Bradley7735
Posts: 2073
Joined: 7/12/2004 Status: offline
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quote:
ORIGINAL: Chickenboy quote:
ORIGINAL: Bradley7735 So, the crux of my statement is: Why is the Allied player penalized for using 'special' historic assets yet the Japanese are not? Well, Bradley7735-they're not. They get two 'freebie' nukes between July and August 1945. Using these will not affect the score one way or the other. Using MORE than these (3+) will shift the scoring downwards one scale. I don't recall if there are additional effects with MORE nukes (one a month until May 1946=10 nukes?). So, one could say that if the allies were willing to accept a slight scale down in victory level that they could turn most major Japanese cities into radioactive self-lighting glass-floored parking lots by the end of the game. Right, I understand that Allied players get to use the historical number without penalty. My question, is why is this restriction not placed on a Japanese player and their Kamikazes? Use more than historical, then they should have the same VP penalty as an allied player using more nukes than historical. BTW, using 3 A-bombs does not make a light scale down in victory level. the 3rd a-bomb takes your score from 'decisive' victory to 'marginal' victory. then to 'tie'. So, they can't reduce most cities to rubble. Just two. Then you are basically saying to your opponent ok, you win. but I'm taking out a city on the way. But, feel free to use 10k kamikazes in the event a base within 20 hexes is taken in June 43. A-bombs are special. Kamikazes are special. One is limited to using only on a historical time line and historical number of times. The other is potentially available more than a full year ahead of schedule and is nearly limitless on use. (I think) And, there is some speculation that A-bombs do not hurt military targets at all. Just infrastructure. So, the Allied player is actually limited to a slightly (or heavily) worse munition. Sorry che200 for hijacking your thread......
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The older I get, the better I was.
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