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seeing double - 7/7/2002 8:57:35 PM   
red

 

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Hey, at least I'm glad our first list matched :D

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Post #: 91
Ooops...sorry red - 7/7/2002 9:07:22 PM   
TimeTanker

 

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Amazing that at least that did.

I will go with whatever you feel is correct. I have my pairings set minor vs minor. I take it that the random generator made no such distinctions?

Could you do it again but seperate out the two categories first?

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Post #: 92
- 7/7/2002 9:13:40 PM   
red

 

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I like the second list better, it makes more sense. So lets make it official.

THE OFFICIAL ROUND 1:

MAJOR COUNTRIES:

3/2 ACR (SU) VS. GOBLIN (US)

REKONDO (US) VS. KNIFE (GB)

RED (SU) VS. GARY TATRO (US)

GMENFAN (US) VS. BRUTTO-BOB (GERMANY)

IRONFIST (GERMANY) VS. BORO (SU)

CAPT PIXEL (GERMANY) VS. SCHARFSCHUTZE (GERMANY)


MINOR COUNTRIES:

M4JESS (CEYLON) VS. RADBOY223 (FRENCH)

MOGAMI (BELGIUM) VS. TANKHEAD (HUNGARY)

SPENSER (TIBET) VS. SKRYKING (RUMANIANS)

MOJO (FINLAND) VS. TIMETANKER (MARINES)

HADES (ITALY) VS. BELISARIUS (FINLAND)

ORZEL BIALY (FIJI) VS. VIKING2 (CANADA)

EASY8 (MARS) VS. FALLSCHIRMJAGER (FINLAND)

_____________________________

"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI

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Post #: 93
- 7/7/2002 9:17:21 PM   
Mojo

 

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Fiji? There's an oob for Fiji in this game?:eek:

I learn something new each day.

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Post #: 94
- 7/7/2002 9:44:52 PM   
Hades

 

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Alright lets get started!

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Post #: 95
- 7/7/2002 9:50:31 PM   
Goblin


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The Marines and Canada as minor countries?!?! I think someone missed something here. I'm not crazy about having to play a minor country for the second round. Unless I get the Marines or Canada!

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Post #: 96
- 7/7/2002 11:06:23 PM   
Supervisor

 

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Alright next question are PBEM's going to be posted in the DAR/AAR forum with attachments so M4 Jess can post screen shots if he desires or just email PBEM's back and forth.

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Post #: 97
Lets start. - 7/7/2002 11:15:29 PM   
Rokondo

 

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First My nick name is Rokondo !
Please post Final List.
and lets start .

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Post #: 98
nickname correction: rekondo > rokondo - 7/7/2002 11:21:41 PM   
red

 

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THE OFFICIAL ROUND 1:

MAJOR COUNTRIES:

3/2 ACR (SU) VS. GOBLIN (US)

ROKONDO (US) VS. KNIFE (GB)

RED (SU) VS. GARY TATRO (US)

GMENFAN (US) VS. BRUTTO-BOB (GERMANY)

IRONFIST (GERMANY) VS. BORO (SU)

CAPT PIXEL (GERMANY) VS. SCHARFSCHUTZE (GERMANY)


MINOR COUNTRIES:

M4JESS (???) VS. RADBOY223 (FRENCH)

MOGAMI (BELGIUM) VS. TANKHEAD (HUNGARY)

SPENSER (???) VS. SKRYKING (RUMANIANS)

MOJO (FINLAND) VS. TIMETANKER (MARINES)

HADES (ITALY) VS. BELISARIUS (FINLAND)

ORZEL BIALY (???) VS. VIKING2 (CANADA)

EASY8 (???) VS. FALLSCHIRMJAGER (FINLAND)

_____________________________

"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI

(in reply to red)
Post #: 99
- 7/7/2002 11:23:02 PM   
red

 

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I think at least 1 round we should skip overloading M4Jess, he's under a lot of pressure anyway.

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"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI

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Post #: 100
- 7/7/2002 11:29:25 PM   
Goblin


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Are you really gonna keep the Marines and Canada in the minor countries?!?

Canada=Britain
Marines=US Army

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Post #: 101
Charge! - 7/7/2002 11:32:14 PM   
Scharfschütze

 

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Just emailed my honorable opponent Capt. Pixel for details. Summing up on the procedure, we have to agree on a timeframe, take 4k points and a random medium map and slug it out with realism prefs as we agree upon? Is there a deadline by which round 1 games have to be completed?

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Post #: 102
one more time - 7/7/2002 11:53:10 PM   
red

 

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THE OFFICIAL ROUND 1:

GROUP A:

3/2 ACR (SU) VS. GOBLIN (US)

ROKONDO (US) VS. KNIFE (GB)

RED (SU) VS. GARY TATRO (US)

GMENFAN (US) VS. BRUTTO-BOB (GERMANY)

IRONFIST (GERMANY) VS. BORO (SU)

CAPT PIXEL (GERMANY) VS. SCHARFSCHUTZE (GERMANY)

GROUP B:

M4JESS (???) VS. RADBOY223 (FRENCH)

MOGAMI (BELGIUM) VS. TANKHEAD (HUNGARY)

SPENSER (???) VS. SKRYKING (RUMANIANS)

MOJO (FINLAND) VS. TIMETANKER (MARINES)

HADES (ITALY) VS. BELISARIUS (FINLAND)

ORZEL BIALY (???) VS. VIKING2 (CANADA)

EASY8 (???) VS. FALLSCHIRMJAGER (FINLAND)

handicap is agreed between two players

_____________________________

"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI

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Post #: 103
- 7/8/2002 12:40:07 AM   
Goblin


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Handicap? Thats what True Troop ON does. Canada and the Marines are Absolutely not minor nations. Are my posts making it up? Can anybody see these?

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Post #: 104
- 7/8/2002 12:46:16 AM   
red

 

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Goblin, if you noticed I renamed the listing from major/minor countries to group A and group B. actually some of the players in group B I'd be cautious of even if they were playing a country with lesser military capacity. was that PC enough? :)

I don't want to start re-assigning the palyers so it would not start the confusion. Again, it's up tot hem if they wish to be re-assigned, just post it here.

_____________________________

"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI

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Post #: 105
Worldcup - 7/8/2002 1:35:47 AM   
3/2 ACR

 

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I am in and waiting for final rules

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Post #: 106
On my Signal... - 7/8/2002 2:39:39 AM   
Ironfist

 

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I am Ready to battle. Have the final rules been issued ? 4k , 20 turns, what other rules were there ? starting year ect ? limits ?

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7th Kompanie 1st Zug.
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Post #: 107
Re: On my Signal... - 7/8/2002 3:10:36 AM   
Gary Tatro

 

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[QUOTE]Originally posted by Ironfist
[B]I am Ready to battle. Have the final rules been issued ? 4k , 20 turns, what other rules were there ? starting year ect ? limits ? [/B][/QUOTE]

According to everything I have read in the posts these are the Rules.
4K meeting engagement
20 turns.
All other preferences and agreements are determined between you and your opponent.

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"Are you going to do something or just stand there and bleed"

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Post #: 108
Standard Game Save slot - 7/8/2002 3:25:41 AM   
Capt. Pixel

 

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Maybe we could all agree to reserve a game slot for the PBEMWC?

Like save 11 ? :D

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"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

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Post #: 109
Marines & Canada - 7/8/2002 3:48:40 AM   
TimeTanker

 

Posts: 148
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From: Chico,CA
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I will change to what ever category is appropriate. I chose Marines as a minor country because they have limited resources. Even into the post 1945 period they don't have all the assets available that the US Army has. Their armor is limited and mostly designed around their tasking which of course is "Amphibious Landings". So regardless of their "Elite" Status for the infantry. Their firepower is somewhat limited.

As for Canada; if youwere to draw on say Great Britain and the ANZAC's a true UK. Then I think you would have a Major Country. but, I could be wrong. It is just that every time that I have tried to put together a true Allies Scenario. I never seem to find much of anything exciting that I would want to put on my team. And, I most always drift back to the US and GB to pick my forces.

I figured also that if you broke up the United Kindom parts into their seperate countries this would free up more countries for the WC. So therefore the minor country status for Canada.

But, I would have no problem either giving a handicap to anyone that ends up playing me as the Marines. Or, switching to Hungary.

As for the labels of Fiji, Ceylon, and Mars. I guess I have to apologize. Those are countries in the SPUniverse at War game I play in the year 2045....:rolleyes:

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"You can run...but, you will only die tired"

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Post #: 110
National Characteristics - 7/8/2002 4:27:49 AM   
Capt. Pixel

 

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Scharfschutze and I are about to start a 'Blue on Blue' scenario. (Germans vs Germans)

I suggested I start with a US HQ and purchase Germans through the Nations button.

Then it occurred to me, Although the Experience will be correct, my forces will still have the national characteristics of the US. (fast artillery response, Quick retreat, improved Rally)

Although I'd like to have those advantages, they don't seem fair to me.

For mine and Scharfshutze's game, I propose we turn off National Characteristics. I don't see a way to get comparable characteristics for both forces. Do you agree, Scharfshutze?

For everybody else, this is a setup issue to consider for 'Blue on Blue' contests. :cool:

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"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

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Post #: 111
Re: National Characteristics - 7/8/2002 4:38:20 AM   
Scharfschütze

 

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From: Germany
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[QUOTE]Originally posted by Capt. Pixel
[B]Scharfschutze and I are about to start a 'Blue on Blue' scenario. (Germans vs Germans)

I suggested I start with a US HQ and purchase Germans through the Nations button.

Then it occurred to me, Although the Experience will be correct, my forces will still have the national characteristics of the US. (fast artillery response, Quick retreat, improved Rally)

Although I'd like to have those advantages, they don't seem fair to me.

For mine and Scharfshutze's game, I propose we turn off National Characteristics. I don't see a way to get comparable characteristics for both forces. Do you agree, Scharfshutze?

For everybody else, this is a setup issue to consider for 'Blue on Blue' contests. :cool: [/B][/QUOTE]

Whew, wouldn´t have thought of the national characteristics issue. I would have liked fast arty response, too...:D

Why not just set up Germany vs. Germany? Perfectly possible in SPWaW. We will both get the national characteristic (less suppression under fire)for our troops.

So, send in your defectors so that I might point out their errant ways to them!

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Post #: 112
rules clarification - 7/8/2002 11:58:51 PM   
BORO

 

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ironFist and I have started our scenario. Just a clarification, are reinforcements allowed? A simple yes or no would do just fine.

Boro

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Post #: 113
- 7/9/2002 12:04:10 AM   
red

 

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From: FL,US
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up to you guys, if both agree then yes

_____________________________

"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI

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Post #: 114
- 7/9/2002 12:36:54 AM   
BORO

 

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Sounds fair.

Boro

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Post #: 115
Re: rules clarification - 7/9/2002 1:55:12 AM   
Gary Tatro

 

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[QUOTE]Originally posted by BORO
[B]ironFist and I have started our scenario. Just a clarification, are reinforcements allowed? A simple yes or no would do just fine.

Boro [/B][/QUOTE]

Just remember if your opponent does not call for reinforcements and does ok He is going to win by a land slid. Your opponent recieves 1/4 of the points you request as reinforcements for free on top of anything he destroys.

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Post #: 116
- 7/9/2002 5:35:02 AM   
Goblin


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Reinforcement points amount to 200 points given to your opponent for free, plus any he destroys. Not quite as bad as Gary made it sound, I think I see his strategy... ;) :D

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Post #: 117
- 7/9/2002 6:43:29 AM   
rbrunsman


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This may just be sour grapes because I missed this opportunity while I was on vacation last week, but...

If you have 26 players, that makes 13 matches, which leaves you with 13 people advancing to the next round if you are doing single elimination. Who gets the free pass to round 3 as the odd man out?

I think that is why the NCAA tournament starts with 64 teams.
64 to 32 to 16 to 8 to 4 to 2 to 1 Champion. Or, have I gone stupid and missed something after reading all these posts?

I vote you should get 6 more players. And I'll be player #27.

Please, please, please...

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Post #: 118
- 7/9/2002 7:27:15 AM   
red

 

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the 13th player was going to advance into the next round uncontested so let's see what most ppl think of your request.

_____________________________

"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI

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Post #: 119
- 7/9/2002 7:36:00 AM   
Capt. Pixel

 

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Sounds good to me. can we find more participants? Are you out there? :D

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"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

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Post #: 120
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