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RE: Battle of Moulmien day 2

 
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RE: Battle of Moulmien day 2 - 11/20/2011 11:41:08 AM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
Interesting turn my B29's were unable to reach Manila but I was able to m,ine the Bataan channel - this should make PZB think twice and should make him stick fighter sqns in the rear.

It should be a complete bugger to clear - mining the strait should get me a nice haul and close off the Manila repair yard

I am following it up with a hit on the Refiniery at Miri tomorrow then most of the 29's will be tranferred back to Christmas Island to support CETPAC maybe one sqn to Darwin

PZB is going to have to protect his heartland and disperse his AA and Fighters

Morning Air attack on Bataan , at 78,77

Weather in hex: Moderate rain

Raid spotted at 20 NM, estimated altitude 35,000 feet.
Estimated time to target is 6 minutes


Allied aircraft
B-29-1 Superfort x 37


No Allied losses



Aircraft Attacking:
4 x B-29-1 Superfort laying Mk 13 Mine from 7000 feet *
3 x B-29-1 Superfort laying Mk 13 Mine from 6000 feet *
6 x B-29-1 Superfort laying Mk 13 Mine from 8000 feet *
3 x B-29-1 Superfort laying Mk 13 Mine from 7000 feet *
6 x B-29-1 Superfort laying Mk 13 Mine from 7000 feet *
3 x B-29-1 Superfort laying Mk 13 Mine from 6000 feet *
3 x B-29-1 Superfort laying Mk 13 Mine from 8000 feet *
3 x B-29-1 Superfort laying Mk 13 Mine from 5000 feet *
3 x B-29-1 Superfort laying Mk 13 Mine from 6000 feet *
3 x B-29-1 Superfort laying Mk 13 Mine from 6000 feet *




--------------------------------------------------------------------------------
Morning Air attack on Bataan , at 78,77

Weather in hex: Moderate rain

Raid spotted at 20 NM, estimated altitude 36,000 feet.
Estimated time to target is 6 minutes


Allied aircraft
B-29-1 Superfort x 9


No Allied losses



Aircraft Attacking:
9 x B-29-1 Superfort laying Mk 13 Mine from 7000 feet *

(in reply to Andy Mac)
Post #: 2011
RE: Battle of Moulmien day 2 - 11/20/2011 11:42:18 AM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
I do wonder why Japanese players dont mine outside Portland given thats where all the CVE's arrive.

Some sub laid mines there would cause mayhem

(in reply to Andy Mac)
Post #: 2012
RE: Battle of Moulmien day 2 - 11/20/2011 12:55:18 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
OK CENTPAC Amphib forces are back on the move Targets should be relatively straightforward for the next tranche

(i) Palmyra
(ii) Canton Island
(iii) Baker Island

These are really just prep offensives preparing for later attacks into the Gilberts.

My assault Divs are resting and gaining prep for the Gilberts and Marshall attacks now. Target date for those is early July.

The tempo of operations is kicking up steadily as we move to the next phase of operations

Port Blair has c 25,000 Japanese so thats probably 500 AV - I have 3 Divs fully prepped for that attack but very limited assets to cover the attack - no carriers in theatre at all.

So when I go for it it will be an uncovered attack. On that basis I will need to neutralise Bangkok, Ayuthia, Tavoy and Victoria Point with heavy air attacks before I go for it.

Phase 1 making PZB cover his vitals by long range deep strike attacks on Industry has begun - as soon as I see an opeing I will send 300+ B24's/29's at each of those 4 bases in turn big bases take a long time to repair I think I will need a 2 -3 day window.

There is an alternative that I am considering - PZB has small garrisons in all the dot bases in the area I have the best part of a Para Div (2 Glider Bdes and a Para bde) probably enough to take say little Andaman and if I use an xAK fuel source I could get 2 or 3 Seabee Bns close enough to unload aded in 500+ transport aircraft ferrying in supply I could get a supporting AF up and running even if I had to sacrifice a couple of xAK's could be a better less risky operation than an uncovered op.

Probably fgavouring the second alternative for now with a fall back of a full scale invasion of Port Blair to follow it up if required


(in reply to Andy Mac)
Post #: 2013
RE: Battle of Moulmien day 2 - 11/20/2011 1:19:25 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
quote:

ORIGINAL: Andy Mac

I do wonder why Japanese players dont mine outside Portland given thats where all the CVE's arrive.

Some sub laid mines there would cause mayhem



not necessarily, at least they shouldn´t IMO. I´ve always have some AMc in joke points so that would mean clearing any mines instantly. If not, there are always those uncountable freighters going through some places that you have to have really bad luck to hit something important with an offensive minefield. I would really be amazed if your mines at Bataan will kill a single ship. PzB sees your bombers mining and so he should have minesweepers there the next couple of turns at the latest. You can perhaps hope to kill an AMc, increases the ship count and victory points by...... one point...

one of the problems I see with the changes in AE clearly is that while mines were reduced to 2% of WITP standard, the easiness to clear mines has been untouched which has brought it a little off the line from the original thoughts. Minesweeping of real life was by no way as easy as in the game. Nobody will ever achieve the same effect on the Japanese with mines that real life saw.

< Message edited by castor troy -- 11/20/2011 1:21:12 PM >


_____________________________


(in reply to Andy Mac)
Post #: 2014
RE: Battle of Moulmien day 2 - 11/20/2011 3:39:42 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
maybe but B29's are good at laying mines so we shall see how they do if nothing else it should trap any ships in Manila for a while

(in reply to castor troy)
Post #: 2015
RE: Battle of Moulmien day 2 - 11/20/2011 4:44:23 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
PZB ambushed my 24's over Moulmien today I lost 16 - not good my sweepers stayed at home

I hit Miri - damage was light

Paratroopers took another dot base off of Milne Bay

(in reply to Andy Mac)
Post #: 2016
RE: Battle of Moulmien day 2 - 11/21/2011 12:08:09 AM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
PZB tried to hit one of my Air Fields in Burma I 'only' had an AA bde, 3 Indpt Heavy and Light AA Regts there.............

Plus lots of fighters scratch 120 Japanese aircraft....

AF Attacks against defended allied bases in 44 is tough - come in low and AA shreds you, come in high and you achieve diddly squat

Palmyra Invasion force moving into position

Others are moving as well

(in reply to Andy Mac)
Post #: 2017
RE: Battle of Moulmien day 2 - 11/21/2011 12:09:56 AM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
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One of the Sqns was transitioning to P38J's at the time and was caught on the ground but my AA guns did the job well

(in reply to Andy Mac)
Post #: 2018
RE: Battle of Moulmien day 2 - 11/21/2011 12:11:14 AM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
Fijian Commandos siezed Fergusson Island as well today

AFTER ACTION REPORTS FOR May 12, 44
--------------------------------------------------------------------------------
TF 136 encounters mine field at 49,83

Japanese Ships
E Tobui



1 mine cleared


--------------------------------------------------------------------------------
ASW attack near Milne Bay at 101,133

Japanese Ships
SSX Ha-63, hits 6, heavy damage

Allied Ships
KV Freesia
AM Igonish
LSI(L) Glenapp
xAP Poelau Bras
xAK Markhor
xAK Esperance
xAK Pundit
PF Barcoo
PC Travis



SSX Ha-63 is sighted by escort
Ha-63 bottoming out ....
PF Barcoo fails to find sub, continues to search...
PC Travis fails to find sub and abandons search
PF Barcoo attacking submerged sub ....
Debris floats to surface in area of attack!
Escort abandons search for sub


--------------------------------------------------------------------------------
ASW attack near Milne Bay at 101,133

Japanese Ships
SSX Ha-61, hits 13, heavy damage

Allied Ships
KV Freesia
AM Igonish
LSI(L) Glenapp
xAP Poelau Bras
xAK Sonnavind
xAK Markhor
xAK Esperance
xAK Pundit
PF Barcoo



SSX Ha-61 is sighted by escort
PF Barcoo attacking submerged sub ....
Sounds of submarine breaking up detected!
Escort abandons search for sub


--------------------------------------------------------------------------------
TF 237 encounters mine field at 49,83

Japanese Ships
AMc Kyo Maru #1



12 mines cleared


--------------------------------------------------------------------------------
TF 237 encounters mine field at 49,83

Japanese Ships
AMc Kyo Maru #1



13 mines cleared


--------------------------------------------------------------------------------
TF 136 encounters mine field at 49,83

Japanese Ships
E Ishinui



2 mines cleared


--------------------------------------------------------------------------------
Morning Air attack on Moulmein , at 55,55

Weather in hex: Heavy cloud

Raid detected at 28 NM, estimated altitude 32,000 feet.
Estimated time to target is 8 minutes


Allied aircraft
P-47D25 Thunderbolt x 23


No Allied losses



Aircraft Attacking:
23 x P-47D25 Thunderbolt sweeping at 30000 feet



--------------------------------------------------------------------------------
Morning Air attack on Taung Gyi , at 59,48

Weather in hex: Heavy rain

Raid spotted at 31 NM, estimated altitude 32,000 feet.
Estimated time to target is 7 minutes


Allied aircraft
Hurricane IIc Trop x 11


No Allied losses



Aircraft Attacking:
11 x Hurricane IIc Trop sweeping at 30000 feet



--------------------------------------------------------------------------------
Morning Air attack on Moulmein , at 55,55

Weather in hex: Heavy cloud

Raid detected at 16 NM, estimated altitude 31,000 feet.
Estimated time to target is 4 minutes


Allied aircraft
P-47D25 Thunderbolt x 25


No Allied losses



Aircraft Attacking:
25 x P-47D25 Thunderbolt sweeping at 30000 feet



--------------------------------------------------------------------------------
Morning Air attack on Moulmein , at 55,55

Weather in hex: Heavy cloud

Raid detected at 14 NM, estimated altitude 33,000 feet.
Estimated time to target is 4 minutes


Allied aircraft
P-47D25 Thunderbolt x 25


No Allied losses



Aircraft Attacking:
25 x P-47D25 Thunderbolt sweeping at 30000 feet



--------------------------------------------------------------------------------
Morning Air attack on Toungoo , at 57,50

Weather in hex: Thunderstorms

Raid detected at 120 NM, estimated altitude 12,000 feet.
Estimated time to target is 38 minutes

Japanese aircraft
N1K1-J George x 72
Ki-43-IIb Oscar x 48
Ki-49-IIb Helen x 65



Allied aircraft
Hurricane IIc Trop x 9
Spitfire VIII x 22
Spitfire VIII x 10
P-40N5 Warhawk x 31
P-51B Mustang x 2


Japanese aircraft losses
N1K1-J George: 13 destroyed
Ki-43-IIb Oscar: 16 destroyed
Ki-49-IIb Helen: 2 destroyed, 7 damaged

Allied aircraft losses
Spitfire VIII: 1 destroyed, 2 damaged
P-40N5 Warhawk: 3 destroyed
P-51B Mustang: 1 destroyed
B-24J Liberator: 1 destroyed on ground


Allied ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Airbase hits 2
Airbase supply hits 2
Runway hits 6

Aircraft Attacking:
21 x Ki-49-IIb Helen bombing from 9000 feet
Airfield Attack: 4 x 250 kg GP Bomb
5 x Ki-49-IIb Helen bombing from 9000 feet
Airfield Attack: 4 x 250 kg GP Bomb
34 x Ki-49-IIb Helen bombing from 9000 feet *
Airfield Attack: 2 x 250 kg GP Bomb

CAP engaged:
No.5 Sqn RAF with Hurricane IIc Trop (2 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 16 minutes
No.30 Sqn RAF with Spitfire VIII (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000
Raid is overhead
No.605 Sqn RAF with Hurricane IIc Trop (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 1 out of immediate contact.
Group patrol altitude is 30000
Time for all group planes to reach interception is 33 minutes
8th PG/20th TRS with P-40N5 Warhawk (0 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 7 minutes
23rd FG/118th TRS with P-40N5 Warhawk (0 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 4 being recalled, 2 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 31 minutes
311th FBG/529th FBS with P-51B Mustang (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 30000
Raid is overhead
No.1 Sqn IAF with Spitfire VIII (1 airborne, 4 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 30000 , scrambling fighters between 10000 and 30000.
Time for all group planes to reach interception is 25 minutes
No.21 Sqn RAAF with Spitfire VIII (0 airborne, 6 on standby, 2 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 9000 and 30000.
Time for all group planes to reach interception is 31 minutes
No.152 Sqn RAF with Spitfire VIII (2 airborne, 6 on standby, 7 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 30000 , scrambling fighters between 6000 and 12000.
Time for all group planes to reach interception is 22 minutes
81st FG/93rd FS with P-40N5 Warhawk (2 airborne, 6 on standby, 11 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 7000 and 15000.
Time for all group planes to reach interception is 26 minutes



--------------------------------------------------------------------------------
Morning Air attack on Toungoo , at 57,50

Weather in hex: Thunderstorms

Raid detected at 76 NM, estimated altitude 13,000 feet.
Estimated time to target is 24 minutes

Japanese aircraft
N1K1-J George x 35
Ki-43-IIb Oscar x 15
Ki-49-IIb Helen x 54



Allied aircraft
Hurricane IIc Trop x 4
Spitfire VIII x 11
Spitfire VIII x 2
P-40N5 Warhawk x 13
P-51B Mustang x 1


Japanese aircraft losses
N1K1-J George: 1 destroyed
Ki-43-IIb Oscar: 2 destroyed
Ki-49-IIb Helen: 3 damaged
Ki-49-IIb Helen: 1 destroyed by flak

Allied aircraft losses
P-40N5 Warhawk: 1 destroyed
B-24J Liberator: 2 destroyed on ground
P-38J Lightning: 1 destroyed on ground
PV-1 Ventura: 1 destroyed on ground


Allied ground losses:
28 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 4 disabled


Airbase hits 10
Airbase supply hits 2
Runway hits 12

Aircraft Attacking:
25 x Ki-49-IIb Helen bombing from 9000 feet
Airfield Attack: 4 x 250 kg GP Bomb
5 x Ki-49-IIb Helen bombing from 9000 feet
Airfield Attack: 4 x 250 kg GP Bomb
22 x Ki-49-IIb Helen bombing from 9000 feet
Airfield Attack: 4 x 250 kg GP Bomb

CAP engaged:
No.1 Sqn IAF with Spitfire VIII (0 airborne, 0 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 10000 and 13000.
Time for all group planes to reach interception is 20 minutes
No.21 Sqn RAAF with Spitfire VIII (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000
Time for all group planes to reach interception is 9 minutes
No.5 Sqn RAF with Hurricane IIc Trop (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 9000 and 16000.
Time for all group planes to reach interception is 51 minutes
23rd FG/118th TRS with P-40N5 Warhawk (0 airborne, 0 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 9000 and 13000.
Time for all group planes to reach interception is 18 minutes
81st FG/93rd FS with P-40N5 Warhawk (0 airborne, 0 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 12000 and 16000.
Time for all group planes to reach interception is 66 minutes
311th FBG/529th FBS with P-51B Mustang (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 17 minutes
No.152 Sqn RAF with Spitfire VIII (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 9000 and 15000.
Time for all group planes to reach interception is 29 minutes
No.605 Sqn RAF with Hurricane IIc Trop (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters to 16000.
Time for all group planes to reach interception is 30 minutes



--------------------------------------------------------------------------------
Morning Air attack on Toungoo , at 57,50

Weather in hex: Thunderstorms

Raid detected at 66 NM, estimated altitude 10,000 feet.
Estimated time to target is 20 minutes

Japanese aircraft
Ki-43-IIb Oscar x 11
Ki-49-IIb Helen x 19



Allied aircraft
Hurricane IIc Trop x 4
Spitfire VIII x 7
P-40N5 Warhawk x 6


Japanese aircraft losses
Ki-43-IIb Oscar: 4 destroyed
Ki-49-IIb Helen: 5 destroyed, 3 damaged
Ki-49-IIb Helen: 1 destroyed by flak

No Allied losses


Allied ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Airbase hits 5
Airbase supply hits 1
Runway hits 6

Aircraft Attacking:
14 x Ki-49-IIb Helen bombing from 9000 feet
Airfield Attack: 4 x 250 kg GP Bomb

CAP engaged:
No.5 Sqn RAF with Hurricane IIc Trop (0 airborne, 0 on standby, 1 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 10000.
Time for all group planes to reach interception is 41 minutes
1 planes vectored on to bombers
No.1 Sqn IAF with Spitfire VIII (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 13 minutes
No.152 Sqn RAF with Spitfire VIII (0 airborne, 0 on standby, 2 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 14000 and 17000.
Time for all group planes to reach interception is 34 minutes
1 planes vectored on to bombers
No.605 Sqn RAF with Hurricane IIc Trop (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 30000
Raid is overhead
23rd FG/118th TRS with P-40N5 Warhawk (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 16000.
Time for all group planes to reach interception is 24 minutes
2 planes vectored on to bombers
81st FG/93rd FS with P-40N5 Warhawk (0 airborne, 0 on standby, 2 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 9000 and 17000.
Time for all group planes to reach interception is 34 minutes
1 planes vectored on to bombers



--------------------------------------------------------------------------------
Morning Air attack on Toungoo , at 57,50

Weather in hex: Thunderstorms

Raid detected at 111 NM, estimated altitude 13,000 feet.
Estimated time to target is 35 minutes

Japanese aircraft
Ki-43-IIb Oscar x 4
Ki-49-IIb Helen x 18



Allied aircraft
Hurricane IIc Trop x 1
Spitfire VIII x 3
P-40N5 Warhawk x 2


Japanese aircraft losses
Ki-43-IIb Oscar: 1 destroyed
Ki-49-IIb Helen: 1 damaged
Ki-49-IIb Helen: 1 destroyed by flak

Allied aircraft losses
B-24J Liberator: 1 destroyed on ground


Allied ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled


Airbase hits 3
Runway hits 9

Aircraft Attacking:
16 x Ki-49-IIb Helen bombing from 9000 feet
Airfield Attack: 4 x 250 kg GP Bomb

CAP engaged:
No.152 Sqn RAF with Spitfire VIII (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000
Time for all group planes to reach interception is 15 minutes
No.605 Sqn RAF with Hurricane IIc Trop (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 12 minutes
81st FG/93rd FS with P-40N5 Warhawk (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 16 minutes



--------------------------------------------------------------------------------
Morning Air attack on Fanning Island , at 172,137

Weather in hex: Moderate rain

Raid detected at 71 NM, estimated altitude 24,000 feet.
Estimated time to target is 31 minutes


Allied aircraft
P-40K Warhawk x 15
F6F-3 Hellcat x 17
TBM-1C Avenger x 6


No Allied losses



Runway hits 1

Aircraft Attacking:
6 x TBM-1C Avenger bombing from 20000 feet
Airfield Attack: 2 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Palmyra , at 170,133

Weather in hex: Severe storms

Raid detected at 77 NM, estimated altitude 15,000 feet.
Estimated time to target is 33 minutes


Allied aircraft
F4U-1A Corsair x 11
F6F-3 Hellcat x 7
SB2C-1C Helldiver x 17
SB2C-3 Helldiver x 22


No Allied losses



Port supply hits 1

Aircraft Attacking:
12 x SB2C-3 Helldiver releasing from 2000'
Port Attack: 1 x 1000 lb GP Bomb
12 x SB2C-1C Helldiver releasing from 2000'
Port Attack: 1 x 1000 lb GP Bomb
6 x SB2C-3 Helldiver releasing from 4000'
Port Attack: 1 x 1000 lb GP Bomb
5 x SB2C-1C Helldiver releasing from 4000'
Port Attack: 1 x 1000 lb GP Bomb
4 x SB2C-3 Helldiver releasing from 3000'
Port Attack: 1 x 1000 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Palmyra , at 170,133

Weather in hex: Severe storms

Raid detected at 24 NM, estimated altitude 15,000 feet.
Estimated time to target is 10 minutes


Allied aircraft
SB2C-1C Helldiver x 17


No Allied losses



Port hits 1
Port supply hits 1

Aircraft Attacking:
4 x SB2C-1C Helldiver releasing from 3000'
Port Attack: 1 x 1000 lb GP Bomb
5 x SB2C-1C Helldiver releasing from 4000'
Port Attack: 1 x 1000 lb GP Bomb
8 x SB2C-1C Helldiver releasing from 2000'
Port Attack: 1 x 1000 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Port Blair , at 46,58

Weather in hex: Light cloud

Raid detected at 77 NM, estimated altitude 12,000 feet.
Estimated time to target is 26 minutes


Allied aircraft
PB4Y-1 Liberator x 54


Allied aircraft losses
PB4Y-1 Liberator: 2 damaged

Japanese ground losses:
9 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled



Airbase hits 3
Airbase supply hits 2
Runway hits 52

Aircraft Attacking:
6 x PB4Y-1 Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb
9 x PB4Y-1 Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb
9 x PB4Y-1 Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb
6 x PB4Y-1 Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb
6 x PB4Y-1 Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb
6 x PB4Y-1 Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb
9 x PB4Y-1 Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x PB4Y-1 Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Palmyra , at 170,133

Weather in hex: Severe storms

Raid detected at 65 NM, estimated altitude 12,000 feet.
Estimated time to target is 24 minutes


Allied aircraft
SBD-5 Dauntless x 17


No Allied losses



Port hits 1

Aircraft Attacking:
12 x SBD-5 Dauntless releasing from 2000'
Port Attack: 1 x 1000 lb GP Bomb
4 x SBD-5 Dauntless releasing from 4000'
Port Attack: 1 x 1000 lb GP Bomb
1 x SBD-5 Dauntless releasing from 3000'
Port Attack: 1 x 1000 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Salamaua , at 98,127

Weather in hex: Overcast

Raid spotted at 10 NM, estimated altitude 16,000 feet.
Estimated time to target is 2 minutes


Allied aircraft
Beaufighter X x 26


Allied aircraft losses
Beaufighter X: 1 damaged



Airbase hits 4
Airbase supply hits 1
Runway hits 3

Aircraft Attacking:
12 x Beaufighter X bombing from 12000 feet *
Airfield Attack: 2 x 250 lb GP Bomb
14 x Beaufighter X bombing from 12000 feet *
Airfield Attack: 2 x 250 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 1st Infantry Regiment, at 98,127 (Salamaua)

Weather in hex: Overcast

Raid spotted at 16 NM, estimated altitude 15,000 feet.
Estimated time to target is 4 minutes


Allied aircraft
Mitchell II x 7
B-25D1 Mitchell x 9


No Allied losses



Aircraft Attacking:
6 x B-25D1 Mitchell bombing from 9000 feet
Ground Attack: 6 x 500 lb GP Bomb
7 x Mitchell II bombing from 9000 feet
Ground Attack: 6 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing from 9000 feet
Ground Attack: 6 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Taung Gyi , at 59,48

Weather in hex: Heavy rain

Raid detected at 40 NM, estimated altitude 24,000 feet.
Estimated time to target is 13 minutes


Allied aircraft
Blenheim IV x 9
Blenheim VD x 8
Spitfire VIII x 6


Allied aircraft losses
Blenheim IV: 1 damaged
Blenheim VD: 2 damaged



Aircraft Attacking:
8 x Blenheim VD bombing from 20000 feet
Airfield Attack: 4 x 250 lb GP Bomb
9 x Blenheim IV bombing from 20000 feet
Airfield Attack: 4 x 250 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Palmyra , at 170,133

Weather in hex: Severe storms

Raid detected at 30 NM, estimated altitude 16,000 feet.
Estimated time to target is 7 minutes


Allied aircraft
A-20G Havoc x 24


Allied aircraft losses
A-20G Havoc: 2 damaged



Airbase hits 1

Aircraft Attacking:
12 x A-20G Havoc bombing from 11000 feet
Airfield Attack: 4 x 500 lb GP Bomb
12 x A-20G Havoc bombing from 11000 feet
Airfield Attack: 4 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Moulmein , at 55,55

Weather in hex: Heavy cloud

Raid detected at 62 NM, estimated altitude 16,000 feet.
Estimated time to target is 21 minutes


Allied aircraft
B-24D1 Liberator x 4
B-24J Liberator x 8


Allied aircraft losses
B-24D1 Liberator: 1 damaged
B-24J Liberator: 3 damaged

Japanese ground losses:
7 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled



Airbase hits 5
Airbase supply hits 2
Runway hits 13

Aircraft Attacking:
4 x B-24J Liberator bombing from 15000 feet *
Airfield Attack: 5 x 500 lb GP Bomb
2 x B-24J Liberator bombing from 15000 feet *
Airfield Attack: 5 x 500 lb GP Bomb
4 x B-24D1 Liberator bombing from 15000 feet *
Airfield Attack: 5 x 500 lb GP Bomb
2 x B-24J Liberator bombing from 15000 feet *
Airfield Attack: 5 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Canton Island at 153,143

Weather in hex: Heavy rain

Raid detected at 36 NM, estimated altitude 19,000 feet.
Estimated time to target is 12 minutes


Allied aircraft
PB4Y-1 Liberator x 3


No Allied losses

Japanese Ships
xAK Koyu Maru



Aircraft Attacking:
3 x PB4Y-1 Liberator bombing from 15000 feet *
Naval Attack: 5 x 500 lb SAP Bomb



--------------------------------------------------------------------------------
Afternoon Air attack on Salamaua , at 98,127

Weather in hex: Heavy rain

Raid spotted at 20 NM, estimated altitude 12,000 feet.
Estimated time to target is 8 minutes


Allied aircraft
Spitfire VIII x 8
Mitchell II x 3
PV-1 Ventura x 5
B-24J Liberator x 31
B-25D1 Mitchell x 12
B-25G Mitchell x 3
B-25H Mitchell x 3
P-38H Lightning x 13
P-39N1 Airacobra x 4
P-40K Warhawk x 13


Allied aircraft losses
B-24J Liberator: 2 damaged
B-25D1 Mitchell: 1 damaged



Airbase hits 9
Airbase supply hits 5
Runway hits 18

Aircraft Attacking:
3 x PV-1 Ventura bombing from 9000 feet
Airfield Attack: 6 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing from 9000 feet
Airfield Attack: 6 x 500 lb GP Bomb
2 x PV-1 Ventura bombing from 9000 feet
Airfield Attack: 6 x 500 lb GP Bomb
3 x Mitchell II bombing from 9000 feet
Airfield Attack: 6 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x B-25H Mitchell bombing from 9000 feet
Airfield Attack: 6 x 500 lb GP Bomb
2 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
2 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing from 9000 feet
Airfield Attack: 6 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing from 9000 feet
Airfield Attack: 6 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing from 9000 feet
Airfield Attack: 6 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb
3 x B-25G Mitchell bombing from 9000 feet
Airfield Attack: 6 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 9000 feet
Airfield Attack: 10 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Afternoon Air attack on Miri , at 64,87

Weather in hex: Heavy rain

Raid detected at 26 NM, estimated altitude 16,000 feet.
Estimated time to target is 7 minutes


Allied aircraft
B-29-1 Superfort x 4


No Allied losses



Aircraft Attacking:
4 x B-29-1 Superfort laying Mk 13 Mine from 5000 feet *



--------------------------------------------------------------------------------

Ground combat at Fergusson Island (102,132)

Allied Shock attack

Attacking force 174 troops, 0 guns, 0 vehicles, Assault Value = 15

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Allied adjusted assault: 2

Japanese adjusted defense: 1

Allied assault odds: 2 to 1 (fort level 0)

Allied forces CAPTURE Fergusson Island !!!

Combat modifiers
Attacker: op mode(-), shock(+), leaders(-)



Assaulting units:
2nd Fiji Commando Bn /2

(in reply to Andy Mac)
Post #: 2019
RE: Battle of Moulmien day 2 - 11/21/2011 9:07:58 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
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OK the plan is now set all troops are prepping for objectives - timing worked out all I need to do is avoid losing my Pacific Fleet and I am golden.

So no cockups - thats the rule !!!


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Post #: 2020
RE: Battle of Moulmien day 2 - 11/21/2011 10:48:45 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
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Going to take Palmyra as my next step the softening process has startted
--------------------------------------------------------------------------------
Morning Air attack on Kure 7th SNLF, at 170,133 (Palmyra)

Weather in hex: Severe storms

Raid detected at 79 NM, estimated altitude 18,000 feet.
Estimated time to target is 34 minutes


Allied aircraft
Avenger II x 24
Barracuda II x 24
Corsair II x 47
F4U-1A Corsair x 85
F6F-3 Hellcat x 21
SB2C-1C Helldiver x 62
TBM-1C Avenger x 57


Allied aircraft losses
SB2C-1C Helldiver: 2 damaged
TBM-1C Avenger: 1 damaged

Japanese ground losses:
208 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 4 destroyed, 20 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 8 (1 destroyed, 7 disabled)


(in reply to Andy Mac)
Post #: 2021
RE: Battle of Moulmien day 2 - 11/22/2011 8:01:24 AM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
I am going to experiment at Palmyra

Can a Regt+Tk Bn backed by a full carrier force take an atoll.

If yes it will make a huge difference to the Marshall/Gilbert campaign

Given KB is off in SWPAC I have a few days to test the concept plus Xmas Island AF to ensure if I need to bring in more force I can

(in reply to Andy Mac)
Post #: 2022
RE: Battle of Moulmien day 2 - 11/22/2011 9:50:55 AM   
castor troy


Posts: 14330
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quote:

ORIGINAL: Andy Mac

I am going to experiment at Palmyra

Can a Regt+Tk Bn backed by a full carrier force take an atoll.

If yes it will make a huge difference to the Marshall/Gilbert campaign

Given KB is off in SWPAC I have a few days to test the concept plus Xmas Island AF to ensure if I need to bring in more force I can



That only depends on what PzB has there. By now I would expect some 100-150 av behind level 4 or 5 forts. He can´t go much higher in av I guess as stacking limits would make that impossible so an enemy rgt with some kind of base force to provide air support would be what I would expect. Have you done any recon so far?

If you don´t want to do a hush rush invasion then I think a rgt and a tk btn should be enough if fully prepped because using a good amount of carrier air for a week on ground attacks should reduce his av to 10% of what he has there to start with. IMO, those 6000 stacking limit atolls can´t be held by either side if one side wants to take them, the IJ early on and the Allied later. If you rush in, drop your troops on the second day I would give you a chance of 1% to achieve something. Nevertheless, I would have always tasked a division for such an operation.

< Message edited by castor troy -- 11/22/2011 9:51:20 AM >


_____________________________


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Post #: 2023
RE: Battle of Moulmien day 2 - 11/22/2011 4:17:04 PM   
beppi

 

Posts: 382
Joined: 3/11/2004
From: Austria
Status: offline

quote:

ORIGINAL: Andy Mac

I am going to experiment at Palmyra

Can a Regt+Tk Bn backed by a full carrier force take an atoll.

If yes it will make a huge difference to the Marshall/Gilbert campaign

Given KB is off in SWPAC I have a few days to test the concept plus Xmas Island AF to ensure if I need to bring in more force I can


As castor said, depends on the situation. If you can heavily supress the island it might be possible. As soon as you have captured the first island, put 2 or 3 AKE there and use a surface force from there too to supress the islands.

I always pick an army division from an 6k stacking limit base to be on the safe side, but a rgt + some armored stuff might be enough. Only take the sherman bdes as their combat power is much greater than the previous stuff. Other problem might be the combat engineers to take down the forts. I experiences even with an army divisions against a 100 or so defender AV behind lvl 5+ forts on an atoll that i needed often 3 or 4 days to take the island. With 2-3 4+ BB/CA TFs bombarding and a the full allied carrier force doing ground attacks.

(in reply to Andy Mac)
Post #: 2024
RE: Battle of Moulmien day 2 - 11/22/2011 5:12:30 PM   
castor troy


Posts: 14330
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From: Austria
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the goal for me would be to

a) get info on what actually is there (don´t put your recon on recon/Palmyra but recon/commander decisionm with range limited to reach Palmyra - if recon ac can´t get there use a B-29) and even if you don´t get a high detection die roll for recon, that doesn´t matter because if you don´t put the BASE as target you will see "B-29 takes photograph of xy enemy unit" so after a couple of recon flights to Palmyra you know exactly what he has there. With the units being identified it´s easily to get a picture of how much av is there.

b) after identifying the enemy av there you can perfectly time your invasion by knocking down his av with A2G attacks day after day (if you want to do that). Enemy got 150 av there, every day A2G attacks take out 25 of his av. Result, a week or air attacks whipes out more or less all enemy resistance. Then send in your troops and take the trashed place. So far a 6000 stacking limit atoll never proved to be a problem for me doing it that way. Add in your B-29 or other bombers that might be in range and it should be in fact pretty easy going to be honest.

_____________________________


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Post #: 2025
RE: Battle of Moulmien day 2 - 11/23/2011 3:55:50 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
Have about 4 days before my phibs arrive full CAG's hitting them until then - have a Regt/Eng Regt and Tank Bn assault loaded

About 9,000 men on the atoll so they chould be getting hungry !!!

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Post #: 2026
RE: Battle of Moulmien day 2 - 11/23/2011 4:20:06 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
I have Christmas so recon is not a problem ;) :)


(in reply to Andy Mac)
Post #: 2027
RE: Battle of Moulmien day 2 - 11/27/2011 11:41:27 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
Kind of busy at work.

Supply situation in Burma critical I brough in heavies to early having to evac all the 24's back to India until some major convoys arrive.

Invading Palmyra in a few days no sign of the Japanese yet B29's on LR Search just in case and a heavy sub screen out

(in reply to Andy Mac)
Post #: 2028
RE: Battle of Moulmien day 2 - 11/28/2011 3:25:29 AM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
quote:

ORIGINAL: castor troy

the goal for me would be to

a) get info on what actually is there (don´t put your recon on recon/Palmyra but recon/commander decisionm with range limited to reach Palmyra - if recon ac can´t get there use a B-29) and even if you don´t get a high detection die roll for recon, that doesn´t matter because if you don´t put the BASE as target you will see "B-29 takes photograph of xy enemy unit" so after a couple of recon flights to Palmyra you know exactly what he has there. With the units being identified it´s easily to get a picture of how much av is there.




Slick trick. Once again, I have sat at the feet of the master..... I can't wait to try it out.

But his air ground attacks should reveal the targets once the detection level gets up. You know. "Attacking X unit. Also attacking Y, Z and so on.


< Message edited by crsutton -- 11/28/2011 3:27:17 AM >


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(in reply to castor troy)
Post #: 2029
RE: Battle of Moulmien day 2 - 11/28/2011 1:03:35 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: crsutton

quote:

ORIGINAL: castor troy

the goal for me would be to

a) get info on what actually is there (don´t put your recon on recon/Palmyra but recon/commander decisionm with range limited to reach Palmyra - if recon ac can´t get there use a B-29) and even if you don´t get a high detection die roll for recon, that doesn´t matter because if you don´t put the BASE as target you will see "B-29 takes photograph of xy enemy unit" so after a couple of recon flights to Palmyra you know exactly what he has there. With the units being identified it´s easily to get a picture of how much av is there.




Slick trick. Once again, I have sat at the feet of the master..... I can't wait to try it out.

But his air ground attacks should reveal the targets once the detection level gets up. You know. "Attacking X unit. Also attacking Y, Z and so on.



of course, but I usually want to know it BEFORE my carriers park next door... because at the time the carriers sit nearby, my invasion usually is too or is just about to arrive.

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Post #: 2030
RE: Battle of Moulmien day 2 - 11/28/2011 1:35:10 PM   
Alfred

 

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There is no need to identify the individual units. The aggregated troop number divided by 30 will give you a very good and close approximation of the unadjusted assault value of the garrison.

Alfred

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Post #: 2031
RE: Battle of Moulmien day 2 - 11/28/2011 2:23:48 PM   
Crackaces


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quote:

ORIGINAL: Alfred

There is no need to identify the individual units. The aggregated troop number divided by 30 will give you a very good and close approximation of the unadjusted assault value of the garrison.

Alfred


I might be confusied but I find BF's and Construction Units add to troop totals and thus inflate AV numbers using that formula. Maybe the trick is to subtract out BF's and CU's to get a feel for the real troop size? Also I thought armored units for example can inflate AV? Unless just getting a SWAG is enough to get what is needed ...given XXXXX troops the maximum AV possible is YYY ...?

(in reply to Alfred)
Post #: 2032
RE: Battle of Moulmien day 2 - 11/29/2011 5:43:51 PM   
Alfred

 

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Not a material concern. Just relying on the 1:30 rule of thumb I regularly achieve a 95-99% accuracy.

Sure units with very small assault value but a large non combat tail will inflate the troop numbers present. But that is counterbalanced by the presence of AFVs which are separate from the disclosed troop numbers. This will only be an issue if there is an inordinately large number of AFVs present, and if so you just add them on a 1:1 basis to the calculation. Plus none of this properly factors in artillery tubes who contribute nothing to assault value but can have a huge impact on the fire fight.

Also troop numbers provides a good approximation of the type of force structure present. A base with between 16-18k troops has the equivalent of a division present. If the disclosed information shows that many troops but a very high number of V (air support) or E (engineers) etc then you can just adjust your expectations down to the garrison being comprised primarily of support units.

Besides the point I am making is that for the purposes of determining what is present on an atoll before it is invaded, knowing the name of the unit present is of not much value and definitely inferior to my 1:30 rule of thumb.

1. The indentified unit could have fragments scattered all over the map. Knowing the name of the unit only tells you that at least 51% of the unit, ie the parent, is present. If the name clearly identifies it is only a fragment present, then you have no idea whether that fragment constitues 1% or 49% of the aggregated unit combat power.

2. As it has often been said, far too much weight is given to unadjusted assault values. What really counts is the firepower. Only at the end of the firefight, after all the modifiers have been applied, does the adjusted assault value come into play for one thing only, to determine whether the base changes hands.

3. With all the modifers present, many of which can not be accurately taken into account by the player beforehand (for example just how much supply does the enemy unit have or what is the exact fortification level) the wise attacker builds in a safety margin of error.

Alfred

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Post #: 2033
RE: Battle of Moulmien day 2 - 11/29/2011 5:48:13 PM   
PaxMondo


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quote:

ORIGINAL: Alfred

... the wise attacker builds in a safety margin of error.

Alfred

Ergo, the oftimes quoted 3:1 minimum for an attacker, 4:1 whenever you can!

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Post #: 2034
RE: Battle of Moulmien day 2 - 11/29/2011 6:22:12 PM   
Andy Mac

 

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I am expecting an easy fight to be honest as my air units have trashed the defenders and my bombers will have killed most of the supply (plus his overstack)

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Post #: 2035
RE: Battle of Moulmien day 2 - 12/5/2011 11:59:47 AM   
Andy Mac

 

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Last few days have progressed as planned

Palmyra fell on day 2 relativelly easily

An attack by Barge on Gasmata should secure the base in a day or two knocked th eforts right down - cost me a few barges but worth it.

I want to keep hitting hm with these nibbling attacks until I am ready for my next big effort

(in reply to Andy Mac)
Post #: 2036
RE: Battle of Moulmien day 2 - 12/9/2011 1:07:01 PM   
Andy Mac

 

Posts: 15222
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Gasmata is mine lost a few barges taking the place but I now own Gasmata

Amercal are attacking Salamua tomorrow

503rd Para Regt have now arrived in theatre and are at PM and will be used soon

In general things are progressing nicely as I advance

In CENTPAC invasion force is almost at Canton Island and should land tomorrow heavy sub screen is out as is most of my carrier force.

In Burma 3 mega convoys have delivered 0.5m suply to Rangoon safely so I can start to bring back the Heavies

Andy

(in reply to Andy Mac)
Post #: 2037
RE: Battle of Moulmien day 2 - 12/21/2011 10:04:01 PM   
Andy Mac

 

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Not going to say a lot just been ****ed by the game again

Tried an attack in Bay of bengal

Was ready in position took my licks but then guess what not a single ****ing man landed despite being set to absoulute do not retire or I will crucify every sailor in the fleet

2 Destroyers get in amongst them and a 5 Div assault fleet with over 20 escorting warships turns and runs despite the presence of seperate SCTF's

Next day same thing and again not a single ****ing man lands

The casualties are not this issue I was willing and expecting to take losses but to not land a signel man is a ****ing joke.

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Post #: 2038
RE: Battle of Moulmien day 2 - 12/22/2011 2:11:14 AM   
JeffroK


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quote:

ORIGINAL: Andy Mac

Not going to say a lot just been ****ed by the game again

Tried an attack in Bay of bengal

Was ready in position took my licks but then guess what not a single ****ing man landed despite being set to absoulute do not retire or I will crucify every sailor in the fleet

2 Destroyers get in amongst them and a 5 Div assault fleet with over 20 escorting warships turns and runs despite the presence of seperate SCTF's

Next day same thing and again not a single ****ing man lands

The casualties are not this issue I was willing and expecting to take losses but to not land a signel man is a ****ing joke.



Blame the Devs, a bit of self flaggelation helps!

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Post #: 2039
RE: Battle of Moulmien day 2 - 12/22/2011 2:13:00 AM   
JeffroK


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I never noticed before, but when I quote your rant it puts back your original spelling

At least it was a quality swearing piece, not an Eddie Murphy every second word!

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Post #: 2040
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