Arkady
Posts: 1262
Joined: 5/31/2002 From: 27th Penal Battalion Status: offline
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As JFB I'm unhappy with lack of unit emblems for Japanese airunits. They used only tactical markings and/or specific tail or fuselage symbols on planes. As we are now able to change pictures for planes and further change them in time, different planes pictures for each unit (with same airplane type) is nice to have feature (maybe in future). But I believe that I found workaround. 1. create alternate plane picture, image should be rectangle filled with one solid color (= game engine draw transparent frame) here is example, alternate picture for A6M2 Zero, J_PlaneSide0004.bmp put into ART\JapPlanes 2. create unit patch image, size 220x60, usual place for unit crest is empty, right side of the image is used for plane picture with correct unit's marking for proof of concept I used Akagi Kanjo Sentokitai (Akagi-1), one red stripe, and Kaga Kanjo Sentokitai(Kaga-1), two red stripes.Files AGP_0482.bmp and AGP_0486.bmp in ART\JapPatch 3. that's all, now you can see in game different plane pictures even for groups equiped with same plane type Unfortunately this concept have a few cons: - you need unit patch picture (AGP_XXXX.bmp) files for each unit equiped with selected plane - for unknown painting, generic picture should be placed into unit patch image. - no different plane type pictures in time possible - when group upgrade to different type, you need alter unit patch image as well - this usage of unit patch images is even more memory expensive than normal enhancement Japanese paintings and symbols are available in book Emblems of the Rising Sun: Imperial Japanese Army Air Force Unit Markings 1939-1945 by Peter Scott or for example from this site (along with other nations planes paintings) http://www.michael-reimer.com/CFS2/CFS2_Aircraft_Profiles.html
< Message edited by Arkady -- 5/21/2010 8:12:47 PM >
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