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RE: German units designations - 5/26/2010 6:01:54 PM   
Hard Sarge


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the middle




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RE: German units designations - 5/26/2010 6:02:24 PM   
Hard Sarge


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the almost south




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RE: German units designations - 5/26/2010 6:02:38 PM   
ComradeP

 

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Thanks for the screenshots.

The upper north is a nice place for an artillery division.

< Message edited by ComradeP -- 5/26/2010 6:03:17 PM >

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RE: German units designations - 5/26/2010 6:03:15 PM   
Hard Sarge


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and the real south




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RE: German units designations - 5/26/2010 6:57:09 PM   
Capt Cliff


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Where are the Russkies? You kill'm all???

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RE: German units designations - 5/26/2010 7:02:24 PM   
Hard Sarge


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naw

there still some 3 Million of them left

somewhere

(most of those map screens are behind the front lines, so really, shouldn't be many troops back there, other then in training, or you would hope so !)


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Post #: 396
RE: Detailed combat reporting - 5/29/2010 10:52:27 AM   
demyansk


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Does the report keep a final tally on total casualties for the entire battle?

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RE: Detailed combat reporting - 5/29/2010 11:21:09 AM   
Hard Sarge


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let my turn end and I will get some shots

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RE: Detailed combat reporting - 5/29/2010 11:45:21 AM   
Hard Sarge


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okay first off, remember this is my test game, I am testing the auto victory condictions

so don't read into the losses, just read the screens

turn and over losses




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RE: Detailed combat reporting - 5/29/2010 11:46:15 AM   
Hard Sarge


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units killed screen, you see to the left, you have each turn listed




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RE: Detailed combat reporting - 5/29/2010 11:47:02 AM   
Hard Sarge


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which you can go back to each turn and see what was lost for that turn




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RE: Detailed combat reporting - 5/30/2010 12:07:56 PM   
Hard Sarge


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I have ever mentioned that I HATE mud

may of 43, I lost 9 divs to lack of supply, my supply line got way over extended (my fault, but I was trying to test the auto Victory settings, so didn't want to wait out the weather, when I had a chance to test it)

ahhhhhhhhhh

I really, really hate MUD

also, them 9,000-11,000 air craft are starting to be a royal pain in the butt

going to grind every one of them under my treads when I get the chance !!!!!

(300 Yak FB's with 280 IL-2s is not a pretty sight, when you only got 15 109s in the air)




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RE: Detailed combat reporting - 5/30/2010 12:27:23 PM   
Hard Sarge


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even worse, I can't count, make that 10 Div's I lost so far

to the good, my Armor is getting a nice little stock pile of fuel built up (those that are not trying to pull back)

massive efforts to get my rail lines closer to the front

too dangerous to use my Ju 52s, too many Russian fighters and not enough 109s, or range



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RE: Detailed combat reporting - 5/30/2010 12:55:05 PM   
Hard Sarge


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my rail line is going to still be about 100 miles short of where I need it, after gaining a good 100 miles the last couple of weeks, so got to chance the airdrop, the Russians are getting close to that city

(oops, make 60 miles short and I have gained 50, wrong hex size :)




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RE: Detailed combat reporting - 5/30/2010 12:56:46 PM   
Hard Sarge


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my fighters clear the skies, and 500 tons of supplies are dropped

the 2nd flight, is smaller, but I get some fuel to my armor




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RE: Detailed combat reporting - 5/30/2010 12:57:52 PM   
Hard Sarge


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but, I got ammo, fuel and supply, they should be able to hold until the sun comes out, if the Russians don't get too fisky




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RE: Detailed combat reporting - 5/30/2010 1:06:29 PM   
Hard Sarge


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and we have talked about the Commanders Doc, and how sweet it is

another way to use it, open it up, go to the units, click on none at the bottom (we don't want to see all of them) click on Const, and it brings up the eng's

click on the top to men (I know my RR repair guys have a lot of men)

and it sorts, and there are the ones I want

I can look at them, and see how far they have moved, or what not

I see one that hasn't moved yet this turn, I can then click on the hex number, and it takes me right to the unit

then I move it, and go back to the report for the next one I want

when I needed my fighters (I got lazy, and wasn't moving them forward during the mass retreat), go to the air part, again click on none, then click on fighters, then click on Nation, and go to GE, it lists all of my GE fighters, and info on them, I can then see, which ones havn't flown, moved, again, click on the hex numbers and it takes me right to the airfield they are based on

the Commanders Doc has so much added into it, it is unreal, and Pav keeps improving it, over and over

this really makes a "monster" game that could/should overwelm a lot of people, easy






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Post #: 407
RE: Detailed combat reporting - 5/30/2010 1:52:34 PM   
Hard Sarge


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again more of a just in case, this is how to set up a supply drop mission

in my case, this is all or nothing, so everything that can fly is going (you can pick and chose what to send, also at the bottom, you can tell it to send fuel or supply)




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RE: Detailed combat reporting - 5/30/2010 1:53:37 PM   
Hard Sarge


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as you can see, there are no Ju 52s, I burned them out and they got sent to the reserves to repair/refit

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RE: Detailed combat reporting - 5/30/2010 4:42:26 PM   
Hard Sarge


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one of the reasons I hate MUD so much, can you tell from this shot, when the MUD season began

???

oh, the sun has come out




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RE: Detailed combat reporting - 5/30/2010 6:21:30 PM   
Berkut

 

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I might be able to tell if I knew what that was a shot of...

Donuts eaten per day, per man?

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RE: Detailed combat reporting - 5/30/2010 6:57:40 PM   
karonagames


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see post 400 above.

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