castor troy
Posts: 14330
Joined: 8/23/2004 From: Austria Status: offline
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quote:
ORIGINAL: LoBaron Ah...but CT...that is a beautiful display of a layered CAP defense you ran into. My opponent and me use this very often. Good to know it works for others too. Thanks for your tonight´s contribution of selective perception... so if the enemy uses layerd Cap then this causes the other side sending in the squadrons one after another in 95%+ of the times? Ah, now I see... while you´re surely not serious about it, the 10 squadrons 10 (or more) sweeps are just as plain stupid as they´ve been right from the beginning and nothing changes that. No dev statement nor any guide on how to do something. Some time ago one of the devs was so kind to look at my PBEM because I´ve kept complaining in my AAR and I was told the only thing I could do more would be to change my units to the right HQ. I tested it in my AI game and found out that it´s only a waste of political points. I´ve kept complaining in my AAR and at some point I just went ahead and spent 500 pps to change a bunch of fighter squadrons. They´ve then been in range of TWO HQs that were suiting them and what does it help? Nothing, just like I´ve said before. A turn later, today´s contribution of selective perception (and it´s just one of the stupid single squadron kamikaze sweeps that happen on and on and on AND all the myths about air coordination are met): Morning Air attack on Magwe , at 57,47 Weather in hex: Thunderstorms Raid detected at 17 NM, estimated altitude 29,000 feet. Estimated time to target is 6 minutes Japanese aircraft Ki-43-IIa Oscar x 17 Ki-44-IIa Tojo x 31 Allied aircraft P-40E Warhawk x 23 Japanese aircraft losses Ki-44-IIa Tojo: 2 destroyed Allied aircraft losses P-40E Warhawk: 12 destroyed CAP engaged: 24th Sentai with Ki-43-IIa Oscar (0 airborne, 0 on standby, 0 scrambling) (17 plane(s) diverted to support CAP in hex.) 0 plane(s) not yet engaged, 9 being recalled, 8 out of immediate contact. Group patrol altitude is 35000 Time for all group planes to reach interception is 40 minutes 50th Sentai with Ki-44-IIa Tojo (0 airborne, 0 on standby, 0 scrambling) (8 plane(s) diverted to support CAP in hex.) 0 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact. Group patrol altitude is 16000 Time for all group planes to reach interception is 1 minutes 260th Sentai with Ki-44-IIa Tojo (0 airborne, 0 on standby, 0 scrambling) (14 plane(s) diverted to support CAP in hex.) 0 plane(s) not yet engaged, 14 being recalled, 0 out of immediate contact. Group patrol altitude is 26000 Time for all group planes to reach interception is 1 minutes 11th Sentai with Ki-44-IIa Tojo (1 airborne, 0 on standby, 0 scrambling) (9 plane(s) diverted to support CAP in hex.) 1 plane(s) intercepting now. 0 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact. Group patrol altitude is 30000 Time for all group planes to reach interception is 1 minutes stupid sweep one... 19 Warhawks shot down, skill 70 -------------------------------------------------------------------------------- Morning Air attack on Magwe , at 57,47 Weather in hex: Thunderstorms Raid detected at 30 NM, estimated altitude 31,000 feet. Estimated time to target is 8 minutes Japanese aircraft Ki-43-IIa Oscar x 16 Ki-44-IIa Tojo x 20 Allied aircraft P-39D Airacobra x 25 Japanese aircraft losses Ki-43-IIa Oscar: 1 destroyed Allied aircraft losses P-39D Airacobra: 8 destroyed CAP engaged: 50th Sentai with Ki-44-IIa Tojo (1 airborne, 0 on standby, 0 scrambling) (4 plane(s) diverted to support CAP in hex.) 1 plane(s) intercepting now. 0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact. Group patrol altitude is 16000 Time for all group planes to reach interception is 2 minutes 24th Sentai with Ki-43-IIa Oscar (5 airborne, 0 on standby, 0 scrambling) 5 plane(s) intercepting now. 0 plane(s) not yet engaged, 8 being recalled, 3 out of immediate contact. Group patrol altitude is 35000 Time for all group planes to reach interception is 30 minutes 11th Sentai with Ki-44-IIa Tojo (0 airborne, 0 on standby, 0 scrambling) 0 plane(s) not yet engaged, 4 being recalled, 2 out of immediate contact. Group patrol altitude is 30000 Time for all group planes to reach interception is 38 minutes 260th Sentai with Ki-44-IIa Tojo (0 airborne, 0 on standby, 0 scrambling) 0 plane(s) not yet engaged, 7 being recalled, 0 out of immediate contact. Group patrol altitude is 26000 Time for all group planes to reach interception is 3 minutes stupid sweep two... 16 Aircabras shot down, skill 70 -------------------------------------------------------------------------------- Morning Air attack on Magwe , at 57,47 Weather in hex: Thunderstorms Raid detected at 42 NM, estimated altitude 34,000 feet. Estimated time to target is 12 minutes Japanese aircraft Ki-43-IIa Oscar x 5 Ki-44-IIa Tojo x 10 Allied aircraft P-39D Airacobra x 25 Japanese aircraft losses Ki-43-IIa Oscar: 2 destroyed Ki-44-IIa Tojo: 2 destroyed Allied aircraft losses P-39D Airacobra: 1 destroyed Aircraft Attacking: 16 x P-39D Airacobra sweeping at 31000 feet CAP engaged: 24th Sentai with Ki-43-IIa Oscar (0 airborne, 0 on standby, 0 scrambling) 0 plane(s) not yet engaged, 4 being recalled, 1 out of immediate contact. Group patrol altitude is 35000 Time for all group planes to reach interception is 33 minutes 11th Sentai with Ki-44-IIa Tojo (1 airborne, 0 on standby, 0 scrambling) 1 plane(s) intercepting now. 0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact. Group patrol altitude is 30000 Time for all group planes to reach interception is 1 minutes 50th Sentai with Ki-44-IIa Tojo (0 airborne, 0 on standby, 0 scrambling) 0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact. Group patrol altitude is 16000 Time for all group planes to reach interception is 1 minutes 260th Sentai with Ki-44-IIa Tojo (1 airborne, 0 on standby, 0 scrambling) 1 plane(s) intercepting now. 0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact. Group patrol altitude is 26000 Time for all group planes to reach interception is 5 minutes stupid sweep three... the dive finally changed and only one Airacobra shot down... -------------------------------------------------------------------------------- Morning Air attack on Magwe , at 57,47 Weather in hex: Thunderstorms Raid detected at 25 NM, estimated altitude 26,000 feet. Estimated time to target is 8 minutes Allied aircraft P-40E Warhawk x 22 No Allied losses Aircraft Attacking: 22 x P-40E Warhawk sweeping at 25000 feet stupid sweep four... nothing left... one P-40E squadron didn´t launch at all but wouldn´t have made a difference other that we would have seen one more single squadron sweep against nothing in the air... it´s not that selective to be honest... it´s a feature of a well working routine... why did this betatester once tell me: "first you will think that the airroutine is great, the further you will get into the game the more you will notice it´s the most borked routines of all in the game". And with 800 turns done, I can only agree with him. but that´s the wrong thread for it anyway and while I for sure won´t open a thread about it, I´m sure it won´t take long to see one about it again anyway. This thread is about 4Es and the funny thing about it, I won´t use fighters anymore anyway against enemy bases, I will only use a hundred 4Es to fly in unescorted, like it was done in real life to shred the enemy. Hey, it´s a game afterall and not a simulation. Though the map gets a triple A as well as the OOB...
< Message edited by castor troy -- 5/1/2010 5:09:24 PM >
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