Grim.Reaper
Posts: 1355
Joined: 12/31/2009 Status: offline
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quote:
ORIGINAL: Hard Sarge I think Sarge has played almost all flight simulations that have ever been made. He mentioned he had killed 10,000 planes+ in online simulation, I am thinking probably aces high. From what I know of dogfighting in simulations and truly even real life, the ever present circles where you are just trying to catch up to the tail of the guy you are trying to shoot is one of the worst ways to try and kill. I still do it anyway. Sarge is probably an expert on all the true combat moves used by the old time pros we only read about. for me, it is Fighter Ace (think it is 3.8 now, I was with it when it was 1.5 :) for shooting and kills I would say, turn on aimming help, and just play around with it, mainly, to try and figure out where "your" gun sight really is, and also to get a idea on what the deflections in the game is, and how it works also, work with the game speed, get it to where you are aimming and firing your guns, instead of trying to react to the target and yourself once into some fights, hit pause at times, and just take a "real" look around, look outside of the plane, are you really lined up on the target or not, look to see if your aim point, really is where the rounds are going (the DXII is interesting, as it looks like the rounds fly high, but, it is one of the planes that you can see the rounds flying, so easy to correct) look to see, if your rounds are hitting the wing, if you are aimming at the wing, until you get a feel for it, it is real easy to think you just made a very good firing pass, and not even hit the target ground attack, try it more with inline engine planes, the rotary's will toss you about, plus gunning at some trucks, help with your aimming, you can see the rounds hitting the ground, the target and what not, and gives you a much better feel for it also would say, start with the easier planes, the DVII, then go to the early DIII/DIIIa, the Spad, those are going to be much easier to handle, and aim, then the DrI or Camel, once you can feel like you know what you are doing, then you can move onto the fancier planes (I am having trouble with the DrI, but that is more with the views, I keep losing my forward view for some reason) run the dogfight mission, it will be you vs one other plane, learn to fly in padlock and over and over, learn the angles, are you really at dead six (easiest to hit, but not always the best place to be, but best for learning try to keep your deflection as short as you can, you don't really have the fire power for 45 degree shots easy to say, and HARD to do, try to only fire when you think you are going to hit what you are firing at, really, when you fire, you should expect it to be a kill shot some are saying they are hamfisted, one thing to watch with most joysticks, you need a deadzone, that will let you have a little wiggle room, before the stick reacts to the imput, and sticks with twist handles, you need to learn to work your trigger, with out working the stick itself, most times, that is one of the reasons you miss, you pull the trigger, you also are hitting the rudder and starting to roll the plane, you see or sense it, and then over compensate for it (if you have ever shot a pistol, you know how important, the trigger squeeze is, and how it can throw your aim off, if not done right) Great tips Hard Sarge, hopefully these will help me finally get the hang of this!
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