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RE: Turn 112 update - 5/6/2010 2:15:54 PM   
Da_Huge_D

 

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quote:

ORIGINAL: Karri

Wait...are you keeping your armies actually together? I just throw whatever I get wherever I need it.

Yes? I have played against you so i bet you know it. Also playing with your style it's much more senseless and less-histoical idiotic playing IMO. It's like playing classic boardgame risk. X units attack vs. Z and Y. Units are faceless.

It's more nice and "historical" to play with units & etc. sticked together. Also supply keeps up better etc. Looks better in AAR too.

You can "throw" your units where you want to, i don't care. I understand if you really want win game. I don't play this game with cut-throat mode either, so it's not big loss if i lose this game. I like more "roleplaying" you know...
This is not god-damn chess.

< Message edited by Da_Huge_D -- 5/6/2010 2:20:12 PM >

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RE: Turn 112 update - 5/6/2010 2:29:26 PM   
Karri

 

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Yes, my play style is without a doubt idiotic. However, as you can see from the post it included a question mark, hence making it a question, not a statement or an advice and even less a demand to change your play style. I'll refrain to commenting simply on Larrys side from now on.

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RE: Turn 112 update - 5/6/2010 2:58:19 PM   
Panama


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6th Rifle Division: June 22, 1941 in the 4th Army at Brest. Remnants retreated and joined 13th Army on 25 July 1941. April 1942 40th Army. November 1942 10th Reserve Army. January 1943 6th Army. August 1943 1st Guards Army. February 1944 until end of 1944 'usually' under 53rd Army. 40th Army in early 1945. March to May 1945 1st Guards Mech Group. Sent to Far East to 53rd Army against the Japanese.

This is by no means an exception. The Soviets moved their divisions from army to army as much or more than the Germans. It makes sense to move them around as the situation dictates. The Soviets were not robotic 'Elmers' who could not act in a flexible manner. Karri's play style is representative of how the Soviets thought and is far from 'idiotic'. Moving divisions from army to army as needed is smart.

Having divisions on internal support is historically inaccurate and contrary to how the entire war was fought.

< Message edited by Panama -- 5/6/2010 3:01:21 PM >


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RE: Turn 112 update - 5/6/2010 3:52:35 PM   
Da_Huge_D

 

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quote:

ORIGINAL: Panama

6th Rifle Division: June 22, 1941 in the 4th Army at Brest. Remnants retreated and joined 13th Army on 25 July 1941. April 1942 40th Army. November 1942 10th Reserve Army. January 1943 6th Army. August 1943 1st Guards Army. February 1944 until end of 1944 'usually' under 53rd Army. 40th Army in early 1945. March to May 1945 1st Guards Mech Group. Sent to Far East to 53rd Army against the Japanese.

This is by no means an exception. The Soviets moved their divisions from army to army as much or more than the Germans. It makes sense to move them around as the situation dictates. The Soviets were not robotic 'Elmers' who could not act in a flexible manner. Karri's play style is representative of how the Soviets thought and is far from 'idiotic'. Moving divisions from army to army as needed is smart.

Having divisions on internal support is historically inaccurate and contrary to how the entire war was fought.

True. True. Also that's why TOAW need some kind of command hierarchy like HoI3. Would be very excellent addition. But still i like to play with my way, units sticked together, unless there's some way to 'transfer' unit into different formation.

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RE: Turn 112 - 5/6/2010 4:39:01 PM   
barman

 

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http://65.101.188.183:4444

Download whatever you want, it's free



Larry, the link doesn't seem to work







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Post #: 395
RE: Turn 112 - 5/6/2010 5:17:49 PM   
larryfulkerson


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quote:

ORIGINAL: Ribak
Isn't there a supply bonus?

I'm not sure that the Soviets would benefit from a supply bonus for keeping your units together since they are so many and the HQ unit itself can only be at one spot at a time but I kinda like keeping my units together myself. I'm not so sure the Germans kept their units together in the real deal but I'm trying to do it in this game. I've noticed that Dave does too. I think I do that because it seems to make the game more 'real' to me and gives me one more detail to keep track of ( and I like that ) and whether or not I get a supply boost is just a bonus for me.

Um........@barman you say the link is down? D'oh. I checked it just now ( 09:14 am Tucson time ) and grabbed a screenshot to show you that the site is up and running. *I* have to use the link-back address to access it because my computer and the Qwest modem are linked together my using the 'real' link, the link you guys use would just go from my computer to my Qwest modem and stop there since the 'real' link is simply the address of the Qwest modem ( which forwards outside TCP/IP packets to my computer just fine thank you very much ) and TCP/IP packets from my computer to the modem are designed to leave the modem going outbound not inbound. At any rate, it worked just now and I'd ask you to try it again please.

EDIT: NOTE: you can download MyWebServer.jar, and startup.bat as well and start your own webserver on your computer if you want to.




Attachment (1)

< Message edited by larryfulkerson -- 5/6/2010 5:22:14 PM >


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RE: Turn 112 - 5/6/2010 5:21:02 PM   
parzival


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Why did u decide to attack Stalingrad and not Moscow+ Leningrad. Now your front line becomes extremely long, maybe overextended?

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RE: Turn 113 - 5/6/2010 5:27:08 PM   
larryfulkerson


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quote:

ORIGINAL: parzival
Why did u decide to attack Stalingrad and not Moscow+ Leningrad. Now your front line becomes extremely long, maybe overextended?

I'm like a stream of water flowing into the easy spots and flowing around the hard spots. I guess. More to the point: My thinking was that at one time, earlier in the game I had more units than Dave did and a long long front line made sense. Now that it's later in the game and we both have roughly the same number of units that little detail doesn't argue for a long long front line but Stalingrad is the 'closest' objective left to me and my troops so I thought I'd go for it.

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RE: Turn 113 - 5/6/2010 5:31:00 PM   
Bamilus


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Larry,

The scenario link http://65.101.188.183:4444 doesn't work for me either :(

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RE: Turn 113 - 5/6/2010 5:33:49 PM   
parzival


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But the German units come in regiments and the Russian units in divisions. So if u have the same number of units as your opponent, your front line is then weaker, I think? Or is one German regiment equal to one Russian division?

< Message edited by parzival -- 5/6/2010 5:35:12 PM >

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RE: Turn 113 - 5/6/2010 5:43:46 PM   
Da_Huge_D

 

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quote:

ORIGINAL: parzival

But the German units come in regiments and the Russian units in divisions. So if u have the same number of units as your opponent, your front line is then weaker, I think? Or is one German regiment equal to one Russian division?

Yes ofcourse. One german regiment can even defend against 4-5 red-army divisions, like it did in real life.

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RE: Turn 113 - 5/6/2010 9:30:54 PM   
larryfulkerson


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quote:

ORIGINAL: Da_Huge_D

quote:

ORIGINAL: parzival
But the German units come in regiments and the Russian units in divisions. So if u have the same number of units as your opponent, your front line is then weaker, I think? Or is one German regiment equal to one Russian division?

Yes ofcourse. One german regiment can even defend against 4-5 red-army divisions, like it did in real life.

This is the reason why I like FITE so much. It pits the finest Army in the world ( at the time, it was the German Army ) against the biggest Army in the world ( at the time, this was the Soviets ). If the Soviets can hold on long enough to mobilize it's *entire* Army it could theoretically defeat *any* Army. As the Germans are finding out. It takes a finite period of time to draft a farmer, put him through basic training, infantry training ( or some speciality training ) and then put him in the reinforcement pipeline or ship him over to a specific unit somewhere. I heard of time periods of upwards of 9 months for the Soviet(s) to do this. So the finest Russian troops didn't start showing up at the front lines until late in '42 and early '43. Dave is holding up just fine ( for his situation ) in that his troops aren't in immediate jepardy of destruction. I've seen some situations where a miracle occured and the Axis troops ground up the Soviet units several at a time until the Winter of '43 Soviet Offensive when the tide turned. Dave isn't quite in that situation....he's still got a semi-hardened front line. Plus in a lot of places he's defending behind a river or marsh or something and the temporary lack of numbers of units isn't such a disadvantage anymore. D'oh.

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RE: Turn 113 - 5/6/2010 9:33:45 PM   
larryfulkerson


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quote:

ORIGINAL: Bamilus
Larry,
The scenario http://65.101.188.183:4444 doesn't work for me either :(

I read your post and tried it again ( about 13:30 Tucson time )and it worked just fine *for me*. So I'm not sure what problem you guys are running into. ???

EDIT: I found out that the Qwest modem wasn't forwarding my packets because the rule for forwarding packets specifies ports 80 and 443.....so I changed the 4444 port to 443 and tried it and it worked for me. So I'm thinking maybe you guys can try it now and see what gives. Okay? Somebody?

< Message edited by larryfulkerson -- 5/6/2010 9:49:36 PM >


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RE: Turn 113 - 5/6/2010 10:08:58 PM   
Bamilus


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http://65.101.188.183:443/

It works now, Larry. (when I changed it from 4444 to 443. The link on the site is still 4444 and doesn't work, however). Thanks for finding the solution!


< Message edited by Bamilus -- 5/6/2010 10:09:43 PM >

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RE: Turn 112 - 5/6/2010 10:35:59 PM   
Karri

 

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quote:

ORIGINAL: parzival

Why did u decide to attack Stalingrad and not Moscow+ Leningrad. Now your front line becomes extremely long, maybe overextended?



Leningrad doesn't actually hold much value in the game. Well apart from tying down a lot of units if you attack it. Moscow on the other hand is quite easy to defend, whereas in Stalingrad, if succesfull, will open up a lot of room to manouver. And since, at this point, there is now way Axis can win a war of attrition, a war of manuever is the only chance.


EDIT:
There is of course the chance of switching to defence.

< Message edited by Karri -- 5/6/2010 10:36:40 PM >

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RE: Turn 113 - 5/7/2010 1:15:19 AM   
larryfulkerson


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quote:

ORIGINAL: Bamilus
http://65.101.188.183:443/

It works now, Larry. (when I changed it from 4444 to 443.

Good deal. Somebody downloaded the batch file and MyWebServer.jar so I guess they are going to try to do what I did. Cool.

quote:

ORIGINAL: Bamilus
The link on the site is still 4444 and doesn't work, however). Thanks for finding the solution!

Good eyes Bailus dude. I fixed the link on the site so it should work now.


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Post #: 406
RE: Turn 113 - 5/7/2010 9:38:21 AM   
pionier

 

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Watch out Larry, in my game I just took Stalingrad Center (-2% Supply) in my turn, but my opponment captured it back! For any reason this is enough for the Event to trigger the recapture before it was lost...

Now my opponment got +2% points Supply for the rest of the game. So if you attack this hex make it clear that your opponment canno't take it back inthe same turn otherwise it works the otherway round then it was designed to... :(

To make it clearer:

Turn 104 Sowet supply way perhaps 30
Turn 105 I took Stalingrad center in my part, but he captured it back
Turn 106 Event for recaotureing Stalingrad appears +2% Supply for Russianplayer Russian Supply Level increases to 32.

This event should only work if the event triggered before. Means if the russian lost 2% before... So just be aware of this affect. The 10% Production loss, and this is also nice to know... is not in Stlinagrad it is placed in 244/186 the hills before the city!

regards

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Post #: 407
RE: Turn 114 - 5/7/2010 3:38:30 PM   
larryfulkerson


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My map might be different from yours. According to my map Stalingrad is at 245,187. Oh well.

Even though I'm not through putting it together yet I've posted the beta version of the Axis turn 114 AAR
on my site so you can at least see the front lines. You can find it here:

http://65.101.188.183




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RE: Turn 114 - 5/7/2010 6:43:12 PM   
pionier

 

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it is the same.... but the trigger is on the hills before...

Trigger and onmap text are in this case different!

< Message edited by pionier -- 5/7/2010 8:21:42 PM >

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RE: Turn 114 - 5/8/2010 6:30:20 AM   
parzival


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At least Larry doesnt do the same mistake as Hitler did in 1942: tried to take Baku and Stalingrad both at the same time. Maybe there is more succes this time.

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RE: Turn 115 - 5/8/2010 10:48:08 PM   
larryfulkerson


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I received Dave's moves for the end of turn 114 and I've started my moves for turn 115 which means I've started building the AAR for turn 115 and I've posted the beta version at my web site:
http://65.101.188.183

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RE: Turn 115 - 5/8/2010 11:40:36 PM   
Bamilus


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The progress on the site is looking good, Larry! Once I learn the ropes of the game a bit more and get out of school for the summer (May 20th) hopefully I can start an AAR of my own.

And of course, your AAR updates are amazing as well :D


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RE: Turn 115 - 5/9/2010 2:32:02 AM   
larryfulkerson


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quote:

ORIGINAL: Bamilus
The progress on the site is looking good, Larry!


Thanks. I thought about putting some pictures on the first web page you see when you arrive at my site but then I thought about those of you who are still on dial-up and how too many pictures can slow down the opening of a site's page and we don't want any slow-downs to plague my site. Simple ( well, quick and dirty ) is the word. I add stuff to the page every now and then but for the most part it's done all I have asked of it so far. What kinds of stuff would you guys like to see that I don't have already?

quote:

ORIGINAL: Bamilus
Once I learn the ropes of the game a bit more and get out of school for the summer (May 20th) hopefully I can start an AAR of my own.

Yeah, by all means start an AAR and I'll follow it and offer my little tidbits of advice and make your AAR a little bit different from the other AAR's. LOL. Like my advice might be of worth to anybody. LOL. What game are you planning on playing?


quote:

ORIGINAL: Bamilus
And of course, your AAR updates are amazing as well


Well, thank you very much. What else would you like to see in it ( them )?

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RE: Turn 115 - 5/9/2010 8:25:45 PM   
Bamilus


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I don't know, I like the current AAR layout with the whole map and then thumbnails to specific battles. The only suggestion for the site is if you could upload all your previous turns from this AAR so they are all at a central location.

As for my AAR....I wanna do something on the Eastfront but something not too complex. Maybe the Road to Moscow series?


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RE: Turn 115 - 5/10/2010 12:56:18 AM   
larryfulkerson


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quote:

ORIGINAL: Bamilus
The only suggestion for the site is if you could upload all your previous turns from this AAR so they are all at a central location.

I'll see what I can do. Stay tuned.

quote:

ORIGINAL: Bamilus
As for my AAR....I wanna do something on the Eastfront but something not too complex. Maybe the Road to Moscow series?

Good choice. Good series and good scenarios. Good luck. You gonna play PBEM or hot-seat ?

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RE: Turn 115 - 5/10/2010 1:24:36 AM   
Bamilus


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Hopefully PBEM. If I'm lucky I'll be able to find someone on these forums who won't mind playing with a total noob.

I'll probably start a D21 solo against the Soviet PO, too. (EDIT: Eventually. I mind farted and forgot D21 was really really big. I'll probably start a divisional or higher level East Front map with a Soviet PO)


< Message edited by Bamilus -- 5/10/2010 1:26:38 AM >


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RE: Turn 116 - 5/10/2010 1:52:16 AM   
larryfulkerson


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It took a minute or two to round up all the AARs from the past but I found 'em and now we have them all together. Now we can look at any or all of them from one place.




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RE: Turn 116 - 5/10/2010 1:53:39 AM   
Bamilus


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Oh snap! You're the man, Larry!

EDIT:

Turn 12 to Turn 36 have broken pictures and the links on the left side don't work. Just a heads up. Other than that everything looks to be working great!

< Message edited by Bamilus -- 5/10/2010 2:25:47 AM >


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RE: Turn 116 - 5/10/2010 10:22:55 AM   
larryfulkerson


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quote:

ORIGINAL: Bamilus
Oh snap! You're the man, Larry!
EDIT:
Turn 12 to Turn 36 have broken pictures and the links on the left side don't work. Just a heads up. Other than that everything looks to be working great!


D'oh. I'll look into it. Thanks for the heads up.

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RE: Turn 116 - 5/11/2010 4:42:27 AM   
Jdub

 

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Larry, I took a quick glance at the end of turn file for turn 117. It seems to me that you have far too few troops protecting the flanks of your advance on Stalingrad. There are sections of the line that are very weakly held. I have no experience as Germans but it seems to me that the Germans are in a very dangerous situation. If Dave decides to try and take the initiative early, AGS is going to have to make a very costly withdrawal. Why not take some troops out of the center to reinforce AGS?

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