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Looking for Allied (Closed)

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Opponents Wanted >> Looking for Allied (Closed) Page: [1]
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Looking for Allied (Closed) - 5/14/2010 2:20:04 PM   
chicago227


Posts: 38
Joined: 3/14/2005
Status: offline
Grand Campaign. Played WITP, New to WITP-AE PBEM. At least one trun a day during th week, boatloads on the weekends and some Fridays, Central time perferred.

< Message edited by chicago227 -- 5/16/2010 8:42:02 PM >
Post #: 1
RE: Looking for Allied - 5/14/2010 4:38:05 PM   
Cicero77

 

Posts: 32
Joined: 8/25/2005
Status: offline
im interested.

it would be my first WITP-AE pbem, though i finished the grand campaign as allies vs. the ai.

i´ll post more info when im back home, im at work work now.

(in reply to chicago227)
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RE: Looking for Allied - 5/14/2010 10:08:28 PM   
Cicero77

 

Posts: 32
Joined: 8/25/2005
Status: offline
i can do 1-2 turns per day and im a very dedicated and reliable player.

please post your preferred game settings and rules if you are interested in starting a new game with a witp-pbem newbie.



(in reply to Cicero77)
Post #: 3
RE: Looking for Allied - 5/14/2010 10:10:15 PM   
Cicero77

 

Posts: 32
Joined: 8/25/2005
Status: offline

quote:

ORIGINAL: chicago227
Central time perferred.


i guess you mean CET?

(in reply to chicago227)
Post #: 4
RE: Looking for Allied - 5/14/2010 11:00:52 PM   
chicago227


Posts: 38
Joined: 3/14/2005
Status: offline
I meant CST US/CAN. If you can do a turn everyday suppose it does not matter the time zone. Weekends would be the only off times we would have. I dont know what rules we should put in place as from what I understand most bad things with WITP have been resolved.


Historical first turn.
Anything else?


Anyone?

< Message edited by chicago227 -- 5/14/2010 11:39:10 PM >

(in reply to Cicero77)
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RE: Looking for Allied - 5/16/2010 8:24:54 AM   
Milman

 

Posts: 269
Joined: 9/14/2004
From: Serbia
Status: offline
which version of game ?

(in reply to chicago227)
Post #: 6
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