Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Combat Video is up!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Combat Video is up! Page: [1]
Login
Message << Older Topic   Newer Topic >>
Combat Video is up! - 3/22/2010 11:54:35 PM   
dingbat911

 

Posts: 35
Joined: 2/2/2010
Status: offline
Hey guys!

The distance worlds combat and fleet operations video is up at http://www.youtube.com/watch?v=NQgeJML_tMw check it out!

-
Dingbat
Post #: 1
RE: Combat Video is up! - 3/22/2010 11:56:01 PM   
Tycow


Posts: 284
Joined: 7/3/2004
Status: offline
Nice spot Dingbat.

(in reply to dingbat911)
Post #: 2
RE: Combat Video is up! - 3/22/2010 11:57:38 PM   
dingbat911

 

Posts: 35
Joined: 2/2/2010
Status: offline
I have beat Eric and Elliot again! hehe!

(in reply to Tycow)
Post #: 3
RE: Combat Video is up! - 3/23/2010 12:01:04 AM   
Tycow


Posts: 284
Joined: 7/3/2004
Status: offline
Combat is looking good... bit of an off tangent question though.

Does the music in the Combat video come from the game? I really like it, and it really helps the atmosphere when watching the video (and as an extension, when playing the game! )

(in reply to dingbat911)
Post #: 4
RE: Combat Video is up! - 3/23/2010 12:10:09 AM   
dingbat911

 

Posts: 35
Joined: 2/2/2010
Status: offline
XD I wish I knew!

I best mention at this point before I get asked a plethora of questions cause I got the video up. I have no relation to Code Force or Matrix games(though feel free to make offers ), I just have the youtube account subscribed!

However I am interested myself, as it is pretty awesome music, Care to enlighten us :P

< Message edited by dingbat911 -- 3/23/2010 12:11:14 AM >

(in reply to Tycow)
Post #: 5
RE: Combat Video is up! - 3/23/2010 12:12:25 AM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Now that was impressive.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to dingbat911)
Post #: 6
RE: Combat Video is up! - 3/23/2010 12:21:10 AM   
Cheet4h

 

Posts: 59
Joined: 3/20/2010
Status: offline
Another question:
Are the scrollbars (1:50 in the video) the same as in the release-version?
I think they are a bit out of style, as everything else is black and there are only these windows-standard-scrollbars.
Same with the dropboxes.

(in reply to dingbat911)
Post #: 7
RE: Combat Video is up! - 3/23/2010 12:23:56 AM   
ASHBERY76


Posts: 2136
Joined: 10/10/2001
From: England
Status: offline
The actual Combat looks a bit fast and spammy,but with the scale of the game it is kinda expected.The setting up of ship design and supply is where the depth lies.

I do not like that you get those huge buffs from conquering Aliens.It should be scaled down.

_____________________________


(in reply to Mad Russian)
Post #: 8
RE: Combat Video is up! - 3/23/2010 12:25:40 AM   
Epsilon

 

Posts: 81
Joined: 11/20/2009
Status: offline
Nice find and awesome video, the game is looking great - I can't wait to play it. I imagine there's a high possibility of going on my shelf of classic games, which is reserved to the likes of MoO 2, Space Empires IV, X-Com: Enemy Unknown, Jagged Alliance 2, M.A.X, Civilization and Planescape: Torment... a very exclusive crowd of games that means a lot to me :)

(in reply to Tycow)
Post #: 9
RE: Combat Video is up! - 3/23/2010 12:32:16 AM   
EisenHammer


Posts: 440
Joined: 9/1/2008
Status: offline
Nice....the game looking good.

(in reply to Cheet4h)
Post #: 10
RE: Combat Video is up! - 3/23/2010 12:40:54 AM   
Webbco


Posts: 682
Joined: 2/6/2010
Status: offline
Great solar flare effects with that sun...don't your ships get damaged being that close?!

(in reply to EisenHammer)
Post #: 11
RE: Combat Video is up! - 3/23/2010 1:59:26 AM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: Tycow

Does the music in the Combat video come from the game? I really like it, and it really helps the atmosphere when watching the video (and as an extension, when playing the game! )


Yes, that's the music that comes with the game. Although as you probably already know, you can customize the sounds and music.

(in reply to Tycow)
Post #: 12
RE: Combat Video is up! - 3/23/2010 2:01:07 AM   
Grim.Reaper


Posts: 1355
Joined: 12/31/2009
Status: offline
During these battles, do you also have fighters that come from ships or is it only ship on ship battles?  Thanks!

_____________________________


(in reply to LarryP)
Post #: 13
RE: Combat Video is up! - 3/23/2010 2:04:27 AM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: Grim.Reaper

During these battles, do you also have fighters that come from ships or is it only ship on ship battles?  Thanks!


I've seen you somewhere before...

Ship on ship battles.

(in reply to Grim.Reaper)
Post #: 14
RE: Combat Video is up! - 3/23/2010 2:05:43 AM   
Grim.Reaper


Posts: 1355
Joined: 12/31/2009
Status: offline

quote:

ORIGINAL: LarryP

quote:

ORIGINAL: Grim.Reaper

During these battles, do you also have fighters that come from ships or is it only ship on ship battles?  Thanks!


I've seen you somewhere before...

Ship on ship battles.


Thanks for the info:) This one is peaking my curiosity.

_____________________________


(in reply to LarryP)
Post #: 15
RE: Combat Video is up! - 3/23/2010 2:18:13 AM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: Grim.Reaper

Thanks for the info:) This one is peaking my curiosity.


The videos in no way do this game justice. Although this latest one is my favorite. If you are tired of pre-made space scenarios, and want to customize them for your own playing style, this game is perfect. I like to sometimes play a peaceful system and just concentrate on building and expanding, without wars. That's simple.

The entire opposite is also simple. You can set a game up so that the minute it starts, you are at war with everybody.

(in reply to Grim.Reaper)
Post #: 16
RE: Combat Video is up! - 3/23/2010 2:25:16 AM   
Grim.Reaper


Posts: 1355
Joined: 12/31/2009
Status: offline

quote:

ORIGINAL: LarryP

quote:

ORIGINAL: Grim.Reaper

Thanks for the info:) This one is peaking my curiosity.


The videos in no way do this game justice. Although this latest one is my favorite. If you are tired of pre-made space scenarios, and want to customize them for your own playing style, this game is perfect. I like to sometimes play a peaceful system and just concentrate on building and expanding, without wars. That's simple.

The entire opposite is also simple. You can set a game up so that the minute it starts, you are at war with everybody.

Your not making it easier to resist this game:)

_____________________________


(in reply to LarryP)
Post #: 17
RE: Combat Video is up! - 3/23/2010 2:42:20 AM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: Grim.Reaper

Your not making it easier to resist this game:)


Then you probably don't need to hear that each time you play the game, Microsoft sends you a $100.

(in reply to Grim.Reaper)
Post #: 18
RE: Combat Video is up! - 3/23/2010 3:08:53 AM   
hadberz


Posts: 1629
Joined: 5/11/2000
From: Moncks Corner, SC
Status: offline
The editor is great, you can setup a galaxy however you want. Planets, ships, pirate fractions, whole systems it can all be added or removed with click of the mouse.

(in reply to LarryP)
Post #: 19
RE: Combat Video is up! - 3/23/2010 3:16:07 AM   
Baleur


Posts: 372
Joined: 1/18/2010
Status: offline
Can i start out with a surround on the Ikkuro homeworld with a "bowl" of my own empire, forcing them into submission from the first minute of the game?
Furry slaves, obey!

(in reply to hadberz)
Post #: 20
RE: Combat Video is up! - 3/23/2010 3:19:19 AM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: hadberz

The editor is great, you can setup a galaxy however you want. Planets, ships, pirate fractions, whole systems it can all be added or removed with click of the mouse.


Yeah, when I use the editor, I feel kind of like God. I drop planets, ships, asteroids, and boost my finances to the top. It's one of the coolest things about the game.

(in reply to hadberz)
Post #: 21
RE: Combat Video is up! - 3/23/2010 9:29:04 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Had a sort of old school feel to it.....I really liked watching it...makes a change from over flashy graphics...old school to me means great playability and depth with acceptable graphics....the only thing I noticed was it seemed to be a free for all...any formation\tactics used?

_____________________________


(in reply to dingbat911)
Post #: 22
RE: Combat Video is up! - 3/23/2010 11:12:58 AM   
Wade1000


Posts: 771
Joined: 10/27/2009
From: California, USA
Status: offline
quote:

ORIGINAL: ASHBERY76

The actual Combat looks a bit fast and spammy,but with the scale of the game it is kinda expected.The setting up of ship design and supply is where the depth lies.

I do not like that you get those huge buffs from conquering Aliens.It should be scaled down.


Yeah. If you watch the time/date during the battels you will see that they are taking several days. It looks like the time is set as year/month/day.
The space battle (2767.10.25; video time: 2:46) involving the troop transport ground invasion takes 25 days.
The narrator states that the colony isn't very well defended with troops so it will be easy to invade. The ground invasion during the space battle, from the time of first transport reaching center of planet to the successful invasion popup window, takes 8 days.
Those "lore/story" times seem reasonable.

I noticed that every 3 or 4 days the day counter would skip a day without a longer interval passing.
Is this is an odd way it is programmed or is it to do with some sort of lag while using some game elements?

< Message edited by Wade1000 -- 3/23/2010 11:14:10 AM >


_____________________________

Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.

(in reply to ASHBERY76)
Post #: 23
RE: Combat Video is up! - 3/23/2010 5:08:10 PM   
Gertjan

 

Posts: 698
Joined: 12/9/2009
Status: offline
Wow you must be responsible for those over 2000 views on youtube for the previous videos!

(in reply to Wade1000)
Post #: 24
RE: Combat Video is up! - 3/23/2010 5:14:01 PM   
Wade1000


Posts: 771
Joined: 10/27/2009
From: California, USA
Status: offline
Nope. I looked at them just once or twice.

_____________________________

Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.

(in reply to Gertjan)
Post #: 25
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Combat Video is up! Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

5.922