Sardaukar
Posts: 9847
Joined: 11/28/2001 From: Finland/Israel Status: offline
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quote:
ORIGINAL: John Lansford I wonder if these amphibious landing results took place due to the most recent patch. In my CG, the AI has attempted forced landings at two of my bases, Port Moresby and Dutch Harbor. Both resulted in transports and escorts taking shore based gunfire, and both only had a small amount of troops landing. After the first day at PM, for example, I got the message that the landing troops surrendered to the defenders since the TF could not re-embark the troops. At DH, when it became apparent that the landing force was way too small to defeat my dug in BF, infantry regiment, multiple AA units and a CD unit, the AI re-embarked the survivors and ran off. In both landings the escorts and transports took damage from shorebased gunfire. At DH the escorts were severely damaged and transports attempted to suppress the CD guns, with little effect. IIRC both landings were tried prior to the new hotfix patch being applied. Indeed. Should test this with game started under latest patch. I have smashed one atoll landing too with CD in my campaign game vs. IJ AI. I have noticed that people seem to get quite strange results sometimes with games started with older version and then patched while ongoing. I still think that CD/landing routines need bit of checking, though. Problem is that program has to be able to be used in wildly different circumstances, so fixing one thing may well break another etc.
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"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870- 
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