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Ship Orders - 3/26/2010 9:23:57 PM   
4xfan

 

Posts: 21
Joined: 3/25/2010
Status: offline
So far, I am having a tough time with the AI giving my ships orders. I am having pirate attacks in several areas, but the AI is piling on my escorts (patrol) in a single spot. Any ideas? I would like the AI to continue to control them due to refueling issues.
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RE: Ship Orders - 3/26/2010 10:58:48 PM   
Wade1000


Posts: 771
Joined: 10/27/2009
From: California, USA
Status: offline
So, an AI issue.
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http://www.matrixgames.com/forums/tm.asp?m=2389471 ('Distant Worlds: The AI; let's be frank.')

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Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.

(in reply to 4xfan)
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RE: Ship Orders - 3/27/2010 1:48:08 AM   
elliotg


Posts: 3597
Joined: 9/10/2007
Status: offline
If you have the money I would suggest building more frigates and escorts and setting them to automated. They will then patrol and escort, protecting your stuff.

The AI selects items to patrol/protect based on their relative importance to your empire - so they might currently be clustering around a critical item, e.g. maybe a gas mining station that supplies fuel for your empire.

So if you don't have enough military ships to go around, some lesser priority items may not get patrolled.

(in reply to 4xfan)
Post #: 3
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