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RE: German units designations - 5/18/2010 6:40:05 PM   
Neal_MLC

 

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Is leningrad out of supply?

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RE: German units designations - 5/18/2010 7:03:05 PM   
Hard Sarge


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NO

they can still pull supply form ports on the coast (the whole point of my drive, that is not going anywhere, I have 2 of the 3 Eastern Ports (from early screen shots, you will see some units to the west of Leningrad, they are supplied from a port)




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RE: German units designations - 5/18/2010 7:04:40 PM   
Hard Sarge


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I kind of disagree with them being in full supply, those ports are not big enough to move units, so they shouldn't be able to carry much, enough to keep the rats fed, but...




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RE: German units designations - 5/18/2010 7:05:35 PM   
Hard Sarge


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okay, I can see what is the key hex, so will try and help out the attack with some air attacks




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RE: German units designations - 5/18/2010 7:06:53 PM   
Hard Sarge


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well, that went well !!!

start my drive, think it took 3 attacks to break that last hex, but it broke, now to see if I can defend my gains, if so, I got a nasty pocket formed




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RE: German units designations - 5/18/2010 7:07:55 PM   
Hard Sarge


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just in case, my weakest point there, has a defence of 23, the ones that should take the most pressure are all over 40

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RE: German units designations - 5/18/2010 7:14:41 PM   
Hard Sarge


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guess my line was as good as I was saying, the Russian didn't even try to break it




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RE: German units designations - 5/18/2010 7:16:15 PM   
Hard Sarge


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that River line was a total pain (learned a lesson, next time I will cross the River as soon as I can)

but, what the hey is going on here




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RE: German units designations - 5/18/2010 7:18:29 PM   
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Looks like AI went wonky stacking all those units behind each other. If they were NKVD then yes cause they be shooting at their own units to keep them from running.

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RE: German units designations - 5/18/2010 7:37:29 PM   
Hard Sarge


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to be honest, no, that is what you want, it is very HARD to set up a single line, that is strong enough to with stand my Panzers, but now with this, I can attack and not breakthough, I can push back a few units and still not get anywhere, plus, all of those units can be set to reserve, and where ever I attack, I got a chance of drawing 1 to 4 or so, units to the battle (so I can risk hasty attack, I got go with set peice, which burns up all of my MPs)

plus the ones behind the line, also get to refit

so, for me, all I can really try to do, is take small bites out of it (while trying to keep my line intact)

it is not pretty but it works


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RE: German units designations - 5/18/2010 7:40:56 PM   
Hard Sarge


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Nasty Pocket

that should put a damper on there spirits !

won't stop em, but I can dream






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RE: German units designations - 5/18/2010 7:46:04 PM   
Hard Sarge


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wow, 8 Corps, 7 Divs and 6 brigs

too bad they were not full !!!

just the Rifle Corps, should of netted me what the whole pocket did

I think we pretty much bleeding each other white

(that PZ Div from AGN, is down to 28% ToE, most of the rest of my armor is in the 50-60% range, I am seeing Russian Guard Rifle Corps with 6000 men (full is about 35,000)

and with that, it is past my bedtime !!!

can't even finish the rest of the turn






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RE: German units designations - 5/19/2010 1:16:46 AM   
Fred98


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What is the meaning of the little coloured arrow in the top left corner of each unit?

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RE: German units designations - 5/19/2010 1:21:07 AM   
Fred98


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What I'd really like to see is the information screen separate from the map.

Imagine the information on one screen and the map on another screen.

Or "grab" the information screen and move it around so you can see the map beneath.

Currently you cannot view the information and the map at the same time.

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RE: German units designations - 5/19/2010 8:14:05 AM   
Neal_MLC

 

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With all of this detail and info available is WitE Multi-monitor compatible?.  This would really facilitate playablity.

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RE: German units designations - 5/19/2010 10:23:04 AM   
Apollo11


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Hi all,

quote:

ORIGINAL: Neal_MLC

With all of this detail and info available is WitE Multi-monitor compatible?.  This would really facilitate playablity.


WitE is single window application...


Leo "Apollo11"

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RE: German units designations - 5/19/2010 11:01:13 AM   
Apollo11


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Hi all,

quote:

ORIGINAL: Joe 98

What is the meaning of the little coloured arrow in the top left corner of each unit?


They show so-called "Soft Factors" and range from "Green" to "Red" ("Soft Factors" are user selectable like Morale, Experience, Supply, Fuel etc.)...


Leo "Apollo11"

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RE: German units designations - 5/19/2010 2:50:23 PM   
SGHunt


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quote:

ORIGINAL: Hard Sarge

I have 2 of the 3 Eastern Ports


Can't see the third of these ports - is it up by the Finnish line under the fortified zone counter?

Take this and Leningrad starves, then falls? And then you unleash the Finns who can take over the whole of this Northern part of the front. Then - you have both a reserve (unheard of in Russia) and an extra assault battle group.

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RE: German units designations - 5/19/2010 2:55:21 PM   
SGHunt


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On my map from Goran there is a small town called Sswiriza up there, on the lake and by the canal?   Is this the key to Leningrad now?

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RE: German units designations - 5/19/2010 3:41:06 PM   
Hard Sarge


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quote:

ORIGINAL: von Jaeger

On my map from Goran there is a small town called Sswiriza up there, on the lake and by the canal?   Is this the key to Leningrad now?


yeapper

hassle is, getting to it, I screwed up early, by being on the wrong side of the river

if I take it, Leningrad is out of supply, but will still have to be beaten down (costly)

the Fins can only come down so far, but still, that would give me about a 10 hex buffer, of decent to great troops, and then free up the northern Ge Troops

I am very close to claiming defeat, I am bled white, I may be able to stablize the line, but really not much I can do on the Off any more



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RE: German units designations - 5/19/2010 3:56:10 PM   
Hard Sarge


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I conceded

did some damage




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RE: German units designations - 5/19/2010 3:58:34 PM   
Hard Sarge


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dang 48 Corps, 64 Divs and 34 Brigs




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RE: German units designations - 5/21/2010 4:20:43 PM   
Hard Sarge


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well, as I said, I made a mistake, by not knowing the layout of the map

this is what I should of done in the last game




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RE: German units designations - 5/21/2010 4:22:00 PM   
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the drive is looking much better this time around (helps to know what your are doing)






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RE: German units designations - 5/21/2010 4:23:11 PM   
Hard Sarge


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the next week, I had to snatch that SS Div and ship it south to help with a Major pocket, but I needed it up north, to help with the decoy/pressure

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RE: German units designations - 5/21/2010 4:25:40 PM   
Hard Sarge


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okay from the others, I have been doing a loss report on turn 6, so it is turn 6

kicking, lots of pockets, that I was able to close off this time




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RE: German units designations - 5/21/2010 4:26:36 PM   
Hard Sarge


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and the losses, they taken it on the chin, and still I think I may be in worse shape then last time !




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RE: German units designations - 5/21/2010 4:27:45 PM   
Hard Sarge


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now for the map

greeesh, lots of units, a good part of them are Brigs, but there are still more Corps then you can shake a stick at




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RE: German units designations - 5/21/2010 4:28:42 PM   
Hard Sarge


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that is where I pulled the SS Div south and made the pocket, that fell next week

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RE: German units designations - 5/21/2010 4:29:35 PM   
Hard Sarge


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in the area the SS were in, I could of drove deep with my Mot Div, but didn't have anything to support it, so would of been a wasted effort




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