yubari
Posts: 365
Joined: 3/24/2006 Status: offline
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John 3rd, I hate China too! I would be perfectly happy to leave it just as a quite area, but in stock the Japanese have the power to push the Chinese around easily. To have a game where Malaya and Palembang are flattened in the first week, as the Japanese have the power to do, and in addition to that the Chinese are destroyed as a fighting force by the end of December is not an enticing prospect for an allied player. In our game, FatR has been able to utterly rout the Chinese forces in the North, despite their much increased strength, although the Chinese are on the move in the south, where it appears the Chinese are significantly overpowered. I haven`t looked into the editor at all. Does it provide any disincentive for the allied player not to use his ships that are due to be withdrawn on dangerous missions, besides of course from the victory points lost? It would be very tempting to use a theoretical Ranger task force on a suicide mission somewhere in the DEI. Bklooste, The two CVEs that start at Badelbaob both have their own airgroups, and are a formidable force in their own right at the game start. FatR used them in the Philippines and around Manado, their Zeroes should be able to shoot down anything that attacks them, and they make getting anything at all out of Manila a very difficult challenge indeed.
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