndyMac more than you. Don't get sucked into the view that your own problems are worse than his or else you'll always do things a little slowly while "waiting for reinforcements" but, in reality, Andy will probably be able to bring more reinforcements in than you ( certainly relatively speaking he'll bring more cause for every 3 divisions you bring he only needs to bring 1 ).

Attack again as soon as you can, just leave whatever the shattered Regt/Bde is out of the attack.



As to staying back? Why, wouldn't this be a perfect time to disrupt the amphibious invasion ( if that's what it is ) with an 8 range CV strike on the amphibious TFs once they reach whatever their target hex is. All you'd have to face then would be LRCAP from the CVs - which would be light. Sure it would fatigue your airgroups but a nice 8 hex strike ( which can be achieved with some positioning and "follow non-reacting TF with CV TF" orders ) followed by a night-time surface combat strike into the hex being invaded would probably yield some very nice results.

< Message edited by Nemo121 -- 10/12/2010 11:16:52 PM >


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Post #: 1440
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