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Allied update 26 - 6/26/2011 12:52:23 AM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
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Return units, more Chinese, some missed Dets, some USN land based units.




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(in reply to Halsey)
Post #: 661
Allied update 27 - 7/6/2011 1:58:08 AM   
Halsey

 

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Last of the USN AGP's.

Thanks to Reg for his great tool.
It really helped to track down every last bitmap.

A correction: rename 1854 to 1856.

3634fighter is a manual update for the in game unit when it changes composition to a fighter bomber squadron in mid 1943.
The name must be changed to show it correctly.
It's the only unit, so far, like it.


USAAF AGP's are next.



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< Message edited by Halsey -- 7/6/2011 6:40:21 AM >

(in reply to Halsey)
Post #: 662
RE: Allied update 27 - 7/6/2011 5:10:42 AM   
BigDuke66


Posts: 2013
Joined: 2/1/2001
From: Terra
Status: offline
Thanks, maybe you should take a look at AGP_3634fighter.bmp you've already made one for AGP_3634.bmp and I think it also looks better.

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(in reply to Halsey)
Post #: 663
Fleet Air Arm - 7/14/2011 4:46:26 PM   
Lesbaker


Posts: 170
Joined: 3/6/2007
From: Southampton, UK
Status: offline
Here's the complete Fleet Air Arm. Enjoy

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(in reply to Dixie)
Post #: 664
RE: Fleet Air Arm - 7/16/2011 3:41:43 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
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Thank you Lesbaker..

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(in reply to Lesbaker)
Post #: 665
Allied update 28 - 7/17/2011 10:37:24 AM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
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USAAF AGP's, and a couple of updates.




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(in reply to Halsey)
Post #: 666
RE: Allied update 28 - 7/17/2011 12:50:01 PM   
eloso


Posts: 335
Joined: 5/28/2006
From: The Greater Chicagoland Area, USA
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Thanks!

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(in reply to Halsey)
Post #: 667
RE: Allied update 28 - 7/22/2011 12:15:52 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
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Thank you, Halsey!

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(in reply to eloso)
Post #: 668
Allied update 29 - 7/23/2011 5:01:51 PM   
Halsey

 

Posts: 5069
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Last of the 1944 USAAF AGP's, and one update.

First of the heavy squadrons, insignia is sporadic, and I'll be using the large tail flash if I can't find proper patches.

Enjoy!




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< Message edited by Halsey -- 7/23/2011 5:02:30 PM >

(in reply to m10bob)
Post #: 669
RE: Allied update 29 - 8/1/2011 1:17:07 PM   
mikkey


Posts: 3142
Joined: 2/10/2008
From: Slovakia
Status: offline
thanks for updates!

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(in reply to Halsey)
Post #: 670
RE: Allied update 29 - 8/6/2011 2:28:34 PM   
drw61


Posts: 894
Joined: 6/30/2004
From: South Carolina
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Here is a set of generic Chinese unit patches for the scenarios 1 & 2 using the Chinese flags.

As I stated in the DBBB thread , I have the three divisions that the editor calls Red Chinese Div (all located in Yenan) with the Red Chinese Army Flag. There must be more that were controlled by Mao but I have no clue as to which ones. If someone can get me a list I'll change them to have the Red Chinese Army Flag.

Daryl


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(in reply to Halsey)
Post #: 671
Allied update 30 - 8/6/2011 7:59:54 PM   
Halsey

 

Posts: 5069
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USAAF AGPs through June 1945, and a couple of CAF updates.



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(in reply to drw61)
Post #: 672
Allied update 31 - 8/14/2011 8:02:22 PM   
Halsey

 

Posts: 5069
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USN AGP update.

This download fixes border issues that weren't showing the insignia properly.




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(in reply to Halsey)
Post #: 673
RE: Allied update 31 - 8/14/2011 11:35:25 PM   
Lesbaker


Posts: 170
Joined: 3/6/2007
From: Southampton, UK
Status: offline
Complete RAAF

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(in reply to Halsey)
Post #: 674
RE: Rotating Art Update Set 004 Version 2 - Fleet Air Arm - 8/18/2011 8:17:16 PM   
bk19@mweb.co.za

 

Posts: 258
Joined: 7/26/2011
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quote:

ORIGINAL: michaelm

Oh I am soooo sorry that I added this SMALL hook. 


It would not be a good idea to drop this feature now....


There are too many vets around.... many of them with top notch tracking skills....



< Message edited by bk19@mweb.co.za -- 8/19/2011 12:17:20 AM >

(in reply to michaelm75au)
Post #: 675
RE: Rotating Art Update Set 004 Version 2 - Fleet Air Arm - 8/18/2011 8:56:39 PM   
Halsey

 

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This is just a reminder that I have comprehensive zips for all the unit patches.

Anyone who would like them all, without digging through the threads, send me an email with your address.
Roughly 4000+ bitmaps in 7 zip files, around 28mbs.

(in reply to bk19@mweb.co.za)
Post #: 676
RE: Rotating Art Update Set 004 Version 2 - Fleet Air Arm - 8/19/2011 12:13:51 AM   
BigDuke66


Posts: 2013
Joined: 2/1/2001
From: Terra
Status: offline
You should try uploading them to a download hoster like Rapidshare.

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(in reply to Halsey)
Post #: 677
RE: Rotating Art Update Set 004 Version 2 - Fleet Air Arm - 8/19/2011 1:48:23 AM   
Halsey

 

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Probably wil lfind a home for the packages after at least one side is completely done.

(in reply to BigDuke66)
Post #: 678
RE: New Screen for Surface Combat - 8/20/2011 11:32:29 AM   
bk19@mweb.co.za

 

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quote:

ORIGINAL: Big B

And second - The Battle Off Samar;






Hi All,

The last reference in this thread to BigB (et al) ship artwork is this posting back in February of this year.

Has this graphic set(or sets) been published yet?

If so, will somebody kindly point me in the right direction please?

07


(in reply to Big B)
Post #: 679
Big B shipside replacements - 8/20/2011 1:04:56 PM   
Halsey

 

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https://sites.google.com/site/bigbsshipyard/home

(in reply to bk19@mweb.co.za)
Post #: 680
RE: Big B shipside replacements - 8/20/2011 3:29:52 PM   
bk19@mweb.co.za

 

Posts: 258
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Thank you very much indeed Halsey

(in reply to Halsey)
Post #: 681
RE: Rotating Art - Consolidated Download List - 8/22/2011 9:13:34 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
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quote:

ORIGINAL: Reg

So it is all in one place..... (as of 30Dec10)
==============================================

Set 001 Version 2 (30Dec10) USN Aircraft:
Part 1 of 3: http://www.matrixgames.com/forums/fb.asp?m=2670978
Part 2 of 3: http://www.matrixgames.com/forums/fb.asp?m=2670982
Part 3 of 3: http://www.matrixgames.com/forums/fb.asp?m=2670985

Set 002 Version 2 (06Oct10) US Army Air Force:
Part 1 of 3: http://www.matrixgames.com/forums/fb.asp?m=2593215
Part 2 of 3: http://www.matrixgames.com/forums/fb.asp?m=2593217
Part 3 of 3: http://www.matrixgames.com/forums/fb.asp?m=2593218

Set 003 Version 3 (31Dec10) Dutch Aircraft:
http://www.matrixgames.com/forums/fb.asp?m=2671954

Set 004 Version 2 (25Sep10) Royal Navy Fleet Air Arm:
http://www.matrixgames.com/forums/fb.asp?m=2584520

Set 005 Version 2 (30Dec10) RAF Aircraft
Part 1 of 3: http://www.matrixgames.com/forums/fb.asp?m=2585203
Part 2 of 3: http://www.matrixgames.com/forums/fb.asp?m=2585206
Part 3 of 3: http://www.matrixgames.com/forums/fb.asp?m=2670593

Note: This link to Rotating_Art_Tool_V1.3 contains a set of MS-DOS script files (with instructions) that you will find very useful if you wish to create your own rotating aircraft side and/or top art set.

==============================================================

Slots 000 - 019: China Air Force: No Rotating Art req'd.
Slots 020 - 055: Fleet Air Arm: Set004 Ver2
Slots 056 - 140: RAF/IAF: Set005 Ver2
Slots 141 - 158: Dutch: Set003 Ver3
Slots 159 - 224: RAAF: Some done as part of Set002 Ver1*
Slots 225 - 241: RCAF: Not done yet
Slots 242 - 267: RNZAF: Not done yet
Slots 268 - 367: USAAF: Set002 Ver2
Slots 368 - 417: Soviet Air Force: No Rotating Art req'd.
Slots 418 - 999: USN: Set001 Ver2

* Please install Version 1 files first then overwrite with later versions as there may be some overlap of slots as I consolidate the sets.
==============================================================

To get the best out of this artwork you should have Cathartes' AE planetops installed as well. This is not required but will provide a better match between styles of the default and rotating artwork.

Cathartes' AE planetops can be downloaded from http://www.turkeyvulturesart.info/downloads.htm on Cathartes' Accurate Air Site
==============================================================









For new players getting up to speed with the art mods.
Here's Regs awesome contributions.

(in reply to Reg)
Post #: 682
A6M2 Rotating Art Sampler - Ver 1 - 8/27/2011 11:36:18 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline

Just to prove that we aren't biased on this forum (and that I am still alive) here is another small sample to whet your appetite....

Japanese artwork is always hard as there isn't much around and it is rarely comprehensive. However we do try!!!

Download from the next post!!!




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_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to Halsey)
Post #: 683
A6M2 Rotating Art Sampler - Ver 1 - 8/27/2011 11:36:25 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline

A6M2 Rotating Art Sampler Version 1: Just a hypothetical mini collection of Zero Model 21 aircraft artwork along with the matching rotating top art. The schemes are accurate for A6M2 aircraft and in general chronological order, just not applicable to any one individual unit.

Since the A6M2 stays in production for so long, I though you guys might appreciate a late war colour scheme when 1944/45 rolls around in place of the 1941 fighter grey.

===================================
Installation instructions:

To make things easy, just unzip this distribution into your AE game folder (after making sure the "use folders" option is set. The zip file includes the Art directory.

To verify correct installation, just load the Andy Mac's Buccaneer scenario. As this is set in Oct'43, the A6M2 aircraft sideart should have updated to the field applied Green over Grey paintwork. Load the Downfall scenario and the full green camouflage should be use.

===================================

Download here...


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_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to Halsey)
Post #: 684
Allied update 32 - 8/27/2011 11:00:43 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
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A small break from Allied AGP's.

US Artillery/Engineer Army and Corps LCU asset update.





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(in reply to Halsey)
Post #: 685
RE: Allied update 32 - 8/28/2011 12:22:44 AM   
drw61


Posts: 894
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From: South Carolina
Status: offline
Thanks Halsey!  

(in reply to Halsey)
Post #: 686
Allied update 33 - 8/28/2011 6:46:10 AM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
You are very welcome.

Update to 32, plus some US Army combat engineers and a couple of artillery and armor updates.





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(in reply to drw61)
Post #: 687
RE: Allied update 33 - 8/31/2011 5:04:55 PM   
shinosuke

 

Posts: 16
Joined: 4/2/2011
Status: offline
Hi Halsey (and company), I saw these insignias in Osprey Books.....




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(in reply to Halsey)
Post #: 688
Allied update 34 - 9/2/2011 9:31:02 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
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Nice find shinosuke!


USAAF AGP update and border issue fixes.




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(in reply to shinosuke)
Post #: 689
RE: Allied update 34 - 9/3/2011 12:12:29 PM   
shinosuke

 

Posts: 16
Joined: 4/2/2011
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Thanks Halsey !!, could you deliver them in next updates ???

(in reply to Halsey)
Post #: 690
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