Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

4 questions

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> 4 questions Page: [1]
Login
Message << Older Topic   Newer Topic >>
4 questions - 1/15/2010 6:37:38 PM   
micheljq


Posts: 791
Joined: 3/31/2008
From: Quebec
Status: offline
Hello,

I have 4 big questions :

1. When is the release date?
2. Will there be multiplayer and/or Play by Email available?
3. Do you think a demo of this game will be released?
4. Looks somewhat similar to Master of Orion II, a classic in the genre, is it related to Master of Orion in some way? Not a bad thing because MOO2 was a classic for me.

Thank you,

_____________________________

Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815
Post #: 1
RE: 4 questions - 1/15/2010 6:55:02 PM   
lordxorn


Posts: 768
Joined: 12/6/2009
Status: offline
In regards to your questions,
while I have not personally tested it, this is what I know



1. When is the release date? A Matrix officially announced soon, but I saw weeks not months before they edited the comment.
2. Will there be multiplayer and/or Play by Email available? I don;t know.
3. Do you think a demo of this game will be released? I hope so.
4. Looks somewhat similar to Master of Orion II, a classic in the genre, is it related to Master of Orion in some way? Not a bad thing because MOO2 was a classic for me.
It was a classic for me too, ( I still have the orginal CD rom) however this game seems like a Super Beefed up version of Starships Unlimited!3 to me. The best part is that it incorporates MOO2 stuff. I think one of the most important reports from a tester is that this is really a hybrid of all the best 4x games out there, and makes something new. Which is a great thing, and all reports are that they have accomplished this in a good way.

(in reply to micheljq)
Post #: 2
RE: 4 questions - 1/15/2010 6:56:03 PM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: micheljq

1. When is the release date?
2. Will there be multiplayer and/or Play by Email available?
3. Do you think a demo of this game will be released?
4. Looks somewhat similar to Master of Orion II, a classic in the genre, is it related to Master of Orion in some way? Not a bad thing because MOO2 was a classic for me.


1: Matrix will never divulge...
2: There is not at this time.
3: No.
4: I don't see any similarities. TBS versus RTS for one thing. DW is a game unlike any other space game I've seen. There are not any good comparisons I know of. Maybe a RTS Civ4 in space?!

(in reply to micheljq)
Post #: 3
RE: 4 questions - 1/15/2010 6:59:27 PM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: lordxorn
It was a classic for me too, ( I still have the orginal CD rom) however this game seems like a Super Beefed up version of Starships Unlimited!3 to me.


I've spent a ton of hours playing Starships Unlimited3 3 and that may be the best comparison now that you brought that game up. On steroids though. The concepts of trading and pirates are similar. Good thought there. Hmmm...

(in reply to lordxorn)
Post #: 4
RE: 4 questions - 1/15/2010 7:49:33 PM   
lordxorn


Posts: 768
Joined: 12/6/2009
Status: offline

quote:

ORIGINAL: LarryP

1: Matrix will never divulge...



In the reply to my So Sweet thread, a Matrix Employee edited their post, but I have the original comments as follows.
"SeanD at 1/13/2010 1:25:41 PM

~~~~~~~~~~~~~~
RE: SO SWEET
~~~~~~~~~~~~~~

No specific time locked down yet... but we're looking at a few weeks, not several months"

Now I don't want to put words in a edited mouth, but I think it is at least safe to assume it will be next month.!!

(in reply to LarryP)
Post #: 5
RE: 4 questions - 1/15/2010 7:58:13 PM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: micheljq

1. When is the release date?


The question pretty much pinpoints a day, a date. To this we have no idea. Month? I don't know.

(in reply to micheljq)
Post #: 6
RE: 4 questions - 1/15/2010 8:10:55 PM   
PunkReaper


Posts: 1085
Joined: 8/23/2006
From: England
Status: offline
quote:

RTS Civ4 in space?!


neat description

(in reply to LarryP)
Post #: 7
RE: 4 questions - 1/15/2010 8:25:39 PM   
cdbeck


Posts: 1374
Joined: 8/16/2005
From: Indiana
Status: offline
More like Europa Universalis in Space, bit RTS Civ4 in space will do!

Larry and I both share the same statement that this is unlike any 4X, and actually unlike most any other GAME, we have played. In a very good way.

SoM


_____________________________

"Neca eos omnes. Deus suos agnoscet!"
(Kill them all. God will know his own.)

-- Arnaud-Armaury, the Albigensian Crusade

(in reply to PunkReaper)
Post #: 8
RE: 4 questions - 1/15/2010 11:55:15 PM   
elliotg


Posts: 3597
Joined: 9/10/2007
Status: offline
quote:

ORIGINAL: micheljq
Hello,

I have 4 big questions :

1. When is the release date?
2. Will there be multiplayer and/or Play by Email available?
3. Do you think a demo of this game will be released?
4. Looks somewhat similar to Master of Orion II, a classic in the genre, is it related to Master of Orion in some way? Not a bad thing because MOO2 was a classic for me.

Thank you,

I think these questions have already been answered nicely by others.

But I'll add another thought: the focus of the game design was to try and model things in a fairly detailed way so that there's lots of flexibility in how you can interact with the game.

So I've tried to avoid abstractions that dumb things down, e.g. abstract trade routes that 'magically' move resources around. Instead most of the transport, etc really happens. So there's a lot of background activity that adds interest, and that you can defend (or blow up, if it belongs to your enemy

This also means that the galaxy is packed with stuff to discover and exploit. There's always something happening.


< Message edited by elliotg -- 1/15/2010 11:56:14 PM >

(in reply to micheljq)
Post #: 9
RE: 4 questions - 1/16/2010 2:08:55 AM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: elliotg

This also means that the galaxy is packed with stuff to discover and exploit. There's always something happening.


Boy I'll say, this is a busy game. It's a happening place.

(in reply to elliotg)
Post #: 10
RE: 4 questions - 1/16/2010 9:22:40 PM   
visitor

 

Posts: 5
Joined: 1/20/2006
Status: offline
Here's another question. Have the developers thought of making the game moddable or, ideally, open source? When the game's sales will finally go down, please remember that the world needs a working open source 4X game and FreeOrion is certainly not it. That is unless you hope to make millions on it, in which case you really should have gone with another Xbox 360 Halo clone. Please consider.

(in reply to LarryP)
Post #: 11
RE: 4 questions - 1/16/2010 10:04:42 PM   
elliotg


Posts: 3597
Joined: 9/10/2007
Status: offline
The game has extensive built-in support for modding. You can customize artwork, settings in text files, etc.

It's not open-source however.

(in reply to visitor)
Post #: 12
RE: 4 questions - 2/8/2010 1:55:10 PM   
rhohltjr


Posts: 536
Joined: 4/27/2000
From: When I play pacific wargames, I expect smarter AI.
Status: offline
This is good news. One thing I enjoy is adding my own sounds or SFX to games like Moo3. I also like the community mods of SEIV with the classic Sci-Fi races. I am assuming far more talented people than I am will be able to create custom race mods for DW.

Removed question about automation after viewing new video.

rhohltjr



< Message edited by rhohltjr -- 2/8/2010 2:08:05 PM >

(in reply to elliotg)
Post #: 13
RE: 4 questions - 2/8/2010 2:45:16 PM   
ypsylon

 

Posts: 114
Joined: 7/15/2007
Status: offline
I hope that it is not Civ4 in space.

Looking forward to see ST+SW+B5 all-in-one mod. Imagine all these funky aliens/ships and more than familiar names. Bring it on.

In all honestly, DW could be best (and last) chance for BOTF2. Good engine, highly moddable, with massive galaxy you can easily mod every aspect of ST universe. My word, I can't wait... unless it is Civ4 in space, then there is no chance in hell I will buy it.

(in reply to rhohltjr)
Post #: 14
RE: 4 questions - 2/9/2010 12:49:17 AM   
kingwanabee

 

Posts: 103
Joined: 9/27/2004
Status: offline

quote:

ORIGINAL: micheljq

Hello,

I have 4 big questions :

1. When is the release date?
2. Will there be multiplayer and/or Play by Email available?
3. Do you think a demo of this game will be released?
4. Looks somewhat similar to Master of Orion II, a classic in the genre, is it related to Master of Orion in some way? Not a bad thing because MOO2 was a classic for me.

Thank you,


Let's get back to question #1. How's it looking for this week?

(in reply to micheljq)
Post #: 15
RE: 4 questions - 2/9/2010 2:08:37 AM   
Footslogger


Posts: 1232
Joined: 10/9/2008
From: Washington USA
Status: offline
How are Erik and family doing elliot?

(in reply to elliotg)
Post #: 16
RE: 4 questions - 2/11/2010 5:25:29 PM   
Mus

 

Posts: 1759
Joined: 11/13/2005
Status: offline

quote:

ORIGINAL: Son_of_Montfort

More like Europa Universalis in Space...


Sounds like a winner. I will be watching closely.

_____________________________

Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas

(in reply to cdbeck)
Post #: 17
RE: 4 questions - 2/11/2010 7:23:37 PM   
Sarissofoi


Posts: 329
Joined: 2/1/2010
Status: offline
Indeed.
For me this look like combined Europa Universalis with Space Empire IV. Also with some bit of Starship Unlimited.
No experience for ships though. Bah.
If it wont be buggy and AI will be good that can be a breaktrough in macro scale 4x space games.
I have hope high but I am afraid that I expect to much.
Anyway bring it on!

< Message edited by Sarissofoi -- 2/11/2010 7:31:48 PM >

(in reply to Mus)
Post #: 18
RE: 4 questions - 2/12/2010 12:51:28 PM   
Baleur


Posts: 372
Joined: 1/18/2010
Status: offline
Ah Space Empires IV, a great game rendered nearly unplayable with the most horrible interface and controls ive ever encountered in a game :P
Judging from the videos and screens, the interface in this game seems great, Civ4 great =)

(in reply to Sarissofoi)
Post #: 19
RE: 4 questions - 2/12/2010 1:35:33 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Hi guys,

Just a quick update - most of us are well now and things are gradually returning to normal and getting back on schedule. More info soon.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Baleur)
Post #: 20
RE: 4 questions - 2/12/2010 1:47:06 PM   
tgb

 

Posts: 766
Joined: 7/8/2005
Status: offline
Good to hear.  I hope this means we're still looking at a February release.

(in reply to Erik Rutins)
Post #: 21
RE: 4 questions - 2/12/2010 3:08:36 PM   
Webbco


Posts: 682
Joined: 2/6/2010
Status: offline
Thanks Erik for the update. Glad to hear that you are better.

(in reply to tgb)
Post #: 22
RE: 4 questions - 2/12/2010 3:09:29 PM   
Sarissofoi


Posts: 329
Joined: 2/1/2010
Status: offline
FIX
He mean EARLY February release.
And when he mean early he mean yesterday.
Hehe.
Anyway good news to hear.


_____________________________


(in reply to tgb)
Post #: 23
RE: 4 questions - 2/12/2010 4:57:46 PM   
dingbat911

 

Posts: 35
Joined: 2/2/2010
Status: offline

quote:

ORIGINAL: Erik Rutins

Hi guys,

Just a quick update - most of us are well now and things are gradually returning to normal and getting back on schedule. More info soon.

Regards,

- Erik



people getting better and more info! two brilliant pieces of news combined!

glad to hear your all better guys! hope your ready to feed the hounds at the gates soon!

(in reply to Erik Rutins)
Post #: 24
RE: 4 questions - 2/13/2010 9:09:05 AM   
Gertjan

 

Posts: 698
Joined: 12/9/2009
Status: offline
That's good to hear. I anxious for some news!

(in reply to dingbat911)
Post #: 25
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> 4 questions Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.281