sbach2o
Posts: 378
Joined: 3/26/2010 Status: offline
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quote:
ORIGINAL: Fishman Hiding bases not in a system is futile: The base will be spotted while it is being constructed, before the stealth generator is online. The AI doesn't seem to consider bases in the middle of nowhere IMPORTANT, though. So, basically, stealth is pretty useless, the AI probably knows where you are anyway. But since you're not concerned about an arbitrary limit of space most of the time, it won't HURT to stick a stealth module on a ship. You never know. Although I more or less agree with that, here the AI is probably subject to the same limitations as I am: I may see something while I see it (duh!), but then I forget. So while I may see a base with stealth generator while it is being constructed, once the generator comes online (not a small feat for a base in deep space, it needs to be supplied with fuel first, energy collectors won't help) I will be hard pressed to find it again. That is, if I forget to mark the place somehow - e.g. hotkey something in the area. Or could you hotkey the object itself? Once it's gone from your scanners, would the hotkey find it anyway? I never tried this, it feels too much like cheating. Same goes for all kind of things that I see, then don't see and forget how to find again. Sometimes they're hidden in plain sight, like a Kaltor in a system I have colonized, but lurking somewhere off at an asteroid, or an abandoned ship to which I would like to send a constructor for repairs - if I only could remember where the bugger is hiding. So it goes. Of course, the AI is better than me at finding these objects hiding in plain sight. They are only hidden from the human interface, not the scanners.
< Message edited by sbach2o -- 7/27/2010 9:07:10 AM >
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