Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Requests

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Requests Page: [1]
Login
Message << Older Topic   Newer Topic >>
Requests - 3/25/2010 10:27:22 PM   
impact


Posts: 88
Joined: 2/18/2010
From: Germany
Status: offline
Hey,
so, I just bought it, installed it and looked at the tutorials. It looks awesome so far, but I do have a few simple requests:
1. If you could, please make the zoom seamless (instead of "jumping" a few steps back and forth between zoomlevels, fluently and quickly pull the camera back if you zoom out for example - makes it ALOT easier to navigate)
2. Please adjust your check for keypresses. Usually putting the currently pressed keys into an array and adjusting the gamestate accordingly once every update call gives you fluent motion. However, in DW the scrolling with the cursor keys is very jittery compared to mouse scrolling. As I think most of the people will use the cursor keys for scrolling, it would be great if this could be more fluent.

Thanks :)
Post #: 1
RE: Requests - 3/25/2010 10:51:36 PM   
drillerman


Posts: 455
Joined: 2/11/2010
From: Blighty
Status: offline
Yes, I agree with Impact. The zooming could do with being seemless, like Sins of a solar empire.

_____________________________

Huh?

(in reply to impact)
Post #: 2
RE: Requests - 3/25/2010 10:54:19 PM   
impact


Posts: 88
Joined: 2/18/2010
From: Germany
Status: offline
oh, and something else you might want to add which would be great for the usability: middle-mouse button = panning. that way you could just hold your mmb and "drag" the map :)

(in reply to drillerman)
Post #: 3
RE: Requests - 3/25/2010 11:04:18 PM   
ASHBERY76


Posts: 2136
Joined: 10/10/2001
From: England
Status: offline
The game is not 3d so you will not get seamless zooming.

_____________________________


(in reply to impact)
Post #: 4
RE: Requests - 3/25/2010 11:09:34 PM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline

quote:

ORIGINAL: ASHBERY76

The game is not 3d so you will not get seamless zooming.


Correct. Elliot worked on this a lot and got it to where it is. With an above average system it zooms pretty smooth.

(in reply to ASHBERY76)
Post #: 5
RE: Requests - 3/26/2010 10:43:52 PM   
Siljanus

 

Posts: 35
Joined: 1/27/2005
Status: offline
Hi!

Was wondering if it's possible to have new ships "spawn" away from the planet/spaceport they are being built from.  Was trying to give some orders to individual ships and they were rather lost among a pile of ships on top of the planet.

Just starting to dig into the game.  I think if you just trust the automation for a while and explore small chunks of the game at the time that might be the easiest way to tackle this game.  I am looking forward to playing/learning more though!

Thanks!

(in reply to LarryP)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Requests Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.094