solops
Posts: 814
Joined: 1/31/2002 From: Central Texas Status: offline
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I tried re-installing and running ST 1.5. I got this error at the first game setup screen. I was unable to get through the setup process, being presented with an apparently infinite number of the errors. ---------------------------------------------------------------------------------------- “The following error occurred in DatGridView System.ArgumentException: DataGridViewComboBoxCell value is not valid” ------------------------------------------------------------------------------------------------ Then, when I tried to switch themes back to the default shipset, I got this excepton error: ----------------------------------------------------------------------------------------- See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at DistantWorlds.Controls.InfoPanel.CopyBitmap(Bitmap image) at DistantWorlds.Controls.InfoPanel.InitializeImages(Bitmap[] characterImages, Bitmap[] troopImages, Bitmap[] resourceImages, Bitmap[] raceImages, Bitmap[] builtObjectImages, Bitmap[] fighterImages, Bitmap[] ruinImages, Bitmap[] habitatImages, Bitmap[] facilityImages, Bitmap approvalSmileImage, Bitmap approvalNeutralImage, Bitmap approvalSadImage, Bitmap approvalAngryImage, Bitmap developmentImage, Bitmap colonyImage, Bitmap firepowerImage, Bitmap shipGroupLeadShipImage, Bitmap capitalColonyImage, Bitmap regionalCapitalColonyImage, Bitmap automateImage, Bitmap blockadeImage) at DistantWorlds.Main.cujM7ouqFL() at DistantWorlds.Start.Q0sJnSm7f(String , Boolean , Boolean ) at DistantWorlds.Start.lC170NXGe8(Object , EventArgs ) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at DistantWorlds.Controls.GlassButton.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at DistantWorlds.Controls.GlassButton.OnMouseUp(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3615 (GDR.050727-3600) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- DistantWorlds Assembly Version: 1.5.0.1 Win32 Version: 1.5.0.1 CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3614 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- DistantWorlds.Controls Assembly Version: 1.5.0.1 Win32 Version: 1.5.0.1 CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe ---------------------------------------- DistantWorlds.Types Assembly Version: 1.5.0.1 Win32 Version: 1.5.0.1 CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe ---------------------------------------- Microsoft.DirectX.DirectSound Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll ---------------------------------------- AxInterop.WMPLib Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/AxInterop.WMPLib.DLL ---------------------------------------- Interop.WMPLib Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/Interop.WMPLib.DLL ---------------------------------------- System.Deployment Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Deployment/2.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- PresentationCore Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.4016 built by: GDR CodeBase: file:///C:/WINDOWS/assembly/GAC_32/PresentationCore/3.0.0.0__31bf3856ad364e35/PresentationCore.dll ---------------------------------------- WindowsBase Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.4016 built by: GDR CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/WindowsBase/3.0.0.0__31bf3856ad364e35/WindowsBase.dll ---------------------------------------- Microsoft.DirectX Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. ---------------------------------------------------------------- I also get the second error (the exception) when changing from the Diverse Worlds theme, though it does not cause the first error or the game setup problems. I hope this helps.
< Message edited by solops -- 12/31/2010 3:42:38 PM >
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All that is necessary for the triumph of evil is that good men do nothing.-Edmund Burke Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it.-Judge Learned Hand
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