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RE: New game.... - 11/19/2010 8:20:07 PM   
Capt. Harlock


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quote:

5. KB... KB is off the coast of Malaysia.


East coast or West coast? Kind of important if I'm reading the map correctly . . .

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Post #: 721
RE: New game.... - 11/19/2010 9:49:07 PM   
Nemo121


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Ah, east coast. If it was the west coast you'd be hearing panic from me ( well, as much panic as I ever feel in any case ) as he might be planning an Indian Ocean foray. As it is I think he just wants to make me scared about Palembang and pin me in place... I might be wrong but that's why my TF meeting point is half-way to Sri Lanka.

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John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

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Post #: 722
RE: New game.... - 12/10/2010 1:44:56 AM   
Nemo121


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Mike has had some computer problems but it looks like we're back on track now.

KB is fully in action now and massive Japanese fighter and bomber raids are coming into Sumatra now. Yesterday the Japanese lost 133 planes to 36 Allied planes while over previous days the Allies have done almost as well except for a single day when an assignation error led to 30 Banshees suiciding vs KB's CAP.

Overall though the Japanese have lost close to 100 Zeroes ( probably half of which are from KB ) over the past few days as well as about 50 Oscars and 100+ bombers. In return they haven't managed to damage anything significant. Pretty much all of my forces are now loaded onto the appropriate shipping and making for their forming up point.


The problem really is that KB and several major xAK/xAP convoys have shown up at just the wrong time and while I could push the invasion through nonetheless I'd rather try to decoy it away... Accordingly I'm getting ready to invade in the Pacific int wo weeks time to give the Japanese something else to focus on. So, we wait and see.

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John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

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Post #: 723
RE: New game.... - 12/14/2010 8:18:09 AM   
Nemo121


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Well today was another busy, busy day with KB really trying to assert itself in the waters off Sumatra and major IJN SC TFs prowling the waters between Singapore and Sumatra. I see a LOT of activity. He may actually be trying for a landing. I'm not sure.

The main headline of the day is 212 vs 54... Yeah, you read that right. I downed 212 Japanese planes ( including 90 Zeroes and about 40 Oscars ) in return for about 30 A2A losses and 20 more planes destroyed on the ground. Most of the kills happened over 2 x A2A traps I established which he fell into - one near Ponape, one over Palembang. A few more happened over Oosthaven but that wasn't a trap just normal CAP. No Allied shipping was damaged today in any of these traps.

I think we're pretty much ready to go with the Malaysian adventure and, to be fair, the Pacific one also as there is just no way KB can intervene effectively after such massive losses.


The other thing I'd point out is that even in A2A fighter vs fighter combat ( not counting Japanese bombers shot down ) the loss rate was 4:1 in my favour. I think that's important to note as it really does show that the conventional wisdom about not being able to stand up to the Japanese in April/May 1942 is incorrect. Purely on a pilot level these sorts of losses cripple Japan.

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John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

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Post #: 724
RE: New game.... - 12/14/2010 8:27:52 PM   
Capt. Harlock


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quote:

The main headline of the day is 212 vs 54... Yeah, you read that right. I downed 212 Japanese planes ( including 90 Zeroes and about 40 Oscars ) in return for about 30 A2A losses and 20 more planes destroyed on the ground. Most of the kills happened over 2 x A2A traps I established which he fell into - one near Ponape, one over Palembang. A few more happened over Oosthaven but that wasn't a trap just normal CAP. No Allied shipping was damaged today in any of these traps.

I think we're pretty much ready to go with the Malaysian adventure and, to be fair, the Pacific one also as there is just no way KB can intervene effectively after such massive losses.


You're telling us many of those planes were from the KB? An impressive achievement indeed.
But if the KB still has a number of bombers, might he be willing to risk a strike from extreme range?

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Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

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Post #: 725
RE: New game.... - 12/14/2010 8:40:51 PM   
Nemo121


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Oh he'll definitely come in to attack again, especially once my ships begin unloading their amphibious troops. But I can commit about 400 fighters to defending the beachhead and once I can move the ships away from the beachhead I can defend the airfields and port with massed FlAK ( I'm bringing pretty much all of the AAA from Sumatra to protect the base ).

As to where the planes came from. About 2/3rd of the Zeroes ( of which he lost 92 today ) and the 38 Vals and 35 Kates all came from his carriers. So, KB is still damned strong but it isn't nearly as strong as it once was and once it gets drawn into defending the Malaysian peninsula it'll be weaker still - which is, of course, when I plan to hit it along a different axis.

Obviously I'd prefer KB to be somewhere else and late in responding but I'll do my best to make the best of a bad situation.

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

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Post #: 726
RE: New game.... - 12/26/2010 12:26:03 PM   
Nemo121


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Well it is 17th May 1942 and KB has been beaten back. It cost another 100 Allied fighters but the Japanese CVs have retreated. I'm not sure where they are but the airfield in Northern Sumatra has reached Level 4 so my invasion is on. It will land on 18th May 1942, will land about 8 divisions worth of troops and 180,000 tons of supplies. I'll exploit down towards Singapore and north into Thailand, hoping to catch the Japanese holding my Burmese forces between two fires.

In other news my incessant naval raids on Truk have forced the Japanese to abandon that base. There are no ported ships or ships patrolling the area anymore, only a few Zeroes and some Bettys. I'm concerned that 1EyedJacks is going to use this shipping and the troops they undoubtedly carry to launch an invasion of Mindanao or a counter-invasion of Malaysia.

So, the plan is to go in and invade Malaysia without CV cover and launch another invasion in the Pacific - also without carrier cover - relying on strategid misdirection and other measures ( including LRCAP from northern Sumatra ) to guarantee the safety of these invasions.

In another day or so we should have the results of the landings and then I'll post some CRs.

I was looking through my top pilot list today and found some real oddities:
B-17E pilots were well-represented with one of them having 3 kills and several having a kill each.

One of my Dutch squadrons has 5 aces.

The Chinese have 4 aces, 3 flying the P-43 and one an I-16.

B-339s have done well in the Dutch air force with one of the two remaining B339 squadrons having 2 aces who got all their kills in the B339.

Thanks to my pilot training I now have a major surplus of 70 A2A skill pilots. A rough count shows over 300 x 70 A2A skill pilots in my reserves. That is, at my current rate of usage, enough to last me 4 months, by which time another 600+ will have graduated from training. Once things enter 1943 I would be faced with a reserve of some 1200+ 70 A2A skill pilots and begin transitioning training squadrons into combat squadrons to keep attritional pressure on the Japanese. I say "would" since I don't think there will be any benefit to this game going into 1943. The strategic situation will be very clear by then.


Elsewhere Japanese aerial losses continue to climb with the Japanese having lost 2892 and the Allies 2260 planes. A2A losses are also now in favour of the Allies at a ratio of approximately 1.2 : 1 over the course of the war. In recent battles my pilots have been easily achieving 2 : 1 vs sweeps and 4 or more :1 vs escorted bomber raids. I read this as proof that Mike is no longer able to staff his fighter groups with >70 A2A skill pilots and I believe that my pilot experience is now superior to his.... thus the cycle self-potentiates.

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

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Post #: 727
RE: New game.... - 12/26/2010 5:09:58 PM   
Nemo121


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Tomorrow we'll land. I'm now 92 miles from Georgetown ( Level 4 port and Level 4 airfield ) and should land tomorrow. I miscounted previously and actually slightly more than 250,000 troops will begin landing tomorrow. Currently 200 fighters are flying LRCAP.

I should attack on the 19th and will be supported by a parachute Bn at that time to help with the attack. The only slight issue is that I'm attacking blind without recon as I didn't want to tip my hand. I have bombed Georgetown as part of my avowed campaign to "catch his bombers on the ground" and never hit anything more than a Base Force so, hopefully there won't be too much there.... Said bombing campaign went on for a couple of weeks but was, obviously, a maskirovka designed to provide cover for two bombing raids on Georgetown.

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John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

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Post #: 728
RE: New game.... - 12/26/2010 6:29:31 PM   
Nemo121


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Well, we're ashore.

The IJA 141st Regiment is there as well as 2 construction Bns but that's about it. I unloaded some 1,000+ AV of troops during the night and the first day and shot down all the attacking bombers. The only problem was that the initial raid was only shot down AFTER it made its attack runs so 20+ Nells put 2 torpedoes each into an xAP and an xAK. Unfortunately those two ships were carrying a good portion of the Aussie 6th Division. I also managed to get the vast majority of troops ashore with just minor losses, 1 or 2 squads lost and a few disabled, but one TF had over 400 combat squads disabled and I'm not sure why. It wasn't in the lead wave of landings, had good escorts etc. Must just have been a bad die roll.

In any case Georgetown will fall tomorrow and then I'll have a nice, secure base from which to drive the enemy out of Malaysia. I can expect very serious air attacks tomorrow though. I'm flying mroe fighters in to help me cope with that...

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John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

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Post #: 729
RE: New game.... - 12/26/2010 9:23:24 PM   
Nemo121


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May 18th 1942.

Well, we're ashore. The IJA 114th Regt ( typo in last post ) was reduced to an AV of 0 by the fire of my armoured Brigades and Georgetown fell.

Tomorrow I'll continue the unloading and split the forces as follows: Armoured units + 1 infantry division head for Thailand, everything else heads south for Singapore.

The Japanese tried to put a large CAP up and had about 60 fighters over Georgetown. Unfortunately for them I had far more and wiped the Zeroes from the sky at negligible cost ( about 7 or 8 of my fighters ).

I will now begin aggressively pushing light units ( CLs and DDs ) into the waters around Singapore. I want to start an exodus from there and then I want to butcher the ships as they leave. With a little luck I can draw KB in to this region. Then, 2 weeks from now the really decisive hammer blow will hit him.

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to Nemo121)
Post #: 730
RE: New game.... - 12/27/2010 6:35:47 AM   
stuman


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Damn interesting Nemo !

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Post #: 731
RE: New game.... - 1/4/2011 7:12:27 PM   
Nemo121


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Well, the reason for the strange quiescence of the IJNAF and IJAAF over Georgetown was given today. Mike was marshalling his forces for a major blow. About 150 Japanese fighters screamed into the attack. I downed 91 of them in A2A combat in return for the loss of 7 P-40Es, 2 F4F4s and 1 F4F3. 9 to 1 loss rate. Not bad for May 1942.

He's making good choices now. I think he has learnt a lot about how to use his air force in recent months... Unfortunately he learnt the lessons after I planted the seeds of rot in his air force. What he should do now, IMO, is simply pull all his planes back for 2 months, train everyone up to 70 A2A skill, ( or torpedo attack or whatever ) and then hit me full force in a battle of annihilation. I think that would give him a clear victory. The problem with that is that withdrawing from all combat for 2 or 3 months is something few players would countenance, even if in the long term it is the right thing to do.

Unloading continues and my forces have now made their way across the Malaysian peninsula, severing Singapore from Bangkok both by cutting the rail line east of Georgetown but also at Bangkok by taking the hex west of Bangkok. The armour from Bangkok is now pushing south while the tanks from Georgetown begin pushing north, squeezing a dozen Japanese units between them. Should be a nice slaughter when they finally get cornered. In the meantime 5 infantry divisions are beginning the long march down the western side of the peninsula towards Singapore.


The next invasion should be ready to land in about 10 days time... KB hasn't been pulled into action but the destruction of so many Zeroes ( about 80 of the fighters destroyed were from the IJNAF ) is going to seriously hamper Mike's ability to counter my invasion with the IJNAF. I'll take losses but I'm certain I can tolerate those losses. Well, we'll see.


In other news I am toying with a spoiling attack on the cities north of Shanghai. I have 3 armies in place and could do so but I'm worried about a Japanese force coming down behind me. I have 7,000 uncommitted AV in the north of the country. They've sat silent for 3 months and MIke has, I think, discounted them as offensive tools. I am beginning to think it may be worthwhile opening up the northern front and making a serious drive on Peking. I'll consider this over the next couple of days. I won't commence anything until such time as either:
a) Mike commits his reserves to the southern front - they aren't committed yet OR
b) I have major land combat occurring in Malaysia PLUS the amphibious landings elsewhere have occurred.

I won't commit to an attack on Peking until such time as I know doing so seriously complicates his strategic picture... so I wait. Once he commits I'll commit and give him too many problems for him to deal with, breaking his ability to Orient and Observe properly and leading him to the wrong Decisions and Actions. That's the plan anyways.

< Message edited by Nemo121 -- 1/4/2011 7:18:06 PM >


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John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

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Post #: 732
RE: New game.... - 1/4/2011 8:21:56 PM   
Capt. Harlock


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quote:

What he should do now, IMO, is simply pull all his planes back for 2 months, train everyone up to 70 A2A skill, ( or torpedo attack or whatever ) and then hit me full force in a battle of annihilation. I think that would give him a clear victory. The problem with that is that withdrawing from all combat for 2 or 3 months is something few players would countenance,


I very much doubt the soundness of pulling all Japanese air back while the invasion of Malaya is underway. Two months should be Plenty of time for Singapore to fall -- and then there will be serious problems getting Sumatra's oil back to the Home islands.

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Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

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Post #: 733
RE: New game.... - 1/5/2011 12:07:50 AM   
Nemo121


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Well Harlock, I think it is a case of damned if he does, damned if he doesn't. Right now he can get no OIL from Sumatra anyway. If he sent tankers in there my CL-led DD TFs would simply swamp him... I am continuing aggressive raiding and while I didn't mention it I managed to intercept a CV TF yesterday with a DD TF operating north-west of Truk ( I am now operating into the Saipan region with DD raiding TFs and the occasional CA TF ) and put two shells into two of his CVs. It cost me a DD but should push him back another 200 to 300 miles for additional safety.

If he keeps the IJAAF and IJNAF in the air they'll just die in droves to accomplish almost nothing. He has lost about 150 planes so far in attacking Georgetown. My total losses equal 11 fighters and two small transports who took torpedoes on the first day. If they achieve nothing what's the benefit to keeping them at the front?

If it were me I'd budget 2 months to rebuild the IJAAF and IJNAF and focus on a fighting withdrawal through Thailand and into China. I'd prevent the Chinese southern force from hooking up with the Allies though - that'd be essential.

I'd also invite a further Allied invasion of Mindanao and a buildup there.


At that point in time I'd move my reserves from the Phillipines and China and launch the following invasions ( backed by 70 A2A skill pilots in rebuilt fighter groups ):
1. Bangkok ( cutting the Allied troops east of Bangkok off from all supply and dooming them to nothing better than air-evacced cadres.

2. Manado + Balikpapan ( cutting off his troops in Mindanao so they can whither on the vine ).

3. Benkoenen.

Singapore can be retaken at ease once land supply routes to Singers are cut and the Allied army is in full retreat into Burma. By avoiding force on force fights and dislocating them instead I believe this could be achieved at very low cost and risk.


The idea would be to simply cut his ground forces in advance positions off whilst having lured sufficient forces forward that the rear areas would be relatively lightly defended. Also, by dint of these targets I wouldn't need to project airpower, just sit back defensively and keep KB as a force in being. The strategic offensive combined with the tactical defence is a huge multiplier of force in AE.

Right now I feel very much like Lee in 1863. Taking ground the enemy MUST contest, enabling me to get battles on my terms, on my ground and with all the odds stacked in my favour. My plan as the Japanese would be to do much the same, a strategic defense and retreat to over-extend the Allies while I rebuilt and then three rapier-like thrusts into his rear areas, avoiding major battles with his main forces whilst positionally dislocating them such that they have no option but to air-evac and lose much of their positional and material advantages.

I've always said Japan should do that sort of thing in 1944 and now since Mike is facing a 1944 situation I'd just implement that sort of thinking here. The key is that in AE you can rebuild your entire air force in 3 months of on-map training of untrained newbies. With half-trained crews a 2 month training period should enable you to have trained pilots plus a small reserve.


As to the need for fighters to protect the ground troops. It would be helpful but, strategically, unopposed Allied bombing on ground troops would merely act to convince the Allied CO that his hard work was achieving significant gains and so could be turned to aid my maskirovka operations quite easily. People very easily believe things when what they see is what they expect/want.


Obviously, the above mightn't work but I would be confident that in-game it could and it is a damn sight better option for MIke than just letting me grind him down endlessly at times and places of my choosing.

< Message edited by Nemo121 -- 1/5/2011 12:08:14 AM >


_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to Capt. Harlock)
Post #: 734
RE: New game.... - 1/8/2011 12:57:10 PM   
Nemo121


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Well I thought it was time to give you all a screenshot of the situation in Malaysia/Thailand.

So, if you look at the picture below you can see that I've managed to cut across the Malaysian peninsula and am using a couple of armoured Bns to rapidly spearhead movements south towards Singapore. There are a lot of IJA troops there and they should make a good haul of prisoners. Mike may try to evacuate them, in which case I'll butcher his shipping unless he commits KB to cover the evacuation, or he may leave them to delay me. Delaying me would be important now. If he can buy two months he can re-organise and launch a counteroffensive which will retake all this ground backed by a resurgent air force. I doubt he'll willingly accept the necessary losses though. In attempt to save troops in the short term he'll lose more in the long term.

Anyways, the vast majority of my armoured forces ( some 500+ AV of tanks ) are moving towards Singora where they will march up the Thai coast towards Bangkok before spearheading the advance along the coast towards China.

In the north you can see the IJA Imperial Guards + 2 Thai divisions trapped at Tavoy and about 16 IJA units trapped in Bangkok. I have also caught about 1,000 AV north of Bangkok blocking the other route into Thailand. They'll obviously pull back but once they do they'll free another 1,000 AV of my troops for the attack.

So, all in all, the attack was a pretty good success. I've gotten just over 3,000 AV ashore in good order at the cost of 2 ships, the enemy's attempts to sweep the skies for his bombers has cost him just under 200 fighters in return for about 40 of mine and the second wave of forces ( more support HQs, engineers etc ) will be landing shortly.


The invasion elsewhere is still on course and should hit within the week.... Since things are going nicely, trapping IJA troops and opening up new fronts I have decided that it is time to move on Peking.... 7,000+ AV of Chinese troops have been ordered into action in northern China while the diversionary assault into the Shanghai region has been ordered to fall back... I had overextended it to draw in his reserves and from what I can see this has succeeded.... his reserves have certainly disappeared from the northern front and should be arriving in the Shanghai region in about 3 or 4 days ( by which time I will be back in good defensive terrain and the troops in the north should be drawing the reserve off, preventing it from breaking my lines in the south... He has the strength to crush me but he's being forced to run troops from A to B and then back to A again with the end result that they never actually are in any place long enough to achieve something decisive.)


So, so far so good. I can still only field 300 first-line fighters though and don't order bombing raids cause they simply don't survive. On the other hand by limiting myself to operations my forces CAN accomplish things are going pretty well. Really withdrawing the air force from almost all combat for three months from January has really paid off. I have well over a dozen full aces and scores of pilots on 3 and 4 kills, my reserves are full of pilots with 70 A2A Exp and and front-line groups have average experience in the high 60s with many individual pilots now over 80 A2A skill as a result of multiple kills gained in combat. I would imagine Japanese pilots are entering combat with high 50s/low 60s A2A skill now. As a result they are little better than targets for my guys.




Attachment (1)

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

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Post #: 735
RE: New game.... - 1/8/2011 1:10:03 PM   
2ndACR


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I tried to warn him about you Nemo. LOL. That is just down right scary, Allied offensive in 1942 and whipping the tail off the IJN.

I am surprised you have not jumped all over WITE (War in the East) since you love land combat so much. I got it for Xmas and even the AI is pretty good.

Then you could play the Russians and really put that Russian tactics to work.

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Post #: 736
RE: New game.... - 1/8/2011 1:24:03 PM   
Nemo121


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2ndACR,

Tried to warn him eh? Mind me asking what you said? I always find it interesting what people's perception is... Sometimes I agree, sometimes not. I'd say yours is probably pretty accurate though. Personal experience and all that ;-).

Well, I was fortunate that 1EyedJacks happened to not go hell for leather for Palembang. His initial desire to crush the Phillipines quickly gave my forces in Malaysia a tiny break and that's all I needed to put my plan into action. That and the fact that I don't think he could believe the losses in ships I was willing to take off Malaysia. I literally fed him ships on a daily basis in order to give him a kill rate he thought was commensurate with victory ( and to keep him focussed on the easy pickings while most of my troopships actually survived ) whilst accomplishing the strategically vital goals elsewhere.

He also definitely didn't employ his airpower as well as possible early on. If you look at his deployments more recently though they are very good. He hasn't allowed slaughters of bombers etc to go ahead. He has consolidated squadrons, massed them and then hit a single target with overwhelming force before sending the bombers in. The problem is I think his pilot quality is too low now to allow him to beat me in A2A. I think that is one of the big lessons from the game. All of these people talk about how Scenario 2 is so unbalanced in favour of Japan and how the Japanese =air force cannot be stood up to until 1943. Well, this is scenario 2 and when I meet the IJNAF and IJAAF I'm now getting 4 or 5 to 1 exchange rates in fighter vs fighter combat. It just shows you how different strategic approaches can result in hugely different games.


We can't forget though that KB is almost entirely intact.... |His problem is that it just hasn't been allowed to be decisive as I run and hide when it shows up or just let it run into FlAK nests or take the opportunity to hit him in another theatre when it shows up. If he ever catches a naval force at sea with it though it'll be lights out for that fleet.



WiTE. Oh I'm all over that ;-). I STILL have War in Russia and tried to get a PBEM going a couple of years ago. War in Russia is still my favourite game ever ( even more than WiTP/AE ). I have a copy of WiTE but I'll wait for the first few patches and work to quieten down... I have a LOT of publications/research/promotion stuff in the next 3 months. Once April rolls around I have my life back though and expect to fire up WiTE. As to which side I'll play. Well, I'll play both but in WiR I always preferred playing the Germans from 1944 ( desperate but potential ) or the Soviets in 1941.

How do you find it?

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to 2ndACR)
Post #: 737
RE: New game.... - 1/8/2011 2:05:22 PM   
ny59giants


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I'm playing two games using scenario 2 from both sides. The one as the Allies is a training game against a newbie to PBEM that is in mid-March 42. We will be restarting once the official patch comes out and the Tracker bug (resources) is fixed. I have offered feedback on everything in the game from the Allied side and what he may try differently the next time.

As an Allied player again, the US Army pilot pool is steadily building up and with the withdrawl of 5 ABDA air groups of P-40Es in Australia, I'm in good shape airframe wise for P-40E. If anything as an Allied player, the need to avoid A2A combat early in the war is a must to some degree. You don't have the airframes to throw away and putting up a bunch of aircraft with pilots skill in A2A being 50% or below is not a wise decision. A2A skill of above 65 in a Hurricane vs Oscars is good situation to be in. One recent lesson learned was to leave my training groups on training longer rather than pull pilots out to the Reserve once their A2A skill hit 70. Finding out they need to then have their Defend skill get higher in order to help their survivability.

Somebody may need to post a warning over in WITE forum about Nemo before he chases away most of the potential opponents.

(in reply to Nemo121)
Post #: 738
RE: New game.... - 1/8/2011 4:16:48 PM   
2ndACR


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I just told him that you are way too crafty for the usual stuff. Told him that you will be planning and looking at taking the offensive extremely quick to gain control of the game. That you prefer to have the other guy reacting to you and such. I have told him that he was bleeding his pilots dry. Taking way too many losses. Never gave even a hint at what you might be planning. This was all back when you first started. Except for the pilot comment which was a couple months ago.

Basically, that if his brain said "nah, he would not do that" then that is exactly what you would do. LOL

WITE is extremely fun, love every minute of it. I have an AAR going over there so feel free to pipe up and all over there. Against the AI (which is actually pretty good. It will cut and run if you flank it and pull back to another line of defense). Very stable, I have no serious issues except that the Axis minors cannot attach support units and that FW190 units are extremely rare. I have had 1,000 plus in my pool but very few units can use it. The whole ME109 is a fighter only and FW190 is a FB. I think they are looking at that.

Turns against the AI are really quick. Still figuring out some supply issues and such. Comments are welcome.

(in reply to ny59giants)
Post #: 739
RE: New game.... - 1/8/2011 4:31:22 PM   
Nemo121


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Ah, yeah, basically the old saw that "the easy way is always mined so come at them the way they never thought you could." Don't worry, I never thought you'd have given anything away. I was just curious what you had thought worthwhile warning him about ;-).

I've read your AAR. Will comment on it over there... Yeah the FW190 will definitely be patched... Personally I miss the modelling of USAAF and ability to alter production slightly which was present in WiR. I find that the lack of some ability to streamline production and choose which units get which tanks is something I really, really miss.

Apart from that though I'm sure I'll be ueber-hooked when the time comes. The only major drawback for WiTE for me in terms of PBEM is that since it isn't the sort of campaign which can be majorly transformed in a day ( ie. a bad carrier action can set one or other side in AE back 12 months ) there is, I think, a little less room for strategic finesse to really alter things massively in a short period of time. You have to grind out your maskirovkas. With that said I have played WiR up until 2008 so I'm quite sure I'll get ueber-hooked again.

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to 2ndACR)
Post #: 740
RE: New game.... - 1/8/2011 4:52:36 PM   
2ndACR


Posts: 5665
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From: Irving,Tx
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Oh, you will be hooked. I am. I miss the production too. I find that I really hurt for Corp HQ's. Unless I over load them which I try not to do. And I cannot stomach placing German units under Ally HQ's. LOL

Great looking for some advice. Just cannot figure out how some of these guys go as far as they do as fast as they do.

(in reply to Nemo121)
Post #: 741
RE: New game.... - 1/8/2011 5:07:53 PM   
pat.casey

 

Posts: 393
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quote:

ORIGINAL: 2ndACR

Oh, you will be hooked. I am. I miss the production too. I find that I really hurt for Corp HQ's. Unless I over load them which I try not to do. And I cannot stomach placing German units under Ally HQ's. LOL

Great looking for some advice. Just cannot figure out how some of these guys go as far as they do as fast as they do.



I'm hooked playing, but I have to say that I enjoy AE AARs a lot more than WITE AARs. Perhaps its just that the style hasn't developed over there as much, but watching a WITE AAR just feel stale.

I think the factor is that AE is a game of buildups and logistics which you can slowly observe in the AAR then a cataclysmic payoff when an offensive rolls out.

WITE is more like watching two sluggers go at it, slugging away.
Since rail movement lets you move units around terribly quickly, and logistics are only a long term limiting factor, there's less of an opportunity to outmaneuver your opponent strategically.

Now *tactically* is another matter, but that doesn't show up in AARs, all you see is the before and after.

(in reply to 2ndACR)
Post #: 742
RE: New game.... - 1/8/2011 5:47:58 PM   
2ndACR


Posts: 5665
Joined: 8/31/2003
From: Irving,Tx
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quote:

ORIGINAL: pat.casey




I'm hooked playing, but I have to say that I enjoy AE AARs a lot more than WITE AARs. Perhaps its just that the style hasn't developed over there as much, but watching a WITE AAR just feel stale.

I think the factor is that AE is a game of buildups and logistics which you can slowly observe in the AAR then a cataclysmic payoff when an offensive rolls out.

WITE is more like watching two sluggers go at it, slugging away.
Since rail movement lets you move units around terribly quickly, and logistics are only a long term limiting factor, there's less of an opportunity to outmaneuver your opponent strategically.

Now *tactically* is another matter, but that doesn't show up in AARs, all you see is the before and after.


That is all very true. The AAR's are not as fun. But, I am writing for advice etc. Too much info and different strategies that I might not have thought of.

(in reply to pat.casey)
Post #: 743
RE: New game.... - 1/8/2011 9:18:11 PM   
modrow

 

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Nemo,

another perception for your collection

quote:

ORIGINAL: Nemo121
Ah, yeah, basically the old saw that "the easy way is always mined so come at them the way they never thought you could."


Sorry, can't resist opposing that summary, specifically because it offers a "oh, I just did not think of that" excuse, whereas the problems of some of us, like myself, are much more basic. Much more relevant issues are, as usually (which is why my advice to any future opponent of yours would be to read carefully and understand all that you have posted in these forums), to be found in other of your posts, e.g. inside your previous post #737 in this thread:

quote:

Well, I was fortunate that 1EyedJacks happened to not go hell for leather for Palembang. His initial desire to crush the Phillipines quickly gave my forces in Malaysia a tiny break and that's all I needed to put my plan into action.


In other words: Know what your must haves are and what is irrelevant. Then, analyze how the must haves may be obtained or denied. Repeat for the OPFOR.

quote:

That and the fact that I don't think he could believe the losses in ships I was willing to take off Malaysia. I literally fed him ships on a daily basis in order to give him a kill rate he thought was commensurate with victory ( and to keep him focussed on the easy pickings while most of my troopships actually survived ) whilst accomplishing the strategically vital goals elsewhere.


In other words: Know what "victories" are meaningful / define success correctly.

quote:


He also definitely didn't employ his airpower as well as possible early on. I think that is one of the big lessons from the game. All of these people talk about how Scenario 2 is so unbalanced in favour of Japan and how the Japanese =air force cannot be stood up to until 1943. Well, this is scenario 2 and when I meet the IJNAF and IJAAF I'm now getting 4 or 5 to 1 exchange rates in fighter vs fighter combat. It just shows you how different strategic approaches can result in hugely different games.


In other words: Know your capabilities and use them appropriately (and/or refrain from using them inappropriately). Note that the above quote contains this comment twice, once in a negative example (Japan) and once in a positive example (Allied).

quote:


We can't forget though that KB is almost entirely intact.... |His problem is that it just hasn't been allowed to be decisive as I run and hide when it shows up or just let it run into FlAK nests or take the opportunity to hit him in another theatre when it shows up. If he ever catches a naval force at sea with it though it'll be lights out for that fleet.


In other words: Do not use a key strategic assets to hunt for tactical success. If you do, it is up to your opponent to allow it to be decisive or not.

Just my 2cts.

Hartwig

edited to improve grammar/sentence/language

< Message edited by hartwig.modrow -- 1/8/2011 9:25:18 PM >

(in reply to Nemo121)
Post #: 744
RE: New game.... - 1/8/2011 11:55:24 PM   
Nemo121


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LOL! Hartwig, yes a very good appreciation of the situation.

My only quibble would be an explanation of the "come at them the way they never thought you could".... The sense of that phrase in English might be better served by substituting "judged" than "thought". It doesn't imply the inability to conceive the move but rather its dismissal as impossible and not worthy of full study.

So, I was saying very much what you argue afterwards... The "Oh I never thought of it" defence is invalid. You either should have thought of it OR ( much more likely ) did think of it but simply dismissed the possibility ( which is what usually happens ).


Overall though, spot on, I'd agree with everything you said there. Impressive "interpretation" of what I was getting at... Said it more succinctly than I was capable of doing.

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to modrow)
Post #: 745
RE: New game.... - 1/9/2011 11:36:55 AM   
modrow

 

Posts: 1100
Joined: 8/27/2006
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Nemo,

quote:

ORIGINAL: Nemo121
My only quibble would be an explanation of the "come at them the way they never thought you could".... The sense of that phrase in English might be better served by substituting "judged" than "thought". It doesn't imply the inability to conceive the move but rather its dismissal as impossible and not worthy of full study.

So, I was saying very much what you argue afterwards... The "Oh I never thought of it" defence is invalid. You either should have thought of it OR ( much more likely ) did think of it but simply dismissed the possibility ( which is what usually happens ).


I dislike this way to put it also in this interpretation, because there is a risk that such a statement prepares the ground for problems with one's OODA cycle. If one derives the message "when playing Nemo, I always have to look at everything, no matter how unlikely it seems", the advice will most likely fire back and harm rather than help ones gameplay. That's why I would prefer saying things differently.

quote:

Said it more succinctly than I was capable of doing.


Actually, I would rather learn to do it more succinctly than you are capable of saying .

Hartwig

(in reply to Nemo121)
Post #: 746
RE: New game.... - 2/24/2011 6:06:02 PM   
Nemo121


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Well, 1EyedJacks has called an end to this game due to RL issues.

I amn't looking for anyone to continue the game as I believe that the tipping point had been well and truly reached and the Japanese strategic situation was such that only a strenuous defensive action was possible.

This achieves the goal I had for showing how a strong forward fight could actually be viable and accelerate the Allied potential for offensives. It is also a good example of how offensive action is possible in spite of naval, aerial and carrier inferiority, which is a running theme in my games . At this stage I'm not sure I'd know what to do if I had a strong carrier force .

passwords and game files available to anyone interested in looking over the end-position.

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to modrow)
Post #: 747
RE: New game.... - 2/24/2011 6:52:21 PM   
Hortlund


Posts: 2884
Joined: 10/13/2000
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Mail me the turn and password, I might want to take a stab at this.

_____________________________

The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..

(in reply to Nemo121)
Post #: 748
Game Over - 2/24/2011 8:23:48 PM   
Capt. Harlock


Posts: 5358
Joined: 9/15/2001
From: Los Angeles
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quote:

this AAR will likely end with the reconquest of Malaya, at which point the Japanese will throw in the towel.


Turns out I was wrong -- but I was overly optimistic!

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to Capt. Harlock)
Post #: 749
RE: Game Over - 5/8/2011 3:40:38 PM   
xnavytc

 

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I was wondering if the Palembang fortress has been tried against the AI and what the results would be.

(in reply to Capt. Harlock)
Post #: 750
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