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RE: Probably giving up Simul for now!

 
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RE: Probably giving up Simul for now! - 7/30/2010 4:42:46 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
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quote:

ORIGINAL: NeverMan


quote:

ORIGINAL: Marshall Ellis


quote:

ORIGINAL: NeverMan

Sounds like another "non-robust code" issue..... strange how this keeps coming around.

To Thresh: I give a **** about the AI, it's ALWAYS going to suck... it doesn't matter what Marshall does it will ALWAYS suck.

The only other issue I really care about at the moment is that I spend 20 minutes downloading 20 files so I can spend 20 seconds playing my turn and then another 2 minutes compressing and uploading my file. To me, that's priority #1 and Simul is priority #2.


LMAO! Wow! I guess I won't use you as a therapist!

For the record: Not a non robust code issue BUT an issue where I am changing something to act in a way that it was not designed which is never easy nor always successful i.e. screen doors on submarines, using knives in gun fights, etc.



Not to give you a hard time but that's kind of the definition of robust code: being able to easily modify and adapt the code.

Anyways, eh, it's whatever. I've given up hope.


Actually no definition of "robust" indicates easy to modify to my knowledge??? Now if you want to say that it's not flexible enough then I might give you a point but then I tend to agree with you when you say "whatever". LOL!






_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to NeverMan)
Post #: 31
RE: Probably giving up Simul for now! - 7/30/2010 9:00:20 PM   
NeverMan

 

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Ok, maybe take "easily" out of the sentence, either way it's obvious your "engine"  isn't very "flexible" (aka robust).

How's that??

(in reply to Marshall Ellis)
Post #: 32
RE: Probably giving up Simul for now! - 7/31/2010 4:00:50 PM   
mgarnett

 

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I wouldn't agree with that.  It may not be flexible, but that has nothing to do with robust.

(in reply to NeverMan)
Post #: 33
RE: Probably giving up Simul for now! - 7/31/2010 5:14:44 PM   
pzgndr

 

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Joined: 3/18/2004
From: Maryland
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quote:

an issue where I am changing something to act in a way that it was not designed which is never easy nor always successful


This is perfectly understandable. Code design decisions made years ago, for better or worse, are challenging to change without introducing more problems. And again, we are not hearing that this is impossible and not being considered for a later revision? Just not "for now." Most folks familiar with programming get it; some can't or won't.

(in reply to Marshall Ellis)
Post #: 34
RE: Probably giving up Simul for now! - 8/2/2010 12:32:49 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline

quote:

ORIGINAL: NeverMan

Ok, maybe take "easily" out of the sentence, either way it's obvious your "engine"  isn't very "flexible" (aka robust).

How's that??


Again, I would use your words in my reply ... "Whatever"! :-)





_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to NeverMan)
Post #: 35
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