Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

More campaigns?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> More campaigns? Page: [1]
Login
Message << Older Topic   Newer Topic >>
More campaigns? - 3/2/2010 11:50:21 AM   
Odin


Posts: 1052
Joined: 1/3/2001
From: Germany, Wanne-Eickel
Status: offline
Will there be more campaigns in the future, like in WITP?

1943-end, 1944-end?

Something like this?

_____________________________

Post #: 1
RE: More campaigns? - 3/2/2010 7:19:29 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
Only if someone on the forum does them the Devpt team will not be doing any of these as far as I am aware (and I should be if we were doing them !!!!)

(in reply to Odin)
Post #: 2
RE: More campaigns? - 3/5/2010 5:50:39 PM   
A Oskin

 

Posts: 4
Joined: 3/4/2010
Status: offline
I tend to shy away from very large senarios due to time constraints family etc. Because of the complexity and time scale involved in playing the entire campaign of WitpAE few will do so. In order to keep the interest in the game which I admit is one of the best it could be broken up into time based sections, which may be easier or less time consuming to develope. Such as early JApan offensive for hunam player etc. Also some 'what if' senarios. But what could be most interesting would be partial AI control of armies, fleets or theaters in secondary roles this would allow one to play the entire war and cut down on time. Otherwise a top class game.

(in reply to Odin)
Post #: 3
RE: More campaigns? - 3/5/2010 6:51:14 PM   
koontz

 

Posts: 274
Joined: 8/27/2009
Status: offline

quote:

ORIGINAL: A Oskin

I tend to shy away from very large senarios due to time constraints family etc. Because of the complexity and time scale involved in playing the entire campaign of WitpAE few will do so. In order to keep the interest in the game which I admit is one of the best it could be broken up into time based sections, which may be easier or less time consuming to develope. Such as early JApan offensive for hunam player etc. Also some 'what if' senarios. But what could be most interesting would be partial AI control of armies, fleets or theaters in secondary roles this would allow one to play the entire war and cut down on time. Otherwise a top class game.


Totally agree. Ive really love this game, but ive doubt that I ever will play an GC in sp or pbem.

So more scenario of the seize of Gudacanal would be awseome.

_____________________________

Amateurs study tactics, professionals study logistics.

"All warfare is based on deception. There is no place where espionage is not used. Offer the enemy bait to lure him."

(in reply to A Oskin)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> More campaigns? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.984