Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: The Ghost replay

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: The Ghost replay Page: <<   < prev  26 27 [28] 29 30   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: The Ghost replay - 5/27/2012 2:39:04 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
This is a look at my other RA70 game against Dirty Harry. I am the JAPS and I get a look at ship production. I want to know the locations of all enemy CVs and also the future units to become available.

The Screenie is of my future IJN CV arrivals..humm, last turn FatR had 120 fighters at Magwe but this turn it is empty...hehehe I wonder if he has CAP over Singapore and Palembang...




Attachment (1)

< Message edited by bigred -- 5/27/2012 2:48:13 AM >

(in reply to bigred)
Post #: 811
RE: The Ghost replay - 5/27/2012 4:46:42 PM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
The Kawachi got away...

(in reply to bigred)
Post #: 812
RE: 43-1-3 - 5/28/2012 2:52:48 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
In the air war over burma...




Attachment (1)

< Message edited by bigred -- 5/28/2012 2:53:22 AM >

(in reply to bigred)
Post #: 813
RE: 43-1-3 - 5/28/2012 3:35:34 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
In my hunt for the Kawachi I forgot to CAP my TFs.




Attachment (1)

(in reply to bigred)
Post #: 814
RE: 43-1-3 - 5/28/2012 3:36:32 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
The only Surface combat was a DD draw.




Attachment (1)

(in reply to bigred)
Post #: 815
RE: 43-1-3 - 5/28/2012 3:37:36 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
Then the air war began. Fat R is moving vehicles to burma on the Burma road.




Attachment (1)

< Message edited by bigred -- 5/28/2012 3:38:38 AM >

(in reply to bigred)
Post #: 816
RE: 43-1-3 - 5/28/2012 3:38:55 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
Then the carpet bombing has begun...




Attachment (1)

< Message edited by bigred -- 5/28/2012 3:39:45 AM >

(in reply to bigred)
Post #: 817
RE: 43-1-3 - 5/28/2012 3:40:16 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
and




Attachment (1)

(in reply to bigred)
Post #: 818
RE: 43-1-3 - 5/28/2012 3:41:17 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
then day 2 the air seemed more coordinated and doubled down on jap airfields in central burma...My CV raid last turn really forced FatR to make some adjustments. I was afraid to hang around off Sumatra because of the reinforced air.




Attachment (1)

< Message edited by bigred -- 5/28/2012 3:44:52 AM >

(in reply to bigred)
Post #: 819
RE: 43-1-3 - 5/30/2012 1:49:54 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
43-1-3:
With the arrival of 2 fresh allied divisions I should start some movement in the Mandalay area.



Attachment (1)

< Message edited by bigred -- 5/30/2012 12:57:20 PM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 820
RE: 43-1-3 - 5/30/2012 1:58:40 PM   
Itdepends

 

Posts: 937
Joined: 12/12/2005
Status: offline
Ground bombing

(in reply to bigred)
Post #: 821
RE: 43-1-3 - 5/31/2012 6:09:20 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
Look at this report from central china. Looks like china army on the move to SEAsia.


It may be a blessing in that FatR moved the entire southern army into Rangoon. It may also be a blessing that I did not move the 1st marines to rangoon early. Now instead of one jap army trapped I have two jap armies trapped.

I was thinking about short term ramifications. Seems Rangoon garrison has to stay in location to extract the central Burma army. In addition for the extraction to happen the KB has to stay on location or i will pulverize the ground armies w/air power.






Attachment (1)

< Message edited by bigred -- 6/1/2012 12:11:16 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to Itdepends)
Post #: 822
RE: 43-1-3 - 5/31/2012 1:51:53 PM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
I was looking at my kia pilots and wondered if this is normal.




Attachment (1)

< Message edited by bigred -- 5/31/2012 3:14:04 PM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 823
RE: 43-1-3 - 5/31/2012 3:12:09 PM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
I suspect the KB at rangoon has hurt my pilot cadre real bad.

< Message edited by bigred -- 5/31/2012 3:46:43 PM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 824
RE: 43-1-3 - 6/1/2012 1:00:58 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
43-1-3: Unusual but minor rollout of events from the combat replay will be diagnosed w/ these screenprints.




Attachment (1)

< Message edited by bigred -- 6/1/2012 1:01:11 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 825
RE: 43-1-3 - 6/1/2012 1:01:32 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
then more:




Attachment (1)

_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 826
RE: 43-1-3 - 6/1/2012 1:03:14 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
then: Ground attack w/no naval or air support...





FYI, the marine 1st div and the California national guard 40th division(near Mandalay) were dispatched to SE Asia shortly after the losses of one British, one Australian, and 2 Indian division on the Andaman islands. The 7th AUS Division is a reconstituted unit originally destroyed at Lil Andaman in late 42. This is the first fight for the reorganized 8th div from Lark and Sparrow Battalions. For this operation 7th AUS div was at 2/3rd TOE. So beat up where the Indians the 1st marine division posted at Chittagong for about 9 months w/fear of IJA amphib attack.


Attachment (1)

< Message edited by bigred -- 6/1/2012 2:27:53 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 827
RE: 43-1-3 - 6/1/2012 1:06:03 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
and I continue my 1-2 attack every other day at Toungoo. It grinds on...

So I am looking at this task group. One marine armor battalion, 2 indian armored battalions and an Indian division at 2/3rds strenght. I figure the marines are having fun. Probably just gained respect for the indians.




Attachment (1)

< Message edited by bigred -- 6/1/2012 1:51:52 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 828
RE: 43-1-3 - 6/1/2012 1:07:48 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
This attack at Pegu arrived the second day...




Attachment (1)

< Message edited by bigred -- 6/1/2012 1:10:03 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 829
RE: 43-1-3 - 6/1/2012 1:08:35 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
On the second day of the turn the ground support for the Rangoon attack arrives late. Now why would these units fly one day late to support the ground attack???





Attachment (1)

< Message edited by bigred -- 6/1/2012 1:09:24 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 830
RE: 43-1-3 - 6/1/2012 1:18:04 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
And these guys also failed to fly on the 1st day. Looks like good things and bad things can happen w/ 2day turns. More like real life.




Attachment (1)

< Message edited by bigred -- 6/1/2012 1:19:57 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 831
RE: 43-1-3 - 6/1/2012 1:38:43 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
In SOPAC, I flipped all my LBA over to night attack. I have taken too much damage w/ daylight raids and my fighters are having a problem sweeping Lea.




Attachment (1)

< Message edited by bigred -- 6/1/2012 2:28:32 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 832
RE: 43-1-3 - 6/1/2012 4:06:42 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
Eased up on ship combat.

< Message edited by bigred -- 6/1/2012 4:07:22 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 833
RE: 43-1-7 - 6/10/2012 12:40:03 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
I have had a roadtrip and slow to post. Dont like my laptop. Anyway this is a print of the Burma situation. The central valley IJA is on the move. Not sure but this situation could be changing into an allied breakout situation. The 14th army is approaching meilita and should roll the defense.




Attachment (1)

< Message edited by bigred -- 6/10/2012 12:41:32 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 834
RE: 43-1-7 - 6/10/2012 12:49:46 AM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
I moved another CVTF into the area. This one is operating off Java/Sumatra w/no enemy air cover in site. If I had the forces palembang would be open to an amphib operation.
The KB was last reported near Georgetown.

I was looking at the reinforcement track and am expecting another 200carrier fighters in the next 60 days. Time to raider the japs.

quote:

Morning Air attack on TF, near Singkep at 49,88

Weather in hex: Partial cloud

Raid spotted at 14 NM, estimated altitude 13,000 feet.
Estimated time to target is 5 minutes


Allied aircraft
F6F-3 Hellcat x 42
SBD-5 Dauntless x 29


Allied aircraft losses
SBD-5 Dauntless: 1 damaged

Japanese Ships
TK Nichiei Maru, Bomb hits 1, heavy fires
TK Sanraku Maru, Bomb hits 2, heavy fires, heavy damage
TK Yamazuru Maru, Bomb hits 3, heavy fires, heavy damage
TK Nissan Maru, Bomb hits 1, heavy fires, heavy damage
TK Mirii Maru, Bomb hits 3, and is sunk
TK Shoyo Maru, Bomb hits 3, and is sunk
TK Samui Maru, Bomb hits 4, and is sunk
PB Shuko Maru #2, Bomb hits 1, and is sunk
PB Shonan Maru #6, Bomb hits 2, and is sunk



Aircraft Attacking:
14 x SBD-5 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb
15 x SBD-5 Dauntless releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb

Heavy smoke from fires obscuring TK Nichiei Maru
Heavy smoke from fires obscuring TK Sanraku Maru
Heavy smoke from fires obscuring TK Yamazuru Maru
Heavy smoke from fires obscuring TK Nissan Maru
Heavy smoke from fires obscuring TK Mirii Maru
Heavy smoke from fires obscuring TK Shoyo Maru


< Message edited by bigred -- 6/10/2012 12:52:02 AM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 835
RE: 43-1-7 - 6/14/2012 7:54:41 PM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
44-1-11: Pisser of a turn. Lord please have mercy. Kawachi was spotted mid turn at Salmanua and all bombers missed.




Attachment (1)

< Message edited by bigred -- 6/14/2012 7:56:41 PM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 836
RE: 43-1-7 - 6/14/2012 7:58:15 PM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
At Meikila note---no flack!!! on a strafing attack.




Attachment (1)

_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 837
RE: 44-1-11 - 6/14/2012 7:59:05 PM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
The japs are operating out of Bangkok w/ the 2Es.




Attachment (1)

< Message edited by bigred -- 6/14/2012 8:29:16 PM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 838
RE: 44-1-11 - 6/14/2012 8:30:01 PM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
I had another chance to attack the Kawachi and failed to score a hit w/ the RF training SBD sqn.




Attachment (1)

< Message edited by bigred -- 6/14/2012 8:31:06 PM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 839
RE: 44-1-11 - 6/14/2012 8:33:11 PM   
bigred


Posts: 3599
Joined: 12/27/2007
Status: offline
I have landed at Abemama and made a level 3 AF but I lost one CVE and took a torp into another. Also lost an AO.




Attachment (1)

< Message edited by bigred -- 6/14/2012 8:34:26 PM >


_____________________________

---bigred---

IJ Production mistakes--
http://www.matrixgames.com/forums/tm.asp?m=2597400

(in reply to bigred)
Post #: 840
Page:   <<   < prev  26 27 [28] 29 30   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: The Ghost replay Page: <<   < prev  26 27 [28] 29 30   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781